/dports/deskutils/coolreader/coolreader-cr3.2.55/cr3gui/src/ |
H A D | settings.cpp | 569 CRMenu * mainMenu = this; in CRSettingsMenu() local 593 mainMenu->addItem( fontFaceMenu ); in CRSettingsMenu() 613 mainMenu->addItem( fontSizeMenu ); in CRSettingsMenu() 637 mainMenu->addItem( fontGammaMenu ); in CRSettingsMenu() 665 mainMenu->addItem( footnotesMenu ); in CRSettingsMenu() 676 mainMenu->addItem( showTimeMenu ); in CRSettingsMenu() 749 mainMenu->addItem( kerningMenu ); in CRSettingsMenu() 769 mainMenu->addItem( hyphMenu ); in CRSettingsMenu() 808 mainMenu->addItem( marginsMenu ); in CRSettingsMenu() 817 mainMenu->addItem( controlsMenu ); in CRSettingsMenu() [all …]
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/ |
H A D | menu_state_new_game.cpp | 37 MenuStateNewGame::MenuStateNewGame(Program *program, MainMenu *mainMenu): in MenuStateNewGame() argument 38 MenuState(program, mainMenu, "root") in MenuStateNewGame() 96 mainMenu->setState(new MenuStateCustomGame(program, mainMenu)); in mouseClick() 100 mainMenu->setState(new MenuStateScenario(program, mainMenu, false, in mouseClick() 105 mainMenu->setState(new MenuStateJoinGame(program, mainMenu)); in mouseClick() 121 mainMenu->setState( in mouseClick() 122 new MenuStateScenario(program, mainMenu, false, dirList, in mouseClick() 129 mainMenu->setState(new MenuStateMasterserver(program, mainMenu)); in mouseClick() 134 mainMenu->setState(new MenuStateScenario(program, mainMenu, true, in mouseClick() 139 mainMenu->setState(new MenuStateRoot(program, mainMenu)); in mouseClick() [all …]
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/dports/x11/xterm/xterm-370/ |
H A D | xterm.dat | 23 *mainMenu.Label: Main Options 26 *mainMenu*logging*Label: Log to File 27 *mainMenu*print*Label: Print Window 28 *mainMenu*redraw*Label: Redraw Window 39 *mainMenu*suspend*Sensitive: FALSE 41 *mainMenu*continue*Sensitive: FALSE 43 *mainMenu*interrupt*Sensitive: FALSE 45 *mainMenu*hangup*Sensitive: FALSE 47 *mainMenu*terminate*Sensitive: FALSE 49 *mainMenu*kill*Sensitive: FALSE [all …]
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H A D | XTerm.ad | 44 *mainMenu.Label: Main Options 45 *mainMenu*toolbar*Label: Toolbar 46 *mainMenu*fullscreen*Label: Full Screen 49 *mainMenu*redraw*Label: Redraw Window 50 *mainMenu*logging*Label: Log to File 53 *mainMenu*print*Label: Print Window 72 *mainMenu*hangup*Label: Send HUP Signal 74 *mainMenu*kill*Label: Send KILL Signal 75 *mainMenu*quit*Label: Quit 186 ! mainMenu/SimpleMenu [all …]
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/dports/games/glest/glest_source_3.2.2/source/glest_game/menu/ |
H A D | menu_state_new_game.cpp | 35 MenuStateNewGame::MenuStateNewGame(Program *program, MainMenu *mainMenu): in MenuStateNewGame() argument 36 MenuState(program, mainMenu, "root") in MenuStateNewGame() 60 mainMenu->setState(new MenuStateCustomGame(program, mainMenu)); in mouseClick() 64 mainMenu->setState(new MenuStateScenario(program, mainMenu, "scenarios")); in mouseClick() 68 mainMenu->setState(new MenuStateScenario(program, mainMenu, "tutorials")); in mouseClick() 72 mainMenu->setState(new MenuStateRoot(program, mainMenu)); in mouseClick() 94 AutoTest::getInstance().updateNewGame(program, mainMenu); in update()
