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Searched refs:makesMetal (Results 1 – 16 of 16) sorted by relevance

/dports/games/spring/spring_98.0/cont/examples/Widgets/
H A Dunit_metal_maker.lua67 if (ud.isBuilding) and (ud.onOffable) and (ud.makesMetal > 0) and (ud.energyUpkeep > 0) then
99 if (ud.isBuilding) and (ud.onOffable) and (ud.makesMetal > 0) and (ud.energyUpkeep > 0) then
/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/
H A DMetalMaker.cpp48 if (!(ud->energyUpkeep > 0.0f && ud->makesMetal > 0.0f)) { in Add()
70 info.metalPerEnergy = ud->makesMetal / ud->energyUpkeep; in Add()
H A DUnitTable.cpp589 benefit = (udef->makesMetal - udef->metalUpkeep) / (udef->energyUpkeep + 0.01f); in GetScore()
904 if (uDef->makesMetal) { in Init()
H A DEconomyTracker.cpp713 metalProduction += economyUnitTracker->unitDef->makesMetal; in SetUnitDefDataInTracker()
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DUnitDef.cpp48 , makesMetal(0.0f) in UnitDef()
H A DUnitDef.h54 float makesMetal; // metal will be created when unit is on and enough energy can be drained member
H A DAIAICallback.cpp515 unitDef->makesMetal = sAICallback->UnitDef_getMakesResource(skirmishAIId, unitDefId, m); in GetUnitDefById()
/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/
H A DCUnitTable.cpp417 if (ud->makesMetal >= 0.5f && (ud->energyUpkeep > (ud->makesMetal * 40.0f))) in categorizeUnit()
761 …keep(%0.2f), energyMake(%0.2f)\n", ud->metalUpkeep, ud->metalMake, ud->makesMetal, ud->energyUpkee… in debugUnitDefs()
/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnitDef.h98 float makesMetal; ///< metal will be created when unit is on and enough energy can be drained member
H A DUnitDef.cpp75 , makesMetal(0.0f) in UnitDef()
282 makesMetal = udTable.GetFloat("makesMetal", 0.0f); in UnitDef()
H A DUnit.cpp895 AddMetal(unitDef->makesMetal * 0.5f); in SlowUpdate()
/dports/games/spring/spring_98.0/rts/Game/UI/
H A DTooltipConsole.cpp137 mMake += ud->makesMetal; in GetDecoyResources()
/dports/games/spring/spring_98.0/AI/Skirmish/AAI/
H A DAAIBuildTable.cpp493 else if(GetUnitDef(i).makesMetal > 0 || GetUnitDef(i).metalMake > 0 || IsMetalMaker(i)) in Init()
852 if (GetUnitDef(*i).makesMetal <= 0.1f) { in PrecacheStats()
855 units_static[*i].efficiency[0] = GetUnitDef(*i).makesMetal/(GetUnitDef(*i).energyUpkeep+1); in PrecacheStats()
1504 float makesMetal = GetUnitDef(*maker).makesMetal; in GetMetalMaker() local
1505 if (makesMetal <= 0.1f) { in GetMetalMaker()
1506 makesMetal = 12.0f/600.0f; in GetMetalMaker()
1513 …[*maker].efficiency[0], (long double) 1.4) + pow((long double) metal * makesMetal, (long double) 1… in GetMetalMaker()
1518 …[*maker].efficiency[0], (long double) 1.4) + pow((long double) metal * makesMetal, (long double) 1… in GetMetalMaker()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaUnitDefs.cpp756 ADD_FLOAT("makesMetal", ud.makesMetal); in InitParamMap()
/dports/games/spring/spring_98.0/AI/Skirmish/RAI/
H A DUnitDefHandler.cpp115 OnOffMetalDifference= -ud->metalUpkeep+ud->makesMetal; in sRAIUnitDef()
/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DSSkirmishAICallbackImpl.cpp2219 return ud->makesMetal; in skirmishAiCallback_UnitDef_getMakesResource()