Searched refs:map_tiles_update_area_walls (Results 1 – 10 of 10) sorted by relevance
/dports/games/julius/julius-1.7.0/src/map/ |
H A D | tiles.h | 15 void map_tiles_update_area_walls(int x, int y, int size);
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H A D | tiles.c | 635 void map_tiles_update_area_walls(int x, int y, int size) in map_tiles_update_area_walls() function
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/dports/games/augustus/augustus-3.1.0/src/map/ |
H A D | tiles.h | 15 void map_tiles_update_area_walls(int x, int y, int size);
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H A D | tiles.c | 646 void map_tiles_update_area_walls(int x, int y, int size) in map_tiles_update_area_walls() function
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/dports/games/augustus/augustus-3.1.0/src/building/ |
H A D | construction_building.c | 214 map_tiles_update_area_walls(b->x, b->y, 5); in add_to_map() 224 map_tiles_update_area_walls(b->x, b->y, 5); in add_to_map()
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H A D | destruction.c | 213 map_tiles_update_area_walls(x, y, 3); in building_destroy_by_enemy()
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H A D | construction_clear.c | 169 map_tiles_update_area_walls(x_min, y_min, radius); in clear_land_confirmed()
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/dports/games/julius/julius-1.7.0/src/building/ |
H A D | construction_clear.c | 157 map_tiles_update_area_walls(x_min, y_min, radius); in clear_land_confirmed()
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H A D | construction_building.c | 437 map_tiles_update_area_walls(b->x, b->y, 5); in add_to_map() 447 map_tiles_update_area_walls(b->x, b->y, 5); in add_to_map()
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H A D | destruction.c | 225 map_tiles_update_area_walls(x, y, 3); in building_destroy_by_enemy()
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