Searched refs:mainLightPos (Results 1 – 3 of 3) sorted by relevance
135 vec3 mainLightPos; member1303 mainLightPos = vec3(0);1318 mainLightPos = mainLightPos.lerp(tpos, t);1321 mainLightPos = tpos;1327 vec3 dir = mainLightPos - pos;1331 mainLightPos = pos + dir;
562 Debug::Draw::point(lara->mainLightPos, color); in lights()563 Debug::Draw::sphere(lara->mainLightPos, lara->mainLightColor.w, color); in lights()
1827 Core::lightPos[0] = controller->mainLightPos; in setMainLight()2728 Core::mViewInv = mat4(player->mainLightPos, pos, vec3(0, -1, 0)); in renderShadowView()