/dports/devel/bullet/bullet3-3.21/src/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 27 m_traversalMode(TRAVERSAL_STACKLESS) in btQuantizedBvh() 324 switch (m_traversalMode) in reportAabbOverlappingNodex() 851 targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode); in serialize() 860 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1022 bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1167 m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1238 m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble() 1316 quantizedData->m_traversalMode = int(m_traversalMode); in serialize()
|
H A D | btQuantizedBvh.h | 193 btTraversalMode m_traversalMode; in ATTRIBUTE_ALIGNED16() local 415 m_traversalMode = traversalMode; in ATTRIBUTE_ALIGNED16() 515 int m_traversalMode; member 532 int m_traversalMode; member
|
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 27 m_traversalMode(TRAVERSAL_STACKLESS) in btQuantizedBvh() 324 switch (m_traversalMode) in reportAabbOverlappingNodex() 851 targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode); in serialize() 860 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1022 bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1167 m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1238 m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble() 1316 quantizedData->m_traversalMode = int(m_traversalMode); in serialize()
|
H A D | btQuantizedBvh.h | 193 btTraversalMode m_traversalMode; in ATTRIBUTE_ALIGNED16() local 415 m_traversalMode = traversalMode; in ATTRIBUTE_ALIGNED16() 515 int m_traversalMode; member 532 int m_traversalMode; member
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 28 m_traversalMode(TRAVERSAL_STACKLESS) in btQuantizedBvh() 325 switch (m_traversalMode) in reportAabbOverlappingNodex() 873 targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode); in serialize() 882 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1048 bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1195 m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1266 m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble() 1345 quantizedData->m_traversalMode = int(m_traversalMode); in serialize()
|
H A D | btQuantizedBvh.h | 204 btTraversalMode m_traversalMode; in ATTRIBUTE_ALIGNED16() local 446 m_traversalMode = traversalMode; in ATTRIBUTE_ALIGNED16() 551 int m_traversalMode; member 568 int m_traversalMode; member
|
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 28 m_traversalMode(TRAVERSAL_STACKLESS) in btQuantizedBvh() 325 switch (m_traversalMode) in reportAabbOverlappingNodex() 873 targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode); in serialize() 882 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1048 bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1195 m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1266 m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble() 1345 quantizedData->m_traversalMode = int(m_traversalMode); in serialize()
|
H A D | btQuantizedBvh.h | 202 btTraversalMode m_traversalMode; in ATTRIBUTE_ALIGNED16() local 444 m_traversalMode = traversalMode; in ATTRIBUTE_ALIGNED16() 549 int m_traversalMode; member 566 int m_traversalMode; member
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 27 m_traversalMode(TRAVERSAL_STACKLESS) in btQuantizedBvh() 324 switch (m_traversalMode) in reportAabbOverlappingNodex() 861 targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode); in serialize() 870 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1032 bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1177 m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1248 m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble() 1326 quantizedData->m_traversalMode = int(m_traversalMode); in serialize()
|
H A D | btQuantizedBvh.h | 193 btTraversalMode m_traversalMode; in ATTRIBUTE_ALIGNED16() local 415 m_traversalMode = traversalMode; in ATTRIBUTE_ALIGNED16() 515 int m_traversalMode; member 532 int m_traversalMode; member
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 28 m_traversalMode(TRAVERSAL_STACKLESS) in btQuantizedBvh() 345 switch (m_traversalMode) in reportAabbOverlappingNodex() 893 targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode); in serialize() 902 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1068 bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1215 m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1286 m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble() 1365 quantizedData->m_traversalMode = int(m_traversalMode); in serialize()
|
H A D | btQuantizedBvh.h | 204 btTraversalMode m_traversalMode; in ATTRIBUTE_ALIGNED16() local 446 m_traversalMode = traversalMode; in ATTRIBUTE_ALIGNED16() 551 int m_traversalMode; member 568 int m_traversalMode; member
|
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 27 m_traversalMode(TRAVERSAL_STACKLESS) in btQuantizedBvh() 324 switch (m_traversalMode) in reportAabbOverlappingNodex() 851 targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode); in serialize() 860 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1022 bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1167 m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1238 m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble() 1316 quantizedData->m_traversalMode = int(m_traversalMode); in serialize()
|
H A D | btQuantizedBvh.h | 193 btTraversalMode m_traversalMode; in ATTRIBUTE_ALIGNED16() local 415 m_traversalMode = traversalMode; in ATTRIBUTE_ALIGNED16() 515 int m_traversalMode; member 532 int m_traversalMode; member
|
