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Searched refs:m_uniformCache (Results 1 – 2 of 2) sorted by relevance

/dports/astro/stellarium/stellarium-0.21.3/plugins/Scenery3d/src/
H A DShaderManager.hpp216 t_UniformCache m_uniformCache; member in ShaderMgr
281 auto it = m_uniformCache.find(shad); in uniformLocation()
282 if(it!=m_uniformCache.end()) in uniformLocation()
H A DShaderManager.cpp129 m_uniformCache.clear(); in clearCache()
472 m_uniformCache[&program][*it] = static_cast<GLuint>(loc); in buildUniformCache()