Searched refs:m_viewProj (Results 1 – 3 of 3) sorted by relevance
88 bx::float4x4_mul(&m_viewProj[ii].un.f4x4 in reset()196 , m_viewProj[_view].un.val in setPredefined()208 , &m_viewProj[_view].un.f4x4 in setPredefined()253 , &m_viewProj[_view].un.f4x4 in setPredefined()281 Matrix4 m_viewProj[BGFX_CONFIG_MAX_VIEWS]; member
102 QSSGRenderCachedShaderProperty<QMatrix4x4> m_viewProj; member151 , m_viewProj("viewProjectionMatrix", inShader) in QSSGShaderGeneratorGeneratedShader()1507 if (shader->m_viewProj.isValid()) { in setGlobalProperties()1509 shader->m_viewProj.set(viewProj); in setGlobalProperties()