Searched refs:main_bg_enabled (Results 1 – 5 of 5) sorted by relevance
/dports/emulators/mess/mame-mame0226/src/devices/video/ |
H A D | snes_ppu.cpp | 260 save_item(STRUCT_MEMBER(m_layer, main_bg_enabled)); in device_start() 428 m_layer[i].main_bg_enabled = 0; in device_reset() 592 m_scanlines[SNES_MAINSCREEN].enable = layer.main_bg_enabled; in update_line() 743 …if (layer.main_bg_enabled && window_above[x] == 0) plot_above(x, layer_idx, mosaic_priority, mosai… in update_line() 839 …if (self.main_bg_enabled && window_above[_x] == 0) plot_above(_x, layer_idx, mosaic_priority, mosa… in update_line_mode7() 857 if (!m_layer[SNES_OAM].main_bg_enabled && !m_layer[SNES_OAM].sub_bg_enabled) in update_objects() 2329 m_layer[SNES_BG1].main_bg_enabled = BIT(data, 0); in write() 2330 m_layer[SNES_BG2].main_bg_enabled = BIT(data, 1); in write() 2331 m_layer[SNES_BG3].main_bg_enabled = BIT(data, 2); in write() 2332 m_layer[SNES_BG4].main_bg_enabled = BIT(data, 3); in write() [all …]
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H A D | snes_ppu.h | 133 uint8_t main_bg_enabled; member
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/dports/emulators/mame/mame-mame0226/src/devices/video/ |
H A D | snes_ppu.cpp | 260 save_item(STRUCT_MEMBER(m_layer, main_bg_enabled)); in device_start() 428 m_layer[i].main_bg_enabled = 0; in device_reset() 592 m_scanlines[SNES_MAINSCREEN].enable = layer.main_bg_enabled; in update_line() 743 …if (layer.main_bg_enabled && window_above[x] == 0) plot_above(x, layer_idx, mosaic_priority, mosai… in update_line() 839 …if (self.main_bg_enabled && window_above[_x] == 0) plot_above(_x, layer_idx, mosaic_priority, mosa… in update_line_mode7() 857 if (!m_layer[SNES_OAM].main_bg_enabled && !m_layer[SNES_OAM].sub_bg_enabled) in update_objects() 2329 m_layer[SNES_BG1].main_bg_enabled = BIT(data, 0); in write() 2330 m_layer[SNES_BG2].main_bg_enabled = BIT(data, 1); in write() 2331 m_layer[SNES_BG3].main_bg_enabled = BIT(data, 2); in write() 2332 m_layer[SNES_BG4].main_bg_enabled = BIT(data, 3); in write() [all …]
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H A D | snes_ppu.h | 133 uint8_t main_bg_enabled; member
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/snes/ |
H A D | snes_ppu.cpp | 73 UINT8 main_bg_enabled; member 752 scanlines[SNES_MAINSCREEN].enable = snes_ppu.layer[layer].main_bg_enabled; in snes_update_line() 925 scanlines[SNES_MAINSCREEN].enable = snes_ppu.layer[layer].main_bg_enabled; in snes_update_line_mode7() 1232 scanlines[SNES_MAINSCREEN].enable = snes_ppu.layer[SNES_OAM].main_bg_enabled; in snes_update_objects() 2390 snes_ppu.layer[SNES_BG1].main_bg_enabled = BIT(data, 0); in writeppu() 2391 snes_ppu.layer[SNES_BG2].main_bg_enabled = BIT(data, 1); in writeppu() 2392 snes_ppu.layer[SNES_BG3].main_bg_enabled = BIT(data, 2); in writeppu() 2393 snes_ppu.layer[SNES_BG4].main_bg_enabled = BIT(data, 3); in writeppu() 2394 snes_ppu.layer[SNES_OAM].main_bg_enabled = BIT(data, 4); in writeppu()
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