Searched refs:maskspr (Results 1 – 2 of 2) sorted by relevance
1381 BITMAP *maskspr = nullptr; in DrawTransSprite() local1382 if (mask > 0) maskspr = engine->GetSpriteGraphic(mask); in DrawTransSprite()1383 if (!maskspr && mask > 0) { in DrawTransSprite()1411 maskarray = engine->GetRawBitmapSurface(maskspr); in DrawTransSprite()1412 maskPitch = engine->GetBitmapPitch(maskspr); in DrawTransSprite()1444 BITMAP *maskspr = nullptr; in DrawTranslucentOverlay() local1449 if (mask > 0) maskspr = engine->GetSpriteGraphic(mask); in DrawTranslucentOverlay()1465 if (!maskspr && mask > 0) { in DrawTranslucentOverlay()1470 maskarray = engine->GetRawBitmapSurface(maskspr); in DrawTranslucentOverlay()1471 maskPitch = engine->GetBitmapPitch(maskspr); in DrawTranslucentOverlay()[all …]
1774 BITMAP *maskspr = NULL; in DrawTransSprite() local1776 if (mask > 0) maskspr = engine->GetSpriteGraphic (mask); in DrawTransSprite()1777 if (!maskspr && mask > 0) in DrawTransSprite()1800 if (mask > 0) maskarray = engine->GetRawBitmapSurface (maskspr); in DrawTransSprite()1836 BITMAP *maskspr; in DrawTranslucentOverlay() local1842 if (mask > 0) maskspr = engine->GetSpriteGraphic (mask); in DrawTranslucentOverlay()1855 if (!maskspr && mask > 0) in DrawTranslucentOverlay()1861 maskarray = engine->GetRawBitmapSurface (maskspr); in DrawTranslucentOverlay()1902 if (mask > 0) engine->ReleaseBitmapSurface (maskspr); in DrawTranslucentOverlay()