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 28 m_traversalMode(TRAVERSAL_STACKLESS) in btQuantizedBvh() 343 switch (m_traversalMode) in reportAabbOverlappingNodex() 891 targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode); in serialize() 900 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1066 bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1213 m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1284 m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble() 1363 quantizedData->m_traversalMode = int(m_traversalMode); in serialize()
|
H A D | btQuantizedBvh.h | 204 btTraversalMode m_traversalMode; in ATTRIBUTE_ALIGNED16() local 446 m_traversalMode = traversalMode; in ATTRIBUTE_ALIGNED16() 551 int m_traversalMode; member 568 int m_traversalMode; member
|
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 28 m_traversalMode(TRAVERSAL_STACKLESS) in btQuantizedBvh() 325 switch (m_traversalMode) in reportAabbOverlappingNodex() 873 targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode); in serialize() 882 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1048 bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1195 m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1266 m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble() 1345 quantizedData->m_traversalMode = int(m_traversalMode); in serialize()
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 27 m_traversalMode(TRAVERSAL_STACKLESS) in btQuantizedBvh() 324 switch (m_traversalMode) in reportAabbOverlappingNodex() 861 targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode); in serialize() 870 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1032 bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1177 m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1248 m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble() 1326 quantizedData->m_traversalMode = int(m_traversalMode); in serialize()
|
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 27 m_traversalMode(TRAVERSAL_STACKLESS) in btQuantizedBvh() 324 switch (m_traversalMode) in reportAabbOverlappingNodex() 861 targetBvh->m_traversalMode = (btTraversalMode)btSwapEndian(m_traversalMode); in serialize() 870 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1032 bvh->m_traversalMode = (btTraversalMode)btSwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1177 m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1248 m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble() 1326 quantizedData->m_traversalMode = int(m_traversalMode); in serialize()
|
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3QuantizedBvh.cpp | 24 m_traversalMode(TRAVERSAL_STACKLESS_CACHE_FRIENDLY) in b3QuantizedBvh() 302 switch (m_traversalMode) in reportAabbOverlappingNodex() 839 targetBvh->m_traversalMode = (b3TraversalMode)b3SwapEndian(m_traversalMode); in serialize() 848 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1010 bvh->m_traversalMode = (b3TraversalMode)b3SwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1155 m_traversalMode = b3TraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1226 m_traversalMode = b3TraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble()
|
H A D | b3QuantizedBvh.h | 181 b3TraversalMode m_traversalMode; in B3_ATTRIBUTE_ALIGNED16() local 403 m_traversalMode = traversalMode; in B3_ATTRIBUTE_ALIGNED16() 485 int m_traversalMode; member 501 int m_traversalMode; member
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3QuantizedBvh.cpp | 24 m_traversalMode(TRAVERSAL_STACKLESS_CACHE_FRIENDLY) in b3QuantizedBvh() 302 switch (m_traversalMode) in reportAabbOverlappingNodex() 839 targetBvh->m_traversalMode = (b3TraversalMode)b3SwapEndian(m_traversalMode); in serialize() 848 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1010 bvh->m_traversalMode = (b3TraversalMode)b3SwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1155 m_traversalMode = b3TraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1226 m_traversalMode = b3TraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble()
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3QuantizedBvh.cpp | 24 m_traversalMode(TRAVERSAL_STACKLESS_CACHE_FRIENDLY) in b3QuantizedBvh() 302 switch (m_traversalMode) in reportAabbOverlappingNodex() 839 targetBvh->m_traversalMode = (b3TraversalMode)b3SwapEndian(m_traversalMode); in serialize() 848 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1010 bvh->m_traversalMode = (b3TraversalMode)b3SwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1155 m_traversalMode = b3TraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1226 m_traversalMode = b3TraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble()
|
H A D | b3QuantizedBvh.h | 181 b3TraversalMode m_traversalMode; in B3_ATTRIBUTE_ALIGNED16() local 403 m_traversalMode = traversalMode; in B3_ATTRIBUTE_ALIGNED16() 485 int m_traversalMode; member 501 int m_traversalMode; member
|
/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3QuantizedBvh.cpp | 24 m_traversalMode(TRAVERSAL_STACKLESS_CACHE_FRIENDLY) in b3QuantizedBvh() 302 switch (m_traversalMode) in reportAabbOverlappingNodex() 839 targetBvh->m_traversalMode = (b3TraversalMode)b3SwapEndian(m_traversalMode); in serialize() 848 targetBvh->m_traversalMode = m_traversalMode; in serialize() 1010 bvh->m_traversalMode = (b3TraversalMode)b3SwapEndian(bvh->m_traversalMode); in deSerializeInPlace() 1155 m_traversalMode = b3TraversalMode(quantizedBvhFloatData.m_traversalMode); in deSerializeFloat() 1226 m_traversalMode = b3TraversalMode(quantizedBvhDoubleData.m_traversalMode); in deSerializeDouble()
|