Searched refs:map_angle_direction (Results 1 – 2 of 2) sorted by relevance
60 map_angle_direction = 0; in tiles_background()360 map_angle_direction = 3.14; in draw()369 map_angle_direction = (pi * 2 / 64) * i; in draw()392 map_angle_direction = (pi * 2 / 32) * i; in draw()415 map_angle_direction = (pi * 2 / 32) * i; in draw()433 map_ycoord + (Uint32) (map_velocity * cos (map_angle_direction)); in draw()435 map_xcoord + (Uint32) (map_velocity * sin (map_angle_direction)); in draw()
81 double map_angle_direction; variable