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/dports/devel/termcolor/termcolor-2.0.0/
H A DREADME.rst38 the project and use stream manipulators from the ``termcolor`` namespace.
67 It's very easy to use. The idea is built upon C++ stream manipulators.
114 What manipulators are supported?
117 The manipulators are divided into four groups:
124 Also, there are color manipulators for `16 colors`_, `256 colors`_ and
138 Foreground manipulators
172 Background manipulators
207 Attribute manipulators
210 (Windows API does not support these manipulators except for ``underline``)
221 Control manipulators
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/archipack/
H A Darchipack_cutter.py127 manipulators = self.parts[i].manipulators
143 manipulators[1].type_key = 'SIZE'
144 manipulators[1].prop1_name = "length"
153 manipulators[4].set_pts([
693 n_manips = len(p.manipulators)
695 s = p.manipulators.add()
699 s = p.manipulators.add()
703 s = p.manipulators.add()
708 s = p.manipulators.add()
712 s = p.manipulators.add()
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H A Darchipack_wall2.py245 manipulators = self.parts[i].manipulators
979 if len(self.manipulators) == 0:
981 s = self.manipulators.add()
983 s = self.manipulators.add()
986 s = self.manipulators.add()
991 s = self.manipulators.add()
1190 self.manipulators[0].set_pts([
1203 self.manipulators[2].set_pts([
1277 m = c.manipulators.add()
1280 m = c.manipulators.add()
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H A Darchipack_slab.py162 manipulators = self.parts[i].manipulators
173 manipulators[1].type_key = 'SIZE'
992 if len(self.manipulators) < 1:
993 s = self.manipulators.add()
1000 n_manips = len(p.manipulators)
1002 s = p.manipulators.add()
1007 s = p.manipulators.add()
1011 s = p.manipulators.add()
1016 s = p.manipulators.add()
1171 self.manipulators[0].set_pts([
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H A Darchipack_floor.py167 manipulators = self.parts[i].manipulators
815 m = self.manipulators.add()
1414 m = self.manipulators.add()
1452 if len(self.manipulators) < 1:
1453 s = self.manipulators.add()
1460 n_manips = len(p.manipulators)
1462 s = p.manipulators.add()
1467 s = p.manipulators.add()
1471 s = p.manipulators.add()
1476 s = p.manipulators.add()
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H A Darchipack_fence.py206 manipulators = self.parts[i].manipulators
217 manipulators[1].type_key = 'SIZE'
225 manipulators[1].prop1_name = "da"
1189 if len(self.manipulators) == 0:
1190 s = self.manipulators.add()
1192 s = self.manipulators.add()
1198 n_manips = len(p.manipulators)
1200 s = p.manipulators.add()
1203 s = p.manipulators.add()
1206 s = p.manipulators.add()
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/archipack/presets/archipack_stair/
H A Dl_wood_over_concrete.py54 item_sub_1.manipulators.clear()
55 item_sub_2 = item_sub_1.manipulators.add()
73 item_sub_1.manipulators.clear()
74 item_sub_2 = item_sub_1.manipulators.add()
92 item_sub_1.manipulators.clear()
93 item_sub_2 = item_sub_1.manipulators.add()
H A Du_wood_over_concrete.py54 item_sub_1.manipulators.clear()
55 item_sub_2 = item_sub_1.manipulators.add()
73 item_sub_1.manipulators.clear()
74 item_sub_2 = item_sub_1.manipulators.add()
92 item_sub_1.manipulators.clear()
93 item_sub_2 = item_sub_1.manipulators.add()
H A Do_wood_over_concrete.py54 item_sub_1.manipulators.clear()
55 item_sub_2 = item_sub_1.manipulators.add()
73 item_sub_1.manipulators.clear()
74 item_sub_2 = item_sub_1.manipulators.add()
/dports/misc/usd/USD-21.11/pxr/usd/sdf/testenv/testSdfParsing.testenv/
H A D159_symmetryFunction_empty.sdf9 reorder properties = ["attribute", "relationship", "actionParent", "manipulators"]
16 reorder properties = ["attribute", "relationship", "actionParent", "manipulators"]
26 reorder properties = ["attribute", "actionParent", "manipulators"]
/dports/misc/usd/USD-21.11/pxr/usd/sdf/testenv/testSdfParsing.testenv/baseline/
H A D159_symmetryFunction_empty.sdf11 reorder properties = ["attribute", "relationship", "actionParent", "manipulators"]
23 reorder properties = ["attribute", "relationship", "actionParent", "manipulators"]
35 reorder properties = ["attribute", "actionParent", "manipulators"]
/dports/misc/usd/USD-21.11/pxr/usd/sdf/testenv/testSdfParsingOld.testenv/
H A D159_symmetryFunction_empty.sdf9 reorder properties = ["attribute", "relationship", "actionParent", "manipulators"]
16 reorder properties = ["attribute", "relationship", "actionParent", "manipulators"]
26 reorder properties = ["attribute", "actionParent", "manipulators"]
/dports/misc/usd/USD-21.11/pxr/usd/sdf/testenv/testSdfParsingOld.testenv/baseline/
H A D159_symmetryFunction_empty.sdf11 reorder properties = ["attribute", "relationship", "actionParent", "manipulators"]
23 reorder properties = ["attribute", "relationship", "actionParent", "manipulators"]
35 reorder properties = ["attribute", "actionParent", "manipulators"]
