Home
last modified time | relevance | path

Searched refs:map_angle_direction (Results 1 – 2 of 2) sorted by relevance

/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dtiles_background.cc60 map_angle_direction = 0; in tiles_background()
360 map_angle_direction = 3.14; in draw()
369 map_angle_direction = (pi * 2 / 64) * i; in draw()
392 map_angle_direction = (pi * 2 / 32) * i; in draw()
415 map_angle_direction = (pi * 2 / 32) * i; in draw()
433 map_ycoord + (Uint32) (map_velocity * cos (map_angle_direction)); in draw()
435 map_xcoord + (Uint32) (map_velocity * sin (map_angle_direction)); in draw()
/dports/games/tecnoballz/tecnoballz-0.93.1/include/
H A Dtiles_background.h81 double map_angle_direction; variable