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/dports/games/edge/Edge-1.35-source/src/
H A Dhu_draw.cc57 static float margin_Y; variable
62 #define COORD_Y(y) (margin_Y - (y) * margin_H / cur_coord_H)
154 margin_Y = (SCREENHEIGHT + margin_H) / 2.0; in HUD_FrameSetup()