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Searched refs:map_screenshot_ (Results 1 – 2 of 2) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Ddisplay.hpp198 …surface& get_screen_surface() { return map_screenshot_ ? map_screenshot_surf_ : screen_.getSurface… in get_screen_surface()
236 const SDL_Rect& map_outside_area() const { return map_screenshot_ ? in map_outside_area()
1016 bool map_screenshot_; member in display
H A Ddisplay.cpp212 map_screenshot_(false), in display()
555 if (map_screenshot_) { in map_area()
803 map_screenshot_= true; in screenshot()
809 map_screenshot_= false; in screenshot()