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Searched refs:maingame (Results 1 – 7 of 7) sorted by relevance

/dports/games/leela-zero/leela-zero-0.17/src/tests/
H A Dgtests.cpp125 auto maingame = get_gamestate(); in TEST_F() local
129 auto maingame = get_gamestate(); in TEST_F() local
138 auto maingame = get_gamestate(); in TEST_F() local
143 GTP::execute(maingame, "play b D4"); in TEST_F()
150 GTP::execute(maingame, "play b D4"); in TEST_F()
160 auto maingame = get_gamestate(); in TEST_F() local
163 GTP::execute(maingame, "play b E6"); in TEST_F()
164 GTP::execute(maingame, "play w F6"); in TEST_F()
165 GTP::execute(maingame, "play b E5"); in TEST_F()
200 auto maingame = get_gamestate(); in TEST_F() local
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/dports/games/spellcast/spellcast/
H A Dstupid.c7 struct maingame { struct
14 struct maingame *rock; argument
26 struct maingame *rock;
42 struct maingame *rock;
62 struct maingame *rock;
435 struct maingame ignorerock;
H A Dmain.c50 struct maingame ignorerock;
421 struct maingame *rock;
434 struct maingame *rock;
454 struct maingame *rock;
H A Dxspell.h1 struct maingame { struct
H A Dxquery.c280 struct maingame *rock;
/dports/games/leela-zero/leela-zero-0.17/src/
H A DLeela.cpp544 auto maingame = std::make_unique<GameState>(); in main() local
547 maingame->init_game(BOARD_SIZE, KOMI); in main()
551 benchmark(*maingame); in main()
557 maingame->display_state(); in main()
564 GTP::execute(*maingame, input); in main()
/dports/games/frozen-bubble/frozen-bubble-d6a0291/bin/
H A Dfrozen-bubble5401 sub maingame() {
6180 eval { maingame() };
6208 eval { maingame() };