/dports/games/openclonk/openclonk-release-8.1-src/src/mape/cpp-handles/ |
H A D | mapgen-handle.cpp | 185 C4MapCreatorS2 mapgen( in c4_mapgen_handle_new() local 192 C4MCParser parser(&mapgen); in c4_mapgen_handle_new() 291 delete[] mapgen->data; in c4_mapgen_handle_free() 292 delete mapgen; in c4_mapgen_handle_free() 302 assert(mapgen->data != nullptr); in c4_mapgen_handle_get_width() 303 return mapgen->width; in c4_mapgen_handle_get_width() 308 assert(mapgen->data != nullptr); in c4_mapgen_handle_get_height() 309 return mapgen->height; in c4_mapgen_handle_get_height() 314 assert(mapgen->data != nullptr); in c4_mapgen_handle_get_rowstride() 315 return mapgen->rowstride; in c4_mapgen_handle_get_rowstride() [all …]
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H A D | mapgen-handle.h | 34 void c4_mapgen_handle_free(C4MapgenHandle* mapgen); 36 const unsigned char* c4_mapgen_handle_get_map(C4MapgenHandle* mapgen); 37 unsigned int c4_mapgen_handle_get_width(C4MapgenHandle* mapgen); 38 unsigned int c4_mapgen_handle_get_height(C4MapgenHandle* mapgen); 39 unsigned int c4_mapgen_handle_get_rowstride(C4MapgenHandle* mapgen); 40 const char* c4_mapgen_handle_get_error(C4MapgenHandle* mapgen);
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/ |
H A D | MapRecipe.java | 35 public final int mapgen; // Frontlib.MAPGEN_xxx field in MapRecipe 43 this.mapgen = mapgen; in MapRecipe() 72 public MapRecipe withMapgen(int mapgen) { in withMapgen() argument 73 return new MapRecipe(mapgen, templateFilter, mazeSize, name, seed, theme, drawData); in withMapgen() 77 return new MapRecipe(mapgen, templateFilter, mazeSize, name, seed, theme, drawData); in withTemplateFilter() 81 return new MapRecipe(mapgen, templateFilter, mazeSize, name, seed, theme, drawData); in withMazeSize() 118 public static String mapnameForGenerator(int mapgen, String def) { in mapnameForGenerator() argument 119 switch(mapgen) { in mapnameForGenerator() 145 return "MapRecipe [mapgen=" + mapgen + ", templateFilter=" in toString() 156 result = prime * result + mapgen; in hashCode() [all …]
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/dports/games/hedgewars/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/ |
H A D | MapRecipe.java | 35 public final int mapgen; // Frontlib.MAPGEN_xxx field in MapRecipe 43 this.mapgen = mapgen; in MapRecipe() 72 public MapRecipe withMapgen(int mapgen) { in withMapgen() argument 73 return new MapRecipe(mapgen, templateFilter, mazeSize, name, seed, theme, drawData); in withMapgen() 77 return new MapRecipe(mapgen, templateFilter, mazeSize, name, seed, theme, drawData); in withTemplateFilter() 81 return new MapRecipe(mapgen, templateFilter, mazeSize, name, seed, theme, drawData); in withMazeSize() 118 public static String mapnameForGenerator(int mapgen, String def) { in mapnameForGenerator() argument 119 switch(mapgen) { in mapnameForGenerator() 145 return "MapRecipe [mapgen=" + mapgen + ", templateFilter=" in toString() 156 result = prime * result + mapgen; in hashCode() [all …]
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/doc/JSON_Mapping_Guides/ |
H A D | Guide_for_intermediate_mapgen.md | 3 …es you are comfortable with basic mapgen elements and adding regular mapgen. It is meant as a sup… 7 * When to use nested mapgen vs. regular mapgen variants. 47 * Traps can trigger mapgen changes. 72 "type": "mapgen", 188 "type": "mapgen", 194 "type": "mapgen", 200 "type": "mapgen", 215 "type": "mapgen", 226 "type": "mapgen", 410 "type": "mapgen", [all …]
