/dports/games/cube/cube_source/src/ |
H A D | rendermd2.cpp | 43 mapmodelinfo mmi; 220 mapmodelinfo mmi = { 2, 2, 0, 0, "" }; in loadmodel() 230 mapmodelinfo mmi = { atoi(rad), atoi(h), atoi(zoff), atoi(snap), m->loadname }; in mapmodel() 237 mapmodelinfo *getmminfo(int i) { return i<mapmodels.length() ? &mapmodels[i]->mmi : 0; }; in getmminfo()
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H A D | entities.cpp | 28 mapmodelinfo *mmi = getmminfo(e.attr2); in renderentities()
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H A D | protos.h | 195 extern mapmodelinfo *getmminfo(int i);
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H A D | cube.h | 96 struct mapmodelinfo { int rad, h, zoff, snap; char *name; }; argument
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H A D | physics.cpp | 49 mapmodelinfo *mmi = getmminfo(e.attr2); in mmcollide()
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | rendermodel.cpp | 89 vector<mapmodelinfo> mapmodels; 93 mapmodelinfo &mmi = mapmodels.add(); in mapmodel() 106 mapmodelinfo &getmminfo(int i) { return mapmodels.inrange(i) ? mapmodels[i] : *(mapmodelinfo *)0; } in getmminfo() 119 mapmodelinfo &mmi = mapmodels[i]; in loadmodel()
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H A D | model.h | 70 struct mapmodelinfo { int rad, h, zoff; string name; model *m; }; argument
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H A D | entities.cpp | 68 mapmodelinfo &mmi = getmminfo(e.attr2); in rendermapmodels() 226 mapmodelinfo &mmi = getmminfo(e.attr2); in renderentities() 630 mapmodelinfo &mmi = getmminfo(e.attr2); in entstats()
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H A D | protos.h | 713 extern mapmodelinfo &getmminfo(int i);
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H A D | physics.cpp | 133 mapmodelinfo &mmi = getmminfo(e.attr2); in mmcollide()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | rendermodel.cpp | 301 vector<mapmodelinfo> mapmodels; 307 mapmodelinfo &mmi = mapmodels.add(); in mapmodel() 372 mapmodelinfo &mmi = mapmodels[mmindex]; in preloadusedmapmodels() 402 mapmodelinfo &mmi = mapmodels[i]; in loadmodel() 453 mapmodelinfo &mmi = mapmodels[i]; in clearmodel() 912 mapmodelinfo &mmi = mapmodels[idx]; in rendermapmodel()
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H A D | engine.h | 672 struct mapmodelinfo { string name; model *m, *collide; }; argument 674 extern vector<mapmodelinfo> mapmodels; 705 static inline mapmodelinfo *getmminfo(int n) { return mapmodels.inrange(n) ? &mapmodels[n] : NULL; } in getmminfo()
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H A D | worldio.cpp | 1018 mapmodelinfo *mmi = getmminfo(mm->attr1); in writecollideobj()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | rendermodel.cpp | 301 vector<mapmodelinfo> mapmodels; 307 mapmodelinfo &mmi = mapmodels.add(); in mapmodel() 372 mapmodelinfo &mmi = mapmodels[mmindex]; in preloadusedmapmodels() 402 mapmodelinfo &mmi = mapmodels[i]; in loadmodel() 453 mapmodelinfo &mmi = mapmodels[i]; in clearmodel() 912 mapmodelinfo &mmi = mapmodels[idx]; in rendermapmodel()
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H A D | engine.h | 672 struct mapmodelinfo { string name; model *m, *collide; }; argument 674 extern vector<mapmodelinfo> mapmodels; 705 static inline mapmodelinfo *getmminfo(int n) { return mapmodels.inrange(n) ? &mapmodels[n] : NULL; } in getmminfo()
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H A D | worldio.cpp | 1018 mapmodelinfo *mmi = getmminfo(mm->attr1); in writecollideobj()
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | rendermodel.cpp | 310 vector<mapmodelinfo> mapmodels; 314 mapmodelinfo &mmi = mapmodels.add(); in mmodel() 326 mapmodelinfo &getmminfo(int i) { return mapmodels.inrange(i) ? mapmodels[i] : *(mapmodelinfo *)0; } in getmminfo() 349 mapmodelinfo &mmi = mapmodels[i]; in loadmodel()
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H A D | engine.h | 592 struct mapmodelinfo { string name; model *m; }; argument 593 extern vector<mapmodelinfo> mapmodels; 600 extern mapmodelinfo &getmminfo(int i);
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | rendermodel.cpp | 351 vector<mapmodelinfo> mapmodels; 355 mapmodelinfo &mmi = mapmodels.add(); in mapmodel() 426 mapmodelinfo &mmi = mapmodels[mmindex]; in preloadusedmapmodels() 455 mapmodelinfo &mmi = mapmodels[i]; in loadmodel() 502 mapmodelinfo &mmi = mapmodels[i]; in clearmodel() 964 mapmodelinfo &mmi = mapmodels[idx]; in rendermapmodel()
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H A D | engine.h | 841 struct mapmodelinfo { string name; model *m, *collide; }; argument 843 extern vector<mapmodelinfo> mapmodels; 875 static inline mapmodelinfo *getmminfo(int n) { return mapmodels.inrange(n) ? &mapmodels[n] : NULL; } in getmminfo()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendermodel.cpp | 350 vector<mapmodelinfo> mapmodels; 354 mapmodelinfo &mmi = mapmodels.add(); in mmodel() 366 mapmodelinfo *getmminfo(int i) { return mapmodels.inrange(i) ? &mapmodels[i] : 0; } in getmminfo() 424 mapmodelinfo *mmi = getmminfo(mmindex); in preloadusedmapmodels() 441 mapmodelinfo &mmi = mapmodels[i]; in loadmodel()
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H A D | engine.h | 613 struct mapmodelinfo { string name; model *m; }; argument 614 extern vector<mapmodelinfo> mapmodels; 621 extern mapmodelinfo *getmminfo(int i); 631 extern vector<mapmodelinfo> mapmodels; in loadmapmodel()
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | engine.h | 491 struct mapmodelinfo { string name; model *m; }; struct 496 extern mapmodelinfo *getmminfo(int i); 504 extern vector<mapmodelinfo> mapmodels; in loadmapmodel()
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H A D | rendermodel.cpp | 326 vector<mapmodelinfo> mapmodels; 330 mapmodelinfo &mmi = mapmodels.add(); in mmodel() 346 mapmodelinfo *getmminfo(int i) { return mapmodels.inrange(i) ? &mapmodels[i] : 0; } in getmminfo() 398 mapmodelinfo *mmi = getmminfo(mmindex); in preloadusedmapmodels() 420 mapmodelinfo &mmi = mapmodels[i]; in loadmodel()
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/bot/ |
H A D | bot_util.cpp | 193 mapmodelinfo &mmi = getmminfo(e.attr2); in TraceLine()
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