/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/object/ |
H A D | meshobjectreader.cpp | 103 , m_vertex_count(0) in MeshObjectBuilder() 208 m_vertex_count = vertex_count; in begin_face() 223 if (m_vertex_count > 3) in end_face() 229 for (size_t i = 0; i < m_vertex_count; ++i) in end_face() 267 m_face_vertices.resize(m_vertex_count); in set_face_vertices() 269 for (size_t i = 0; i < m_vertex_count; ++i) in set_face_vertices() 275 m_face_normals.resize(m_vertex_count); in set_face_vertex_normals() 277 for (size_t i = 0; i < m_vertex_count; ++i) in set_face_vertex_normals() 283 m_face_tex_coords.resize(m_vertex_count); in set_face_vertex_tex_coords() 285 for (size_t i = 0; i < m_vertex_count; ++i) in set_face_vertex_tex_coords() [all …]
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/imports/shaders/scenegraph/ |
H A D | qsggeometry.cpp | 85 , m_vertex_count(0) in QSGGeometry() 128 if (vertexCount == m_vertex_count && indexCount == m_index_count) in allocate() 131 m_vertex_count = vertexCount; in allocate() 135 int vertexByteSize = m_attributes.stride * m_vertex_count; in allocate()
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H A D | qsggeometry.h | 86 int vertexCount() const { return m_vertex_count; } in vertexCount() 119 int m_vertex_count; variable
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/dports/games/xray_re-tools/xray_re-tools-52721d2/garbage/ogftool/ |
H A D | ogftool.cc | 299 m_vertex_count = r.r_u32(); in r_chunk_vertices() 302 m_vertices_1w = new vert_boned_1w[m_vertex_count]; in r_chunk_vertices() 303 r.r(m_vertices_1w, m_vertex_count * sizeof(vert_boned_1w)); in r_chunk_vertices() 305 m_vertices_2w = new vert_boned_2w[m_vertex_count]; in r_chunk_vertices() 306 r.r(m_vertices_2w, m_vertex_count * sizeof(vert_boned_2w)); in r_chunk_vertices() 320 w.w_u32(m_vertex_count); in w_chunk_vertices() 322 w.w(m_vertices_1w, m_vertex_count * sizeof(vert_boned_1w)); in w_chunk_vertices() 324 w.w(m_vertices_2w, m_vertex_count * sizeof(vert_boned_2w)); in w_chunk_vertices() 510 for (unsigned i = 0; i < m_vertex_count; i++) { in move()
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H A D | ogftool.h | 114 unsigned m_vertex_count; variable
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/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/quick/scenegraph/coreapi/ |
H A D | qsggeometry.cpp | 429 , m_vertex_count(0) in QSGGeometry() 663 if (vertexCount == m_vertex_count && indexCount == m_index_count) in allocate() 666 m_vertex_count = vertexCount; in allocate() 670 int vertexByteSize = m_attributes.stride * m_vertex_count; in allocate()
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H A D | qsggeometry.h | 158 int vertexCount() const { return m_vertex_count; } in vertexCount() 208 int m_vertex_count; variable
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/quick/scenegraph/coreapi/ |
H A D | qsggeometry.cpp | 429 , m_vertex_count(0) in QSGGeometry() 663 if (vertexCount == m_vertex_count && indexCount == m_index_count) in allocate() 666 m_vertex_count = vertexCount; in allocate() 670 int vertexByteSize = m_attributes.stride * m_vertex_count; in allocate()
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H A D | qsggeometry.h | 158 int vertexCount() const { return m_vertex_count; } in vertexCount() 208 int m_vertex_count; variable
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/dports/emulators/mess/mame-mame0226/src/devices/video/ |
H A D | ps2gs.cpp | 122 save_item(NAME(m_vertex_count)); in device_start() 254 m_vertex_count = 0; in device_reset() 492 m_vertices[m_vertex_count] = { in regs_w() 498 m_vertex_count++; in regs_w() 502 if (m_vertex_count >= m_kick_count) in regs_w() 508 m_vertices[0] = m_vertices[m_vertex_count - 1]; in regs_w() 509 m_vertex_count = 1; in regs_w() 514 m_vertices[0] = m_vertices[m_vertex_count - 2]; in regs_w() 515 m_vertices[1] = m_vertices[m_vertex_count - 1]; in regs_w() 516 m_vertex_count = 2; in regs_w() [all …]
