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Searched refs:map_is_location_at_edge (Results 1 – 4 of 4) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/world/
H A DMap.h293 bool map_is_location_at_edge(const CoordsXY& loc);
H A DMap.cpp1075 bool map_is_location_at_edge(const CoordsXY& loc) in map_is_location_at_edge() function
H A DFootpath.cpp1832 if (map_is_location_at_edge(footpathPos)) in footpath_update_path_wide_flags()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/
H A DWallPlaceAction.cpp491 if (map_is_location_at_edge(_loc)) in WallCheckObstruction()