Home
last modified time | relevance | path

Searched refs:machinegun (Results 1 – 25 of 179) sorted by relevance

12345678

/dports/games/xonotic/Xonotic/source/qcsrc/common/weapons/weapon/
H A Dmachinegun.qc1 #include "machinegun.qh"
52 W_PROPS(X, MachineGun, machinegun)
125 …tdir, WEP_CVAR(machinegun, first_spread), WEP_CVAR(machinegun, solidpenetration), WEP_CVAR(machine…
127 …, WEP_CVAR(machinegun, sustained_spread), WEP_CVAR(machinegun, solidpenetration), WEP_CVAR(machine…
200machinegun, spread_min), WEP_CVAR(machinegun, spread_min) + (WEP_CVAR(machinegun, spread_add) * ac…
230 …dir, WEP_CVAR(machinegun, burst_speed), WEP_CVAR(machinegun, solidpenetration), WEP_CVAR(machinegu…
266machinegun, reload_ammo) && actor.(weaponentity).clip_load < min(max(WEP_CVAR(machinegun, sustaine…
269 if(WEP_CVAR(machinegun, mode) == 1)
318 if(WEP_CVAR(machinegun, mode) == 1)
335 if(WEP_CVAR(machinegun, mode) == 1)
[all …]
H A D_mod.inc11 #include <common/weapons/weapon/machinegun.qc>
H A D_mod.qh11 #include <common/weapons/weapon/machinegun.qh>
/dports/games/xonotic/Xonotic/source/qcsrc/common/turrets/turret/
H A Dmachinegun.qh11 … ATTRIB_STRZONE(MachineGunTurret, head_model, string, strcat("models/turrets/", "machinegun.md3"));
12 /* netname */ ATTRIB(MachineGunTurret, netname, string, "machinegun");
H A Dmachinegun.qc1 #include "machinegun.qh"
H A Dmlrs_weapon.qc11 …if (!isPlayer || weapon_prepareattack(thiswep, actor, weaponentity, false, WEP_CVAR(machinegun, su…
H A Dmachinegun_weapon.qc13 …if (!isPlayer || weapon_prepareattack(thiswep, actor, weaponentity, false, WEP_CVAR(machinegun, su…
H A D_mod.qh11 #include <common/turrets/turret/machinegun.qh>
H A D_mod.inc11 #include <common/turrets/turret/machinegun.qc>
/dports/www/e2guardian/e2guardian-5.3.4/configs/lists/phraselists/weapons/
H A Dweighted66 < machinegun ><10>
110 < sub machinegun ><15>
/dports/www/e2guardian/e2guardian-5.3.4/configs/lists/newphraselists/ukenglish/weapons/
H A Dweighted94 < machinegun ><10>
138 < sub machinegun ><15>
/dports/games/ufoai-data/ufoai-data-2.5_1/base/ufos/
H A Dequipment.ufo34 item (machinegun 12)
136 item (machinegun 2)
223 item (machinegun 1)
300 item (machinegun 1)
343 item (machinegun 100)
H A Dweapons_plasma.ufo477 model "weapons/machinegun/enc_plasma_clip_mg"
492 weapon machinegun
H A Dweapons_human.ufo229 item machinegun
232 model "weapons/machinegun/machinegun"
255 model "weapons/machinegun/machinegun_clip"
270 weapon machinegun
/dports/games/linwarrior/linwarrior/tools/
H A Drecode1 …0,resample=44100:0:1,pan=1:0.5:0.5,channels=1 -ao pcm:waveheader:file="machinegun.wav" *m240*.wav …
/dports/games/xonotic/Xonotic/source/qcsrc/lib/warpzone/
H A DTODO9 - machinegun: YES
/dports/games/xonotic/Xonotic/source/qcsrc/common/weapons/
H A Dall.inc8 #include "weapon/machinegun.qc"
/dports/games/legesmotus/legesmotus-0.4.0/data/weapons/
H A Dstandard48 #4-machinegun:CHARGE
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/
H A Dui_controls2.c176 menuaction_s machinegun; member
302 (menucommon_s *)&s_controls.machinegun,
1347 s_controls.machinegun.generic.type = MTYPE_ACTION; in Controls_MenuInit()
1348 s_controls.machinegun.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_GRAYED|QMF_HIDDEN; in Controls_MenuInit()
1349 s_controls.machinegun.generic.callback = Controls_ActionEvent; in Controls_MenuInit()
1350 s_controls.machinegun.generic.ownerdraw = Controls_DrawKeyBinding; in Controls_MenuInit()
1351 s_controls.machinegun.generic.id = ID_WEAPON2; in Controls_MenuInit()
1601 Menu_AddItem( &s_controls.menu, &s_controls.machinegun ); in Controls_MenuInit()
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/
H A Dui_controls2.c176 menuaction_s machinegun; member
302 (menucommon_s *)&s_controls.machinegun,
1347 s_controls.machinegun.generic.type = MTYPE_ACTION; in Controls_MenuInit()
1348 s_controls.machinegun.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_GRAYED|QMF_HIDDEN; in Controls_MenuInit()
1349 s_controls.machinegun.generic.callback = Controls_ActionEvent; in Controls_MenuInit()
1350 s_controls.machinegun.generic.ownerdraw = Controls_DrawKeyBinding; in Controls_MenuInit()
1351 s_controls.machinegun.generic.id = ID_WEAPON2; in Controls_MenuInit()
1601 Menu_AddItem( &s_controls.menu, &s_controls.machinegun ); in Controls_MenuInit()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/
H A Dui_controls2.c176 menuaction_s machinegun; member
302 (menucommon_s *)&s_controls.machinegun,
1347 s_controls.machinegun.generic.type = MTYPE_ACTION; in Controls_MenuInit()
1348 s_controls.machinegun.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_GRAYED|QMF_HIDDEN; in Controls_MenuInit()
1349 s_controls.machinegun.generic.callback = Controls_ActionEvent; in Controls_MenuInit()
1350 s_controls.machinegun.generic.ownerdraw = Controls_DrawKeyBinding; in Controls_MenuInit()
1351 s_controls.machinegun.generic.id = ID_WEAPON2; in Controls_MenuInit()
1601 Menu_AddItem( &s_controls.menu, &s_controls.machinegun ); in Controls_MenuInit()
/dports/games/evq3/evq3/code/q3_ui/
H A Dui_controls2.c176 menuaction_s machinegun; member
302 (menucommon_s *)&s_controls.machinegun,
1347 s_controls.machinegun.generic.type = MTYPE_ACTION; in Controls_MenuInit()
1348 s_controls.machinegun.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_GRAYED|QMF_HIDDEN; in Controls_MenuInit()
1349 s_controls.machinegun.generic.callback = Controls_ActionEvent; in Controls_MenuInit()
1350 s_controls.machinegun.generic.ownerdraw = Controls_DrawKeyBinding; in Controls_MenuInit()
1351 s_controls.machinegun.generic.id = ID_WEAPON2; in Controls_MenuInit()
1601 Menu_AddItem( &s_controls.menu, &s_controls.machinegun ); in Controls_MenuInit()
/dports/games/blobwars/blobwars-2.00/doc/
H A Dsamples20 machinegun.wav nexuiz-20091001/sound/weapons/uzi_fire.ogg
31 pistol.wav baseoa/sound/weapons/machinegun/machgf1b.wav
H A Dreadme42 machinegun, plasma, rocket, teleport1
/dports/games/shootingstar/shootingstar-1.2.0/data/
H A DMakefile.am103 sounds/machinegun.wav\

12345678