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Searched refs:map_tiles_update_area_walls (Results 1 – 10 of 10) sorted by relevance

/dports/games/julius/julius-1.7.0/src/map/
H A Dtiles.h15 void map_tiles_update_area_walls(int x, int y, int size);
H A Dtiles.c635 void map_tiles_update_area_walls(int x, int y, int size) in map_tiles_update_area_walls() function
/dports/games/augustus/augustus-3.1.0/src/map/
H A Dtiles.h15 void map_tiles_update_area_walls(int x, int y, int size);
H A Dtiles.c646 void map_tiles_update_area_walls(int x, int y, int size) in map_tiles_update_area_walls() function
/dports/games/augustus/augustus-3.1.0/src/building/
H A Dconstruction_building.c214 map_tiles_update_area_walls(b->x, b->y, 5); in add_to_map()
224 map_tiles_update_area_walls(b->x, b->y, 5); in add_to_map()
H A Ddestruction.c213 map_tiles_update_area_walls(x, y, 3); in building_destroy_by_enemy()
H A Dconstruction_clear.c169 map_tiles_update_area_walls(x_min, y_min, radius); in clear_land_confirmed()
/dports/games/julius/julius-1.7.0/src/building/
H A Dconstruction_clear.c157 map_tiles_update_area_walls(x_min, y_min, radius); in clear_land_confirmed()
H A Dconstruction_building.c437 map_tiles_update_area_walls(b->x, b->y, 5); in add_to_map()
447 map_tiles_update_area_walls(b->x, b->y, 5); in add_to_map()
H A Ddestruction.c225 map_tiles_update_area_walls(x, y, 3); in building_destroy_by_enemy()