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Searched refs:makeQueuingAudioStream (Results 1 – 25 of 89) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/sound/decoder/
H A Dpc_speaker_stream.cpp331 Audio::QueuingAudioStream *stream = Audio::makeQueuingAudioStream(SPKR_OUTPUT_RATE, false); in makePCSpeakerSlugDissolveSfxStream()
340 Audio::QueuingAudioStream *stream = Audio::makeQueuingAudioStream(SPKR_OUTPUT_RATE, false); in makePCSpeakerGlassSfxStream()
358 Audio::QueuingAudioStream *stream = Audio::makeQueuingAudioStream(SPKR_OUTPUT_RATE, false); in makePCSpeakerMagicCastingP2SfxStream()
376 Audio::QueuingAudioStream *stream = Audio::makeQueuingAudioStream(SPKR_OUTPUT_RATE, false); in makePCSpeakerAvatarDeathSfxStream()
385 Audio::QueuingAudioStream *stream = Audio::makeQueuingAudioStream(SPKR_OUTPUT_RATE, false); in makePCSpeakerKalLorSfxStream()
399 Audio::QueuingAudioStream *stream = Audio::makeQueuingAudioStream(SPKR_OUTPUT_RATE, false); in makePCSpeakerHailStoneSfxStream()
420 Audio::QueuingAudioStream *stream = Audio::makeQueuingAudioStream(SPKR_OUTPUT_RATE, false); in makePCSpeakerEarthQuakeSfxStream()
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/
H A Daudiostream.h352 QueuingAudioStream *makeQueuingAudioStream(int rate, bool stereo);
408 _rate(rate), _channels(channels), _stream(makeQueuingAudioStream(rate, channels == 2)) {} in StatelessPacketizedAudioStream()
/dports/games/residualvm/residualvm-0.3.1/audio/
H A Daudiostream.h352 QueuingAudioStream *makeQueuingAudioStream(int rate, bool stereo);
408 _rate(rate), _channels(channels), _stream(makeQueuingAudioStream(rate, channels == 2)) {} in StatelessPacketizedAudioStream()
/dports/games/scummvm/scummvm-2.5.1/audio/
H A Daudiostream.h385 QueuingAudioStream *makeQueuingAudioStream(int rate, bool stereo);
446 _rate(rate), _channels(channels), _stream(makeQueuingAudioStream(rate, channels == 2)) {} in StatelessPacketizedAudioStream()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/video/
H A Dzork_avi_decoder.cpp49 _queueStream = Audio::makeQueuingAudioStream(_wvInfo.samplesPerSec, _wvInfo.channels == 2); in createAudioStream()
/dports/games/scummvm/scummvm-2.5.1/engines/zvision/video/
H A Dzork_avi_decoder.cpp49 _queueStream = Audio::makeQueuingAudioStream(_wvInfo.samplesPerSec, _wvInfo.channels == 2); in createAudioStream()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mortevielle/
H A Dsound.cpp239 _audioStream = Audio::makeQueuingAudioStream(freq, false); in litph()
257 _audioStream = Audio::makeQueuingAudioStream(freq, false); in litph()
288 _audioStream = Audio::makeQueuingAudioStream(freq, false); in litph()
296 _audioStream = Audio::makeQueuingAudioStream(freq, false); in litph()
/dports/games/scummvm/scummvm-2.5.1/engines/mortevielle/
H A Dsound.cpp233 _audioStream = Audio::makeQueuingAudioStream(freq, false); in litph()
251 _audioStream = Audio::makeQueuingAudioStream(freq, false); in litph()
282 _audioStream = Audio::makeQueuingAudioStream(freq, false); in litph()
290 _audioStream = Audio::makeQueuingAudioStream(freq, false); in litph()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryo/
H A Dsound.cpp52 _audioStream = Audio::makeQueuingAudioStream(_sampleRate, _stereo); in queueBuffer()
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/decoders/
H A Daac.cpp93 QueuingAudioStream *audioStream = makeQueuingAudioStream(_rate, _channels == 2); in decodeFrame()
H A Dac3.cpp107 _audStream.reset(makeQueuingAudioStream(_sampleRate, true)); in init()
/dports/games/residualvm/residualvm-0.3.1/audio/decoders/
H A Daac.cpp93 QueuingAudioStream *audioStream = makeQueuingAudioStream(_rate, _channels == 2); in decodeFrame()
/dports/games/scummvm/scummvm-2.5.1/audio/decoders/
H A Daac.cpp93 QueuingAudioStream *audioStream = makeQueuingAudioStream(_rate, _channels == 2); in decodeFrame()
H A Dac3.cpp107 _audStream.reset(makeQueuingAudioStream(_sampleRate, true)); in init()
/dports/games/scummvm/scummvm-2.5.1/engines/cryo/
H A Dsound.cpp52 _audioStream = Audio::makeQueuingAudioStream(_sampleRate, _stereo); in queueBuffer()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/movie/codecs/
H A Dsmush_decoder.cpp600 _queueStream = Audio::makeQueuingAudioStream(_freq, (_channels == 2)); in SmushAudioTrack()
636 _queueStream = Audio::makeQueuingAudioStream(_freq, (_channels == 2)); in handleVIMA()
691 _queueStream = Audio::makeQueuingAudioStream(22050, true); in handleIACT()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/movie/codecs/
H A Dsmush_decoder.cpp600 _queueStream = Audio::makeQueuingAudioStream(_freq, (_channels == 2)); in SmushAudioTrack()
636 _queueStream = Audio::makeQueuingAudioStream(_freq, (_channels == 2)); in handleVIMA()
691 _queueStream = Audio::makeQueuingAudioStream(22050, true); in handleIACT()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse_digi/
H A Ddimuse_track.cpp168 track->stream = Audio::makeQueuingAudioStream(freq, track->mixerFlags & kFlagStereo); in startSound()
368 …fadeTrack->stream = Audio::makeQueuingAudioStream(_sound->getFreq(fadeTrack->soundDesc), track->mi… in cloneToFadeOutTrack()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/
H A Dimuse_track.cpp164 track->stream = Audio::makeQueuingAudioStream(freq, track->mixerFlags & kFlagStereo); in startSound()
403 …fadeTrack->stream = Audio::makeQueuingAudioStream(_sound->getFreq(fadeTrack->soundDesc), track->mi… in cloneToFadeOutTrack()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/
H A Dimuse_track.cpp164 track->stream = Audio::makeQueuingAudioStream(freq, track->mixerFlags & kFlagStereo); in startSound()
401 …fadeTrack->stream = Audio::makeQueuingAudioStream(_sound->getFreq(fadeTrack->soundDesc), track->mi… in cloneToFadeOutTrack()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/smush/
H A Dsmush_mixer.cpp120 _channels[i].stream = Audio::makeQueuingAudioStream(_channels[i].chan->getRate(), stereo); in handleFrame()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dvqa_player.cpp56 _audioStream = Audio::makeQueuingAudioStream(_decoder.frequency(), false); in open()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/smush/
H A Dsmush_mixer.cpp120 _channels[i].stream = Audio::makeQueuingAudioStream(_channels[i].chan->getRate(), stereo); in handleFrame()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/sound/
H A Dvimatrack.cpp92 _stream = Audio::makeQueuingAudioStream(_desc->freq, (false)); in openSound()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/sound/
H A Dvimatrack.cpp92 _stream = Audio::makeQueuingAudioStream(_desc->freq, (false)); in openSound()

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