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H A D | menu_state_root.cpp | 36 MenuStateRoot::MenuStateRoot(Program *program, MainMenu *mainMenu): in MenuStateRoot() argument 37 MenuState(program, mainMenu, "root") in MenuStateRoot() 63 mainMenu->setState(new MenuStateNewGame(program, mainMenu)); in mouseClick() 67 mainMenu->setState(new MenuStateJoinGame(program, mainMenu)); in mouseClick() 71 mainMenu->setState(new MenuStateOptions(program, mainMenu)); in mouseClick() 75 mainMenu->setState(new MenuStateAbout(program, mainMenu)); in mouseClick() 112 AutoTest::getInstance().updateRoot(program, mainMenu); in update()
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/dports/finance/moneymanagerex/moneymanagerex-1.2.7/src/ |
H A D | payeedialog.cpp | 363 wxMenu* mainMenu = new wxMenu; in OnItemRightClick() local 365 mainMenu->Append(new wxMenuItem(mainMenu, MENU_DEFINE_CATEGORY, _("Define Default Category"))); in OnItemRightClick() 367 mainMenu->AppendSeparator(); in OnItemRightClick() 369 mainMenu->Append(new wxMenuItem(mainMenu, MENU_NEW_PAYEE, _("&Add "))); in OnItemRightClick() 370 mainMenu->Append(new wxMenuItem(mainMenu, MENU_EDIT_PAYEE, _("&Edit "))); in OnItemRightClick() 372 mainMenu->Append(new wxMenuItem(mainMenu, MENU_DELETE_PAYEE, _("&Remove "))); in OnItemRightClick() 374 mainMenu->AppendSeparator(); in OnItemRightClick() 378 mainMenu->AppendSeparator(); in OnItemRightClick() 380 mainMenu->Append(new wxMenuItem(mainMenu, MENU_RELOCATE_PAYEE, _("Relocate Payee"))); in OnItemRightClick() 384 PopupMenu(mainMenu); in OnItemRightClick() [all …]
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/dports/games/gomoku/Gomoku-1.2.9/ |
H A D | main.m | 38 NSMenu *mainMenu; 61 [mainMenu setSubmenu: menu forItem: menuItem]; 73 menuItem = [mainMenu addItemWithTitle: _(@"Game") 77 [mainMenu setSubmenu: menu forItem: menuItem]; 93 [mainMenu setSubmenu: menu forItem: menuItem]; 106 [mainMenu addItemWithTitle: _(@"Hide") 111 [mainMenu addItemWithTitle: _(@"Quit") 115 [app setMainMenu: mainMenu]; 154 [mainMenu setSubmenu: menu forItem: menuItem]; 168 [mainMenu setSubmenu: menu forItem: menuItem]; [all …]
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/dports/deskutils/gworkspace/gworkspace-0.9.4/Recycler/ |
H A D | main.m | 59 NSMenu *mainMenu; 67 menuItem = addMenuItem(mainMenu, @"Info", @"", nil, @""); 69 [mainMenu setSubmenu: info forItem: menuItem]; 75 menuItem = addMenuItem(mainMenu, @"File", @"", nil, @""); 77 [mainMenu setSubmenu: file forItem: menuItem]; 81 menuItem = addMenuItem(mainMenu, @"Edit", @"", nil, @""); 83 [mainMenu setSubmenu: edit forItem: menuItem]; 87 addMenuItem(mainMenu, @"Hide", @"", @"hide:", @"h"); 90 addMenuItem(mainMenu, @"Quit", @"", @"terminate:", @""); 92 [mainMenu update]; [all …]
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/dports/deskutils/gworkspace-gwmetadata/gworkspace-0.9.4/Recycler/ |
