/dports/games/xonotic/Xonotic/source/qcsrc/common/weapons/weapon/ |
H A D | machinegun.qc | 1 #include "machinegun.qh" 52 W_PROPS(X, MachineGun, machinegun) 125 …tdir, WEP_CVAR(machinegun, first_spread), WEP_CVAR(machinegun, solidpenetration), WEP_CVAR(machine… 127 …, WEP_CVAR(machinegun, sustained_spread), WEP_CVAR(machinegun, solidpenetration), WEP_CVAR(machine… 200 …machinegun, spread_min), WEP_CVAR(machinegun, spread_min) + (WEP_CVAR(machinegun, spread_add) * ac… 230 …dir, WEP_CVAR(machinegun, burst_speed), WEP_CVAR(machinegun, solidpenetration), WEP_CVAR(machinegu… 266 …machinegun, reload_ammo) && actor.(weaponentity).clip_load < min(max(WEP_CVAR(machinegun, sustaine… 269 if(WEP_CVAR(machinegun, mode) == 1) 318 if(WEP_CVAR(machinegun, mode) == 1) 335 if(WEP_CVAR(machinegun, mode) == 1) [all …]
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H A D | _mod.inc | 11 #include <common/weapons/weapon/machinegun.qc>
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H A D | _mod.qh | 11 #include <common/weapons/weapon/machinegun.qh>
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/dports/games/xonotic/Xonotic/source/qcsrc/common/turrets/turret/ |
H A D | machinegun.qh | 11 … ATTRIB_STRZONE(MachineGunTurret, head_model, string, strcat("models/turrets/", "machinegun.md3")); 12 /* netname */ ATTRIB(MachineGunTurret, netname, string, "machinegun");
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H A D | machinegun.qc | 1 #include "machinegun.qh"
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H A D | mlrs_weapon.qc | 11 …if (!isPlayer || weapon_prepareattack(thiswep, actor, weaponentity, false, WEP_CVAR(machinegun, su…
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H A D | machinegun_weapon.qc | 13 …if (!isPlayer || weapon_prepareattack(thiswep, actor, weaponentity, false, WEP_CVAR(machinegun, su…
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H A D | _mod.qh | 11 #include <common/turrets/turret/machinegun.qh>
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H A D | _mod.inc | 11 #include <common/turrets/turret/machinegun.qc>
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/dports/www/e2guardian/e2guardian-5.3.4/configs/lists/phraselists/weapons/ |
H A D | weighted | 66 < machinegun ><10> 110 < sub machinegun ><15>
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/dports/www/e2guardian/e2guardian-5.3.4/configs/lists/newphraselists/ukenglish/weapons/ |
H A D | weighted | 94 < machinegun ><10> 138 < sub machinegun ><15>
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/dports/games/ufoai-data/ufoai-data-2.5_1/base/ufos/ |
H A D | equipment.ufo | 34 item (machinegun 12) 136 item (machinegun 2) 223 item (machinegun 1) 300 item (machinegun 1) 343 item (machinegun 100)
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H A D | weapons_plasma.ufo | 477 model "weapons/machinegun/enc_plasma_clip_mg" 492 weapon machinegun
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H A D | weapons_human.ufo | 229 item machinegun 232 model "weapons/machinegun/machinegun" 255 model "weapons/machinegun/machinegun_clip" 270 weapon machinegun
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/dports/games/linwarrior/linwarrior/tools/ |
H A D | recode | 1 …0,resample=44100:0:1,pan=1:0.5:0.5,channels=1 -ao pcm:waveheader:file="machinegun.wav" *m240*.wav …
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/dports/games/xonotic/Xonotic/source/qcsrc/lib/warpzone/ |
H A D | TODO | 9 - machinegun: YES
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/dports/games/xonotic/Xonotic/source/qcsrc/common/weapons/ |
H A D | all.inc | 8 #include "weapon/machinegun.qc"
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/dports/games/legesmotus/legesmotus-0.4.0/data/weapons/ |
H A D | standard | 48 #4-machinegun:CHARGE
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_controls2.c | 176 menuaction_s machinegun; member 302 (menucommon_s *)&s_controls.machinegun, 1347 s_controls.machinegun.generic.type = MTYPE_ACTION; in Controls_MenuInit() 1348 s_controls.machinegun.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_GRAYED|QMF_HIDDEN; in Controls_MenuInit() 1349 s_controls.machinegun.generic.callback = Controls_ActionEvent; in Controls_MenuInit() 1350 s_controls.machinegun.generic.ownerdraw = Controls_DrawKeyBinding; in Controls_MenuInit() 1351 s_controls.machinegun.generic.id = ID_WEAPON2; in Controls_MenuInit() 1601 Menu_AddItem( &s_controls.menu, &s_controls.machinegun ); in Controls_MenuInit()
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_controls2.c | 176 menuaction_s machinegun; member 302 (menucommon_s *)&s_controls.machinegun, 1347 s_controls.machinegun.generic.type = MTYPE_ACTION; in Controls_MenuInit() 1348 s_controls.machinegun.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_GRAYED|QMF_HIDDEN; in Controls_MenuInit() 1349 s_controls.machinegun.generic.callback = Controls_ActionEvent; in Controls_MenuInit() 1350 s_controls.machinegun.generic.ownerdraw = Controls_DrawKeyBinding; in Controls_MenuInit() 1351 s_controls.machinegun.generic.id = ID_WEAPON2; in Controls_MenuInit() 1601 Menu_AddItem( &s_controls.menu, &s_controls.machinegun ); in Controls_MenuInit()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_controls2.c | 176 menuaction_s machinegun; member 302 (menucommon_s *)&s_controls.machinegun, 1347 s_controls.machinegun.generic.type = MTYPE_ACTION; in Controls_MenuInit() 1348 s_controls.machinegun.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_GRAYED|QMF_HIDDEN; in Controls_MenuInit() 1349 s_controls.machinegun.generic.callback = Controls_ActionEvent; in Controls_MenuInit() 1350 s_controls.machinegun.generic.ownerdraw = Controls_DrawKeyBinding; in Controls_MenuInit() 1351 s_controls.machinegun.generic.id = ID_WEAPON2; in Controls_MenuInit() 1601 Menu_AddItem( &s_controls.menu, &s_controls.machinegun ); in Controls_MenuInit()
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_controls2.c | 176 menuaction_s machinegun; member 302 (menucommon_s *)&s_controls.machinegun, 1347 s_controls.machinegun.generic.type = MTYPE_ACTION; in Controls_MenuInit() 1348 s_controls.machinegun.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_GRAYED|QMF_HIDDEN; in Controls_MenuInit() 1349 s_controls.machinegun.generic.callback = Controls_ActionEvent; in Controls_MenuInit() 1350 s_controls.machinegun.generic.ownerdraw = Controls_DrawKeyBinding; in Controls_MenuInit() 1351 s_controls.machinegun.generic.id = ID_WEAPON2; in Controls_MenuInit() 1601 Menu_AddItem( &s_controls.menu, &s_controls.machinegun ); in Controls_MenuInit()
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/dports/games/blobwars/blobwars-2.00/doc/ |
H A D | samples | 20 machinegun.wav nexuiz-20091001/sound/weapons/uzi_fire.ogg 31 pistol.wav baseoa/sound/weapons/machinegun/machgf1b.wav
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H A D | readme | 42 machinegun, plasma, rocket, teleport1
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/dports/games/shootingstar/shootingstar-1.2.0/data/ |
H A D | Makefile.am | 103 sounds/machinegun.wav\
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