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Searched refs:map_panels (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.cpp622 map_panels[x][y] = NULL; in PlaceMenGameState()
641 return this->map_panels[x][y]; in getMapPanel()
647 return this->map_panels[x][y]; in getMapPanel()
667 map_panels[x][y] = NULL; in reset()
676 map_panels[x][y] = panel; in reset()
915 map_panels[x][y] = NULL; in PlayingGameState()
1211 if( map_panels[x][y] != NULL ) { in setupMapGUI()
1212 delete map_panels[x][y]; in setupMapGUI()
1213 map_panels[x][y] = NULL; in setupMapGUI()
1236 map_panels[x][y] = panel; in setupMapGUI()
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H A Dgamestate.h292 PanelPage *map_panels[map_width_c][map_height_c]; variable
353 PanelPage *map_panels[map_width_c][map_height_c]; variable