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Searched refs:major_shading_language_version (Results 1 – 1 of 1) sorted by relevance

/dports/games/widelands/widelands-build21/src/graphic/gl/
H A Dinitialize.cc237 const int major_shading_language_version = in initialize() local
241 if (major_shading_language_version < 1 || in initialize()
242 (major_shading_language_version == 1 && minor_shading_language_version < 20)) { in initialize()
260 const int major_shading_language_version = atoi(shading_language_version_string); in initialize() local
261 if (major_shading_language_version < 2) { in initialize()