H A D | main.m | 59 NSMenu *mainMenu; 67 menuItem = addMenuItem(mainMenu, @"Info", @"", nil, @""); 69 [mainMenu setSubmenu: info forItem: menuItem]; 75 menuItem = addMenuItem(mainMenu, @"File", @"", nil, @""); 77 [mainMenu setSubmenu: file forItem: menuItem]; 81 menuItem = addMenuItem(mainMenu, @"Edit", @"", nil, @""); 83 [mainMenu setSubmenu: edit forItem: menuItem]; 87 addMenuItem(mainMenu, @"Hide", @"", @"hide:", @"h"); 90 addMenuItem(mainMenu, @"Quit", @"", @"terminate:", @""); 92 [mainMenu update]; [all …]
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/dports/cad/sumo/sumo-1.2.0/tools/contributed/lisum-gui/src/main/java/de/dlr/ts/commons/javafx/mainwindow/top/ |
H A D | TopArea.java | 27 private MainMenu mainMenu = new MainMenu(); field in TopArea 81 return mainMenu; in getMainMenu() 109 AnchorPane.setTopAnchor(mainMenu.getNode(), 0.); in setMenuBarVisible() 110 AnchorPane.setRightAnchor(mainMenu.getNode(), 0.); in setMenuBarVisible() 111 AnchorPane.setLeftAnchor(mainMenu.getNode(), 0.); in setMenuBarVisible() 117 if(!root.getChildren().contains(mainMenu.getNode())) in setMenuBarVisible() 119 root.getChildren().add(mainMenu.getNode()); in setMenuBarVisible() 125 if(root.getChildren().contains(mainMenu.getNode())) in setMenuBarVisible() 127 root.getChildren().remove(mainMenu.getNode()); in setMenuBarVisible()
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/facilities/ |
H A D | auto_test.cpp | 56 void AutoTest::updateRoot(Program *program, MainMenu *mainMenu) { in updateRoot() argument 57 mainMenu->setState(new MenuStateNewGame(program, mainMenu)); in updateRoot() 60 void AutoTest::updateNewGame(Program *program, MainMenu *mainMenu) { in updateNewGame() argument 70 …mainMenu->setState(new MenuStateCustomGame(program, mainMenu, false, pNewGame, true, &gameSettings… in updateNewGame() 73 mainMenu->setState(new MenuStateScenario(program, mainMenu, false, in updateNewGame()
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/dports/games/gnustep-sudoku/Sudoku-0.7/ |
H A D | main.m | 39 NSMenu *mainMenu, *menu; 54 mainMenu = AUTORELEASE ([NSMenu new]); 61 [mainMenu setSubmenu: menu forItem: menuItem]; 78 [mainMenu setSubmenu:file forItem: menuItem]; 111 [mainMenu setSubmenu:menu forItem: menuItem]; 142 [mainMenu addItemWithTitle: @"Reset Puzzle" 147 [mainMenu addItemWithTitle: @"Load solution" 152 [mainMenu addItemWithTitle: @"Enter Puzzle" 157 [mainMenu addItemWithTitle: @"Hide" 162 [mainMenu addItemWithTitle: @"Quit" [all …]
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/dports/devel/statcvs/statcvs-0.7.0/src/net/sf/statcvs/pages/ |
H A D | ReportSuiteMaker.java | 92 final PageGroup mainMenu = new PageGroup("Reports", false); in toFile() local 99 mainMenu.add(allDevPage); in toFile() 110 mainMenu.add(locPageGroup); in toFile() 116 mainMenu.add(locPage); in toFile() 121 mainMenu.add(fileSizePage); in toFile() 126 mainMenu.add(dirPage); in toFile() 132 mainMenu.add(modulePage); in toFile() 138 mainMenu.add(repoPage); in toFile() 143 mainMenu.add(churnPage); in toFile() 148 mainMenu.add(cloudPage); in toFile() [all …]
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/dports/devel/statcvs/statcvs-0.7.0/src-temp/net/sf/statcvs/pages/ |