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H A D | ps2gs.h | 305 uint32_t m_vertex_count; variable
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/dports/emulators/mame/mame-mame0226/src/devices/video/ |
H A D | ps2gs.cpp | 122 save_item(NAME(m_vertex_count)); in device_start() 254 m_vertex_count = 0; in device_reset() 492 m_vertices[m_vertex_count] = { in regs_w() 498 m_vertex_count++; in regs_w() 502 if (m_vertex_count >= m_kick_count) in regs_w() 508 m_vertices[0] = m_vertices[m_vertex_count - 1]; in regs_w() 509 m_vertex_count = 1; in regs_w() 514 m_vertices[0] = m_vertices[m_vertex_count - 2]; in regs_w() 515 m_vertices[1] = m_vertices[m_vertex_count - 1]; in regs_w() 516 m_vertex_count = 2; in regs_w() [all …]
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H A D | ps2gs.h | 305 uint32_t m_vertex_count; variable
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/dports/emulators/mess/mame-mame0226/src/devices/bus/sbus/ |
H A D | cgsix.cpp | 154 save_item(NAME(m_fbc.m_vertex_count)); in device_start() 168 m_fbc.m_vertex_count = 0; in device_reset() 373 if (m_fbc.m_vertex_count < 2) in handle_draw_command() 385 while (vindex < m_fbc.m_vertex_count) in handle_draw_command() 425 m_fbc.m_vertex_count = 0; in handle_draw_command() 1189 m_fbc.m_prim_buf[m_fbc.m_vertex_count].m_absx = data; in fbc_w() 1190 m_fbc.m_vertex_count++; in fbc_w() 1215 m_fbc.m_prim_buf[m_fbc.m_vertex_count].m_r = data; in fbc_w() 1219 m_fbc.m_prim_buf[m_fbc.m_vertex_count].m_g = data; in fbc_w() 1223 m_fbc.m_prim_buf[m_fbc.m_vertex_count].m_b = data; in fbc_w() [all …]
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H A D | cgsix.h | 501 uint32_t m_vertex_count; member
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/dports/emulators/mame/mame-mame0226/src/devices/bus/sbus/ |
H A D | cgsix.cpp | 154 save_item(NAME(m_fbc.m_vertex_count)); in device_start() 168 m_fbc.m_vertex_count = 0; in device_reset() 373 if (m_fbc.m_vertex_count < 2) in handle_draw_command() 385 while (vindex < m_fbc.m_vertex_count) in handle_draw_command() 425 m_fbc.m_vertex_count = 0; in handle_draw_command() 1189 m_fbc.m_prim_buf[m_fbc.m_vertex_count].m_absx = data; in fbc_w() 1190 m_fbc.m_vertex_count++; in fbc_w() 1215 m_fbc.m_prim_buf[m_fbc.m_vertex_count].m_r = data; in fbc_w() 1219 m_fbc.m_prim_buf[m_fbc.m_vertex_count].m_g = data; in fbc_w() 1223 m_fbc.m_prim_buf[m_fbc.m_vertex_count].m_b = data; in fbc_w() [all …]
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H A D | cgsix.h | 501 uint32_t m_vertex_count; member
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/dports/devel/boost-docs/boost_1_72_0/libs/compute/example/ |
H A D | opengl_sphere.cpp | 133 m_vertex_count = m_phi_slices * m_theta_slices; in Render() 151 glDrawArrays(GL_POINTS, 0, m_vertex_count); in Render() 194 int m_vertex_count; member in gpu_sphere_mapper
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/dports/devel/boost-python-libs/boost_1_72_0/libs/compute/example/ |
H A D | opengl_sphere.cpp | 133 m_vertex_count = m_phi_slices * m_theta_slices; in Render() 151 glDrawArrays(GL_POINTS, 0, m_vertex_count); in Render() 194 int m_vertex_count; member in gpu_sphere_mapper
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/dports/devel/boost-libs/boost_1_72_0/libs/compute/example/ |
H A D | opengl_sphere.cpp | 133 m_vertex_count = m_phi_slices * m_theta_slices; in Render() 151 glDrawArrays(GL_POINTS, 0, m_vertex_count); in Render() 194 int m_vertex_count; member in gpu_sphere_mapper
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/dports/devel/hyperscan/boost_1_75_0/libs/compute/example/ |
H A D | opengl_sphere.cpp | 133 m_vertex_count = m_phi_slices * m_theta_slices; in Render() 151 glDrawArrays(GL_POINTS, 0, m_vertex_count); in Render() 194 int m_vertex_count; member in gpu_sphere_mapper
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