Home
last modified time | relevance | path

Searched refs:map_building_tiles_mark_construction (Results 1 – 6 of 6) sorted by relevance

/dports/games/julius/julius-1.7.0/src/map/
H A Dbuilding_tiles.h16 int map_building_tiles_mark_construction(int x, int y, int size, int terrain, int absolute_xy);
H A Dbuilding_tiles.c264 int map_building_tiles_mark_construction(int x, int y, int size, int terrain, int absolute_xy) in map_building_tiles_mark_construction() function
/dports/games/augustus/augustus-3.1.0/src/map/
H A Dbuilding_tiles.h16 int map_building_tiles_mark_construction(int x, int y, int size, int terrain, int absolute_xy);
H A Dbuilding_tiles.c251 int map_building_tiles_mark_construction(int x, int y, int size, int terrain, int absolute_xy) in map_building_tiles_mark_construction() function
/dports/games/julius/julius-1.7.0/src/building/
H A Dconstruction.c75 if (map_building_tiles_mark_construction(x, y, size, terrain, absolute_xy)) { in mark_construction()
/dports/games/augustus/augustus-3.1.0/src/building/
H A Dconstruction.c185 if (map_building_tiles_mark_construction(x, y, size, terrain, absolute_xy)) { in mark_construction()