Searched refs:m_vertex_buffer_object_id (Results 1 – 1 of 1) sorted by relevance
177 glw::GLuint m_vertex_buffer_object_id; member in gl3cts::ClipDistance::Utility::VertexBufferObject332 : m_gl(gl), m_vertex_buffer_object_id(0), m_target(target), m_size(0) in VertexBufferObject()334 m_gl.genBuffers(1, &m_vertex_buffer_object_id); in VertexBufferObject()337 if (m_vertex_buffer_object_id) in VertexBufferObject()352 m_gl.deleteBuffers(1, &m_vertex_buffer_object_id); /* Delete silently unbinds the buffer. */ in ~VertexBufferObject()369 if (m_vertex_buffer_object_id) in bind()371 m_gl.bindBuffer(m_target, m_vertex_buffer_object_id); in bind()376 m_gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_vertex_buffer_object_id); in bind()