Searched refs:map_set_tiletype (Results 1 – 4 of 4) sorted by relevance
/dports/games/nlarn/nlarn-NLarn-0.7.6/inc/ |
H A D | map.h | 191 void map_set_tiletype(map *m, area *area, map_tile_t type, guint8 duration);
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/dports/games/nlarn/nlarn-NLarn-0.7.6/src/ |
H A D | sobjects.c | 1095 map_set_tiletype(game_map(nlarn, Z(pos)), range, type, duration); in flood_affect_area()
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H A D | spells.c | 983 map_set_tiletype(game_map(nlarn, Z(pos)), range, type, amount); in spell_type_flood()
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H A D | map.c | 792 void map_set_tiletype(map *m, area *ar, map_tile_t type, guint8 duration) in map_set_tiletype() function
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