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Searched refs:map_patches (Results 1 – 3 of 3) sorted by relevance

/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dgamemap.h77 std::unique_ptr<Map_patch_collection> map_patches; variable
106 return *map_patches; in get_map_patches()
H A Dgamemap.cc134 map_patches(std::make_unique<Map_patch_collection>()) { in Game_map()
1216 map_patches->apply(schunk); // Move/delete objects. in get_superchunk_objects()
H A DChangeLog24 * gamemgr/bggame.cc: added map_patches to BG to fix ugly shortcomings of Exult:
32 * gamemgr/sigame.cc: added map_patches to delete the music instruments in the