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Searched refs:makeRayFromMouse (Results 1 – 8 of 8) sorted by relevance

/dports/games/residualvm/residualvm-0.3.1/engines/stark/
H A Dscene.h66 Math::Ray makeRayFromMouse(const Common::Point &mouse) const;
H A Dscene.cpp101 Math::Ray Scene::makeRayFromMouse(const Common::Point &mouse) const { in makeRayFromMouse() function in Stark::Scene
/dports/games/scummvm/scummvm-2.5.1/engines/stark/
H A Dscene.h66 Math::Ray makeRayFromMouse(const Common::Point &mouse) const;
H A Dscene.cpp103 Math::Ray Scene::makeRayFromMouse(const Common::Point &mouse) const { in makeRayFromMouse() function in Stark::Scene
/dports/games/residualvm/residualvm-0.3.1/engines/stark/ui/
H A Dgamewindow.cpp191 Math::Ray ray = StarkScene->makeRayFromMouse(_cursor->getMousePosition(true)); in checkObjectAtPos()
/dports/games/residualvm/residualvm-0.3.1/engines/stark/services/
H A Dgameinterface.cpp86 Math::Ray mouseRay = StarkScene->makeRayFromMouse(mouse); in walkTo()
/dports/games/scummvm/scummvm-2.5.1/engines/stark/ui/world/
H A Dgamewindow.cpp231 Math::Ray ray = StarkScene->makeRayFromMouse(_cursor->getMousePosition(true)); in checkObjectAtPos()
/dports/games/scummvm/scummvm-2.5.1/engines/stark/services/
H A Dgameinterface.cpp86 Math::Ray mouseRay = StarkScene->makeRayFromMouse(mouse); in walkTo()