Searched refs:mapgameinfo (Results 1 – 2 of 2) sorted by relevance
610 …int smapcrc = 0, smapvariant = MPV_DEF, mapsending = -1, mapgameinfo = -1, gamestate = G_S_WAITING… variable2282 mapgameinfo = -1; in setupgameinfo()3480 mapgameinfo = -1; in changemap()5464 mapgameinfo = best->clientnum; in serverupdate()5487 if(mapgameinfo != -2) in serverupdate()5490 mapgameinfo = -2; in serverupdate()5494 …cs->name[0] || !cs->online || cs->wantsmap || !cs->ready || cs->clientnum == mapgameinfo) continue; in serverupdate()5509 mapgameinfo = -1; in serverupdate()5627 if(n == mapgameinfo) mapgameinfo = -1; in clientdisconnect()6943 … bool skip = hasgameinfo || (mapgameinfo == -2 ? crclocked(ci) : mapgameinfo != sender); in parsepacket()[all …]
566 …int smapcrc = 0, mapsending = -1, mapgameinfo = -1, gamestate = G_S_WAITING, gamemode = G_EDITMODE… variable2212 mapgameinfo = -1; in setupgameinfo()3423 mapgameinfo = -1; in changemap()5234 mapgameinfo = best->clientnum; in serverupdate()5257 if(mapgameinfo != -2) in serverupdate()5260 mapgameinfo = -2; in serverupdate()5264 …cs->name[0] || !cs->online || cs->wantsmap || !cs->ready || cs->clientnum == mapgameinfo) continue; in serverupdate()5279 mapgameinfo = -1; in serverupdate()5399 if(n == mapgameinfo) mapgameinfo = -1; in clientdisconnect()6649 … bool skip = hasgameinfo || (mapgameinfo == -2 ? crclocked(ci) : mapgameinfo != sender); in parsepacket()[all …]