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Searched refs:map_ymax (Results 1 – 2 of 2) sorted by relevance

/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dtiles_background.cc56 map_ymax = 0; in tiles_background()
189 map_ymax = tiles_height * map_height; in setup()
198 map_ycoord = random_counter * frame_counter % map_ymax; in setup()
448 map_ycoord = map_ycoord % map_ymax; in draw()
/dports/games/tecnoballz/tecnoballz-0.93.1/include/
H A Dtiles_background.h76 Uint32 map_ymax; variable