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H A D | Guide_for_beginning_mapgen.md | 1 ### Guide for basic mapgen 21 1. You will add a new mapgen file in: [data/json/mapgen](https://github.com/CleverRaven/Cataclysm-D… 35 …e avoid editing existing mapgen palettes because you may affect existing maps using a combination … 37 #### Starting the mapgen entry: argument 45 3. Will I use a palette or put everything in the mapgen file. 53 #### The mapgen map: argument 63 "type": "mapgen", 333 "type": "mapgen", 488 You need one entry per mapgen ID: 490 2. `"id"` will be the same ID you used in your mapgen file. [all …]
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/doc/JSON_Mapping_Guides/ |
H A D | Guide_for_intermediate_mapgen.md | 3 …es you are comfortable with basic mapgen elements and adding regular mapgen. It is meant as a sup… 7 * When to use nested mapgen vs. regular mapgen variants. 47 * Traps can trigger mapgen changes. 72 "type": "mapgen", 188 "type": "mapgen", 194 "type": "mapgen", 200 "type": "mapgen", 215 "type": "mapgen", 226 "type": "mapgen", 410 "type": "mapgen", [all …]
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H A D | Guide_for_beginning_mapgen.md | 1 ### Guide for basic mapgen 21 1. You will add a new mapgen file in: [data/json/mapgen](https://github.com/CleverRaven/Cataclysm-D… 35 …e avoid editing existing mapgen palettes because you may affect existing maps using a combination … 37 #### Starting the mapgen entry: argument 45 3. Will I use a palette or put everything in the mapgen file. 53 #### The mapgen map: argument 63 "type": "mapgen", 333 "type": "mapgen", 488 You need one entry per mapgen ID: 490 2. `"id"` will be the same ID you used in your mapgen file. [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgcubemap/ |
H A D | osgcubemap.cpp | 56 osgUtil::HighlightMapGenerator *mapgen = new osgUtil::HighlightMapGenerator( in create_specular_highlights() local 61 mapgen->generateMap(); in create_specular_highlights() 64 … tcm->setImage(osg::TextureCubeMap::POSITIVE_X, mapgen->getImage(osg::TextureCubeMap::POSITIVE_X)); in create_specular_highlights() 65 … tcm->setImage(osg::TextureCubeMap::NEGATIVE_X, mapgen->getImage(osg::TextureCubeMap::NEGATIVE_X)); in create_specular_highlights() 66 … tcm->setImage(osg::TextureCubeMap::POSITIVE_Y, mapgen->getImage(osg::TextureCubeMap::POSITIVE_Y)); in create_specular_highlights() 67 … tcm->setImage(osg::TextureCubeMap::NEGATIVE_Y, mapgen->getImage(osg::TextureCubeMap::NEGATIVE_Y)); in create_specular_highlights() 68 … tcm->setImage(osg::TextureCubeMap::POSITIVE_Z, mapgen->getImage(osg::TextureCubeMap::POSITIVE_Z)); in create_specular_highlights() 69 … tcm->setImage(osg::TextureCubeMap::NEGATIVE_Z, mapgen->getImage(osg::TextureCubeMap::NEGATIVE_Z)); in create_specular_highlights()
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/dports/games/freeminer/freeminer-0.4.10.4/src/ |
H A D | emerge.cpp | 65 Mapgen *mapgen; member in EmergeThread 76 mapgen(NULL), in EmergeThread() 162 delete mapgen[i]; in ~EmergeManager() 165 mapgen.clear(); in ~EmergeManager() 197 if (mapgen.size()) in initMapgens() 215 mapgen.push_back(mg); in initMapgens() 223 return emergethread[i]->mapgen; in getCurrentMapgen() 314 if (mapgen.size() == 0 || !mapgen[0]) { in getGroundLevelAtPoint() 486 mapgen = emerge->mapgen[id]; in Thread() 519 mapgen->makeChunk(&data); in Thread() [all …]
