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Searched refs:main_data_filename (Results 1 – 6 of 6) sorted by relevance

/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Dgamesetup.h47 AGS::Common::String main_data_filename; member
H A Dglobal_game.cpp249 usetup.main_data_filename = game_file_name; in RunAGSGame()
H A Dgame.cpp873 return CreateNewScriptString(usetup.main_data_filename); in Game_GetFileName()
2125 if (Path::ComparePaths(desc.MainDataFilename, usetup.main_data_filename)) in load_game()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/main/
H A Dengine.cpp312 else if (!usetup.main_data_filename.IsEmpty()) in search_for_game_data_file()
314 if (!usetup.data_files_dir.IsEmpty() && is_relative_filename(usetup.main_data_filename)) in search_for_game_data_file()
319 filename.Append(usetup.main_data_filename); in search_for_game_data_file()
323 filename = usetup.main_data_filename; in search_for_game_data_file()
398 usetup.main_data_filename = get_filename(game_file_name); in engine_init_game_data()
H A Dconfig.cpp295 usetup.main_data_filename = INIreadstring(cfg, "misc", "datafile", usetup.main_data_filename); in read_game_data_location()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/game/
H A Dsavegame.cpp610 StrUtil::WriteCStr(usetup.main_data_filename, out); in StartSavegame()