/dports/www/drupal8/drupal-8.9.20/core/modules/toolbar/src/Controller/
H A DToolbarController.php77 $manipulators = [
82 $tree = $menu_tree->transform($tree, $manipulators);
101 $manipulators = [
106 $tree = $menu_tree->transform($tree, $manipulators);
/dports/www/drupal9/drupal-9.2.10/core/modules/toolbar/src/Controller/
H A DToolbarController.php77 $manipulators = [
82 $tree = $menu_tree->transform($tree, $manipulators);
101 $manipulators = [
106 $tree = $menu_tree->transform($tree, $manipulators);
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/STLport-5.2.1/test/unit/
H A Diostream_test.cpp21 CPPUNIT_TEST(manipulators);
30 void manipulators();
40 void IOStreamTest::manipulators() in manipulators() function in IOStreamTest
/dports/www/drupal8/drupal-8.9.20/core/lib/Drupal/Core/Menu/
H A DMenuLinkTreeInterface.php68 * @param array $manipulators
77 public function transform(array $tree, array $manipulators); argument
/dports/www/drupal9/drupal-9.2.10/core/lib/Drupal/Core/Menu/
H A DMenuLinkTreeInterface.php68 * @param array $manipulators
77 public function transform(array $tree, array $manipulators); argument
/dports/devel/hyperscan/boost_1_75_0/libs/log/doc/tmp/
H A Dutility_reference.qbk104 [template boost_log_utility_manipulators_hpp[][headerref boost/log/utility/manipulators.hpp]]
106 [template boost_log_utility_manipulators_add_value_hpp[][headerref boost/log/utility/manipulators/a…
110 …g_utility_manipulators_auto_newline_hpp[][headerref boost/log/utility/manipulators/auto_newline.hp…
114 [template boost_log_utility_manipulators_dump_hpp[][headerref boost/log/utility/manipulators/dump.h…
120 [template boost_log_utility_manipulators_optional_hpp[][headerref boost/log/utility/manipulators/op…
124 [template boost_log_utility_manipulators_range_hpp[][headerref boost/log/utility/manipulators/range…
128 [template boost_log_utility_manipulators_to_log_hpp[][headerref boost/log/utility/manipulators/to_l…
132 [template boost_log_utility_manipulators_tuple_hpp[][headerref boost/log/utility/manipulators/tuple…
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgGA/
H A DKeySwitchMatrixManipulator28 '2' for a DriveManipulator, '3' for a FlightManipulator. The manipulators available,
55 /** Get the complete list of manipulators attached to this keyswitch manipulator.*/
58 /** Get the const complete list of manipulators attached to this keyswitch manipulator.*/
62 /** Get the current active manipulators.*/
65 /** Get the const current active manipulators.*/
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgGA/
H A DKeySwitchMatrixManipulator28 '2' for a DriveManipulator, '3' for a FlightManipulator. The manipulators available,
55 /** Get the complete list of manipulators attached to this keyswitch manipulator.*/
58 /** Get the const complete list of manipulators attached to this keyswitch manipulator.*/
62 /** Get the current active manipulators.*/
65 /** Get the const current active manipulators.*/
/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/rt.equinox.p2/bundles/org.eclipse.equinox.p2.touchpoint.eclipse/src/org/eclipse/equinox/internal/p2/touchpoint/eclipse/
H A DEclipseTouchpoint.java47 private static Map<IProfile, LazyManipulator> manipulators = new WeakHashMap<>(); field in EclipseTouchpoint
53 LazyManipulator manipulator = manipulators.get(profile); in getManipulator()
56 manipulators.put(profile, manipulator); in getManipulator()
63 LazyManipulator manipulator = manipulators.remove(profile); in saveManipulator()
123 manipulators.remove(profile); in clearProfileState()
/dports/games/linwarrior/linwarrior/source/
H A DcMech.cpp641 assert(manipulators != NULL); in transform()
644 quat_set(manipulators[i].q, 0, 0, 0, -1); in transform()
645 vector_set(manipulators[i].v, 0, 0, 0); in transform()
664 quat_cpy(manipulators[0].q, qy); in transform()
674 quat_cpy(manipulators[torsor_idx].q, q); in transform()
679 quat_cpy(manipulators[spine_idx].q, qy); in transform()
684 quat_cpy(manipulators[torsor_idx].q, qx); in transform()
692 quat_cpy(manipulators[jidx].q, qx); in transform()
700 if (jidx >= 0) quat_cpy(manipulators[jidx].q, qx); in transform()
706 if (jidx >= 0) quat_cpy(manipulators[jidx].q, qx); in transform()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/
H A Dsetup.h.in30 * This will also disable draggers and manipulators, as they are built on
47 * This will also disable manipulators, as they are heavy users of draggers.
61 * If you want to disable manipulators in Coin, do not set this define.
67 * Default is to have manipulators support enabled.
H A Dsetup.h.cmake.in31 * This will also disable draggers and manipulators, as they are built on
48 * This will also disable manipulators, as they are heavy users of draggers.
62 * If you want to disable manipulators in Coin, do not set this define.
68 * Default is to have manipulators support enabled.

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