H A D | ReportSuiteMaker.java | 92 final PageGroup mainMenu = new PageGroup("Reports", false); in toFile() local 99 mainMenu.add(allDevPage); in toFile() 110 mainMenu.add(locPageGroup); in toFile() 116 mainMenu.add(locPage); in toFile() 121 mainMenu.add(fileSizePage); in toFile() 126 mainMenu.add(dirPage); in toFile() 132 mainMenu.add(modulePage); in toFile() 138 mainMenu.add(repoPage); in toFile() 143 mainMenu.add(churnPage); in toFile() 148 mainMenu.add(cloudPage); in toFile() [all …]
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/dports/misc/bibletime/bibletime-2.11.2/src/ |
H A D | bibletime_init.cpp | 108 action->setIcon(CResMgr::mainMenu::window::quit::icon()); in insertKeyboardActions() 115 action->setIcon(CResMgr::mainMenu::window::showFullscreen::icon()); in insertKeyboardActions() 127 action->setIcon(CResMgr::mainMenu::mainIndex::search::icon()); in insertKeyboardActions() 190 action->setIcon(CResMgr::mainMenu::window::cascade::icon()); in insertKeyboardActions() 197 action->setIcon(CResMgr::mainMenu::window::tile::icon()); in insertKeyboardActions() 204 action->setIcon(CResMgr::mainMenu::window::tileVertical::icon()); in insertKeyboardActions() 218 action->setIcon(CResMgr::mainMenu::window::close::icon()); in insertKeyboardActions() 225 action->setIcon(CResMgr::mainMenu::window::closeAll::icon()); in insertKeyboardActions() 245 action->setIcon(CResMgr::mainMenu::help::handbook::icon()); in insertKeyboardActions() 259 action->setIcon(CResMgr::mainMenu::help::aboutBibleTime::icon()); in insertKeyboardActions() [all …]
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/dports/x11-toolkits/neXtaw/neXtaw-0.15.1/doc/app-defaults/ |
H A D | XTerm | 18 *mainMenu.Label: Main Options 19 *mainMenu*securekbd*Label: Secure Keyboard 20 *mainMenu*allowsends*Label: Allow SendEvents 21 *mainMenu*logging*Label: Log to File 22 *mainMenu*print*Label: Print Window 23 *mainMenu*redraw*Label: Redraw Window 30 *mainMenu*suspend*Label: Send STOP Signal 31 *mainMenu*continue*Label: Send CONT Signal 33 *mainMenu*hangup*Label: Send HUP Signal 35 *mainMenu*kill*Label: Send KILL Signal [all …]
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.ui/tests/org.eclipse.e4.ui.tests/src/org/eclipse/e4/ui/tests/workbench/ |
H A D | MMenuItemTest.java | 253 mainMenu.getChildren().add(fileMenu); in testMDirectMenuItem_Check_Bug547050() 257 window.setMainMenu(mainMenu); in testMDirectMenuItem_Check_Bug547050() 344 window.setMainMenu(mainMenu); in testSubMenuCreation() 349 mainMenu.getChildren().add(fileMenu); in testSubMenuCreation() 386 window.setMainMenu(mainMenu); in testTbrItem() 391 mainMenu.getChildren().add(fileMenu); in testTbrItem() 429 window.setMainMenu(mainMenu); in testInvisibleItem() 474 window.setMainMenu(mainMenu); in testMenuContribution() 514 window.setMainMenu(mainMenu); in testWithVisible() 594 window.setMainMenu(mainMenu); in testVisibilityOfMenuItemChangesBasedOnCoreExpression() [all …]
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/dports/games/glest/glest_source_3.2.2/source/glest_game/facilities/ |