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/project_files/frontlib/model/ |
H A D | map.c | 33 newmap.mapgen = MAPGEN_REGULAR; in flib_map_create_regular() 46 newmap.mapgen = MAPGEN_MAZE; in flib_map_create_maze() 59 newmap.mapgen = MAPGEN_NAMED; in flib_map_create_named() 70 newmap.mapgen = MAPGEN_DRAWN; in flib_map_create_drawn() 84 newmap->mapgen = map->mapgen; in flib_map_copy()
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/dports/games/hedgewars/hedgewars-src-1.0.0/project_files/frontlib/model/ |
H A D | map.c | 33 newmap.mapgen = MAPGEN_REGULAR; in flib_map_create_regular() 46 newmap.mapgen = MAPGEN_MAZE; in flib_map_create_maze() 59 newmap.mapgen = MAPGEN_NAMED; in flib_map_create_named() 70 newmap.mapgen = MAPGEN_DRAWN; in flib_map_create_drawn() 84 newmap->mapgen = map->mapgen; in flib_map_copy()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgcubemap/ |
H A D | osgcubemap.cpp | 94 osgUtil::HighlightMapGenerator *mapgen = new osgUtil::HighlightMapGenerator( in main() local 99 mapgen->generateMap(); in main() 102 …tureCubeMap::POSITIVE_X)) tcm->setImage(osg::TextureCubeMap::POSITIVE_X, mapgen->getImage(osg::Tex… in main() 103 …tureCubeMap::NEGATIVE_X)) tcm->setImage(osg::TextureCubeMap::NEGATIVE_X, mapgen->getImage(osg::Tex… in main() 104 …tureCubeMap::POSITIVE_Y)) tcm->setImage(osg::TextureCubeMap::POSITIVE_Y, mapgen->getImage(osg::Tex… in main() 105 …tureCubeMap::NEGATIVE_Y)) tcm->setImage(osg::TextureCubeMap::NEGATIVE_Y, mapgen->getImage(osg::Tex… in main() 106 …tureCubeMap::POSITIVE_Z)) tcm->setImage(osg::TextureCubeMap::POSITIVE_Z, mapgen->getImage(osg::Tex… in main() 107 …tureCubeMap::NEGATIVE_Z)) tcm->setImage(osg::TextureCubeMap::NEGATIVE_Z, mapgen->getImage(osg::Tex… in main()
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/dports/games/minetest/minetest-5.4.1/builtin/mainmenu/ |
H A D | dlg_create_world.lua | 193 local mg_main_flags = function(mapgen, y) 194 if mapgen == "singlenode" then 211 if mapgen == "v6" then 230 local mg_specific_flags = function(mapgen, y) 231 if not flag_checkboxes[mapgen] then 234 if disallowed_mapgen_settings["mg"..mapgen.."_spflags"] then 238 for _,tab in pairs(flag_checkboxes[mapgen]) do 239 local id = "flag_mg"..mapgen.."_"..tab[1] 241 format(y, id, tab[2], strflag(flags[mapgen], tab[3])) 249 if mapgen ~= "v6" then
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | Makefile.in | 104 mapgen/gram_simple.$(OBJEXT) mapgen/mapgen.$(OBJEXT) \ 331 mapgen/gram_simple.c \ 332 mapgen/mapgen.c mapgen/mapgen.h \ 333 mapgen/themes.c mapgen/themes.h \ 478 mapgen/$(am__dirstamp): 479 @$(MKDIR_P) mapgen 484 mapgen/gram_simple.$(OBJEXT): mapgen/$(am__dirstamp) \ 486 mapgen/mapgen.$(OBJEXT): mapgen/$(am__dirstamp) \ 488 mapgen/themes.$(OBJEXT): mapgen/$(am__dirstamp) \ 547 -rm -f mapgen/mapgen.$(OBJEXT) [all …]
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H A D | Makefile.am | 67 mapgen/gram_simple.c \ 68 mapgen/mapgen.c mapgen/mapgen.h \ 69 mapgen/themes.c mapgen/themes.h \
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/doc/ |
H A D | MAPGEN.md | 4 * [Adding mapgen entries](#adding-mapgen-entries) 7 * [Embedded mapgen](#embedded-mapgen) 8 * [Standalone mapgen](#standalone-mapgen) 10 * [Define mapgen "method"](#define-mapgen-method) 12 * [Define mapgen "weight"](#define-mapgen-weight) 81 - Adding mapgen entries 86 # Adding mapgen entries 108 …SON support includes the use of nested mapgen, smaller mapgen chunks which override a portion of t… 117 ### Embedded mapgen 128 ### Standalone mapgen [all …]
