Searched refs:makeSuccess (Results 1 – 2 of 2) sorted by relevance
200 bool makeSuccess = d_ptr->m_context->makeCurrent(this); in QAbstract3DGraph() local203 if (!makeSuccess || !QOpenGLContext::currentContext()) in QAbstract3DGraph()
64 makeSuccess := false68 if !makeSuccess {91 makeSuccess = true