H A D | auto_test.cpp | 47 void AutoTest::updateRoot(Program *program, MainMenu *mainMenu){ in updateRoot() argument 48 mainMenu->setState(new MenuStateNewGame(program, mainMenu)); in updateRoot() 51 void AutoTest::updateNewGame(Program *program, MainMenu *mainMenu){ in updateNewGame() argument 52 mainMenu->setState(new MenuStateScenario(program, mainMenu, "scenarios")); in updateNewGame()
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/dports/games/grubik/GRubik/ |
H A D | main.m | 40 NSMenu *mainMenu, *subMenu; 53 mainMenu = AUTORELEASE ([NSMenu new]); 56 menuItem = [mainMenu addItemWithTitle: @"Info" 60 [mainMenu setSubmenu: menu forItem: menuItem]; 72 menuItem = [mainMenu addItemWithTitle: @"Restore" 77 menuItem = [mainMenu addItemWithTitle: @"Scramble" 82 [mainMenu addItemWithTitle: @"Hide" 87 [mainMenu addItemWithTitle: @"Quit" 91 [app setMainMenu: mainMenu];
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/dports/games/glest/glest_source_3.2.2/source/glest_game/main/ |
H A D | program.cpp | 56 MainMenu* mainMenu= NULL; in initServer() local 59 mainMenu= new MainMenu(this); in initServer() 60 setState(mainMenu); in initServer() 61 mainMenu->setState(new MenuStateCustomGame(this, mainMenu, true)); in initServer() 65 MainMenu* mainMenu= NULL; in initClient() local 68 mainMenu= new MainMenu(this); in initClient() 69 setState(mainMenu); in initClient() 70 mainMenu->setState(new MenuStateJoinGame(this, mainMenu, true, serverIp)); in initClient()
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/dports/games/viruskiller/viruskiller-1.03/data/ |
H A D | titleWidgets | 1 BUTTON newGame mainMenu "Start New Game" "*" -1 240 0 0 2 BUTTON highscores mainMenu "Highscores" "*" -1 270 0 0 3 BUTTON credits mainMenu "Credits" "*" -1 300 0 0 4 BUTTON options mainMenu "Options" "*" -1 330 0 0 5 BUTTON help mainMenu "Help" "*" -1 360 0 0 6 BUTTON quit mainMenu "Quit" "*" -1 390 0 0
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/dports/games/blobwars/blobwars-2.00/data/ |
H A D | titleWidgets | 1 BUTTON newGame mainMenu "Start New Game" "*" -1 240 0 0 2 BUTTON loadGame mainMenu "Load Game" "*" -1 270 0 0 3 BUTTON continue mainMenu "Continue Current Game" "*" -1 300 0 0 4 BUTTON options mainMenu "Options" "*" -1 330 0 0 5 BUTTON help mainMenu "Help" "*" -1 360 0 0 6 BUTTON quit mainMenu "Quit" "*" -1 390 0 0
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/dports/games/blobwars/blobwars-2.00/data/de/ |
H A D | titleWidgets | 1 BUTTON newGame mainMenu "Neues Spiel starten" "*" -1 240 0 0 2 BUTTON loadGame mainMenu "Spiel laden" "*" -1 270 0 0 3 BUTTON continue mainMenu "Laufendes Spiel fortsetzen" "*" -1 300 0 0 4 BUTTON options mainMenu "Optionen" "*" -1 330 0 0 5 BUTTON help mainMenu "Hilfe" "*" -1 360 0 0 6 BUTTON quit mainMenu "Beenden" "*" -1 390 0 0
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/dports/games/blobwars/blobwars-2.00/data/nl/ |
H A D | titleWidgets | 1 BUTTON newGame mainMenu "Start nieuw spel" "*" -1 240 0 0 2 BUTTON loadGame mainMenu "Laad spel" "*" -1 270 0 0 3 BUTTON continue mainMenu "Ga door met huidig spel" "*" -1 300 0 0 4 BUTTON options mainMenu "Opties" "*" -1 330 0 0 5 BUTTON help mainMenu "Help" "*" -1 360 0 0 6 BUTTON quit mainMenu "Stop" "*" -1 390 0 0
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