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/doc/ |
H A D | MAPGEN.md | 4 * [Adding mapgen entries](#adding-mapgen-entries) 7 * [Embedded mapgen](#embedded-mapgen) 8 * [Standalone mapgen](#standalone-mapgen) 10 * [Define mapgen "method"](#define-mapgen-method) 12 * [Define mapgen "weight"](#define-mapgen-weight) 81 - Adding mapgen entries 86 # Adding mapgen entries 108 …SON support includes the use of nested mapgen, smaller mapgen chunks which override a portion of t… 117 ### Embedded mapgen 128 ### Standalone mapgen [all …]
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tools/ |
H A D | palettize.py | 71 mapgen = [] variable 79 mapgen += json.load(mapgen_file) 92 for om_tile in mapgen: 106 for om_tile in mapgen: 134 mapgen_file.write(json.dumps(mapgen, indent=2))
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tools/ |
H A D | palettize.py | 71 mapgen = [] variable 79 mapgen += json.load(mapgen_file) 92 for om_tile in mapgen: 106 for om_tile in mapgen: 134 mapgen_file.write(json.dumps(mapgen, indent=2))
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/model/ |
H A D | shadanim.cxx | 109 osg::ref_ptr<osgUtil::HighlightMapGenerator> mapgen; in operator ()() local 110 mapgen = new osgUtil::HighlightMapGenerator(toOsg(_lastLightDirection), in operator ()() 112 mapgen->generateMap(); in operator ()() 116 mapgen->getImage(osg::TextureCubeMap::POSITIVE_X)); in operator ()() 118 mapgen->getImage(osg::TextureCubeMap::NEGATIVE_X)); in operator ()() 120 mapgen->getImage(osg::TextureCubeMap::POSITIVE_Y)); in operator ()() 122 mapgen->getImage(osg::TextureCubeMap::NEGATIVE_Y)); in operator ()() 124 mapgen->getImage(osg::TextureCubeMap::POSITIVE_Z)); in operator ()() 126 mapgen->getImage(osg::TextureCubeMap::NEGATIVE_Z)); in operator ()()
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/dports/games/freeminer/freeminer-0.4.10.4/ |
H A D | CHANGELOG.md | 26 * Indev mapgen - enchanced v6 mapgen, features: 31 …Underground layers (not only boring stone) config: games/default/mods/default/mapgen.lua : mg_inde… 32 * Math mapgen 35 examples: http://forum.freeminer.org/threads/math-mapgen.34/ 36 * v5 mapgen 114 * Cave trees in huge caves (indev mapgen) 123 * Improved math mapgen: more (10+) generators 166 * Biomes for mapgen v7 and math
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/dports/games/freeminer/freeminer-0.4.10.4/games/minimal/mods/errorhandler_test/ |
H A D | init.lua | 32 mapgen = false, 58 exceptiondata.mapgen = true 101 if exceptiondata.mapgen then
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/dports/games/opencity/opencity-0.0.6.5stable/src/mapgen/ |
H A D | Makefile.am | 6 -I@top_srcdir@/src/mapgen \ 7 -I@top_srcdir@/src/mapgen/filter \ 8 -I@top_srcdir@/src/mapgen/generator \
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/ |
H A D | MapFragment.java | 173 nameRow.setVisibility(map.mapgen == Frontlib.MAPGEN_NAMED ? View.VISIBLE : View.GONE); in updateDisplay() 174 templateRow.setVisibility(map.mapgen == Frontlib.MAPGEN_REGULAR ? View.VISIBLE : View.GONE); in updateDisplay() 175 mazeSizeRow.setVisibility(map.mapgen == Frontlib.MAPGEN_MAZE ? View.VISIBLE : View.GONE); in updateDisplay() 177 mapTypeSpinner.setSelection(map.mapgen); in updateDisplay() 248 || currentMap.mapgen != recipe.mapgen
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