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Searched refs:map_hx (Results 1 – 4 of 4) sorted by relevance

/dports/games/eureka/eureka-1.27b-source/src/
H A Dui_canvas.h59 double map_hx, map_hy; variable
175 return (x+r >= map_lx) && (x-r <= map_hx) && in Vis()
180 return (x2 >= map_lx) && (x1 <= map_hx) && in Vis()
H A Dui_canvas.cc149 map_hx = ceil(MAPX(xx + w())); in draw()
158 map_hx = ceil(MAPX(w())); in draw()
466 for (; gx <= map_hx; gx += flat_step) in DrawGrid_Normal()
472 DrawMapLine(map_lx, gy, map_hx, gy); in DrawGrid_Normal()
488 for (; gx <= map_hx; gx += grid.step) in DrawGrid_Normal()
496 DrawMapLine(map_lx, gy, map_hx, gy); in DrawGrid_Normal()
527 for (; gx <= map_hx; gx += grid_step_3) in DrawGrid_Dotty()
533 DrawMapLine(map_lx, gy, map_hx, gy); in DrawGrid_Dotty()
544 for (; gx <= map_hx; gx += grid_step_2) in DrawGrid_Dotty()
552 DrawMapLine(map_lx, gy, map_hx, gy); in DrawGrid_Dotty()
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H A Dr_subdiv.h59 bool Subdiv_SectorOnScreen(int num, double map_lx, double map_ly, double map_hx, double map_hy);
H A Dr_subdiv.cc938 bool Subdiv_SectorOnScreen(int num, double map_lx, double map_ly, double map_hx, double map_hy) in Subdiv_SectorOnScreen() argument
944 if (exinfo.bound_x1 > map_hx || exinfo.bound_x2 < map_lx || in Subdiv_SectorOnScreen()