Searched refs:map_find_space (Results 1 – 7 of 7) sorted by relevance
/dports/games/nlarn/nlarn-NLarn-0.7.6/src/ |
H A D | map.c | 993 pos = map_find_space(m, LE_MONSTER, FALSE); in map_fill_with_life() 1162 pos = map_find_space(m, LE_SOBJECT, TRUE); in map_fill_with_stationary_objects() 1171 pos = map_find_space(m, LE_SOBJECT, TRUE); in map_fill_with_stationary_objects() 1178 pos = map_find_space(m, LE_SOBJECT, TRUE); in map_fill_with_stationary_objects() 1187 pos = map_find_space(m, LE_SOBJECT, FALSE); in map_fill_with_stationary_objects() 1195 pos = map_find_space(m, LE_SOBJECT, FALSE); in map_fill_with_stationary_objects() 1203 pos = map_find_space(m, LE_SOBJECT, FALSE); in map_fill_with_stationary_objects() 1211 pos = map_find_space(m, LE_SOBJECT, FALSE); in map_fill_with_stationary_objects() 1219 pos = map_find_space(m, LE_SOBJECT, FALSE); in map_fill_with_stationary_objects() 1227 pos = map_find_space(m, LE_SOBJECT, TRUE); in map_fill_with_stationary_objects() [all …]
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H A D | traps.c | 175 p->pos = map_find_space(game_map(nlarn, Z(p->pos)), LE_MONSTER, FALSE); in player_trap_trigger() 269 monster_pos_set(m, monster_map(m), map_find_space(game_map(nlarn, in monster_trap_trigger()
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H A D | spells.c | 836 monster_pos_set(m, mmap, map_find_space(mmap, LE_MONSTER, FALSE)); in spell_type_point() 1070 p->pos = map_find_space(nlevel, LE_MONSTER, FALSE); in spell_alter_reality()
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H A D | sobjects.c | 966 p->pos = map_find_space(pmap, LE_MONSTER, FALSE); in player_throne_sit()
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H A D | monsters.c | 1515 npos = map_find_space(l, LE_MONSTER, FALSE); in monster_level_enter() 2131 monster_pos_set(m, mmap, map_find_space(mmap, LE_MONSTER, FALSE)); in monster_player_attack()
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H A D | player.c | 1607 p->pos = map_find_space(l, LE_MONSTER, FALSE); in player_map_enter() 1656 position mnpos = map_find_space(l, LE_MONSTER, FALSE); in player_map_enter()
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/dports/games/nlarn/nlarn-NLarn-0.7.6/inc/ |
H A D | map.h | 119 position map_find_space(map *m, map_element_t element,
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