Home
last modified time | relevance | path

Searched refs:maskwallcnt (Results 1 – 10 of 10) sorted by relevance

/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine_priv.h17 extern short maskwall[MAXWALLSB], maskwallcnt;
H A Dengine.c443 short maskwall[MAXWALLSB], maskwallcnt; variable
2451 if ((wal->cstat&48) == 16) maskwall[maskwallcnt++] = z; in drawalls()
5592 maskwallcnt = 0; smostwallcnt = 0; smostcnt = 0; spritesortcnt = 0; in drawrooms()
5806 for(i=maskwallcnt-1;i>=0;i--) in drawmasks()
5816 for(i=j=0;i<maskwallcnt;i++) in drawmasks()
5821 maskwallcnt = j; in drawmasks()
5825 while ((spritesortcnt > 0) && (maskwallcnt > 0)) //While BOTH > 0 in drawmasks()
5827 j = maskwall[maskwallcnt-1]; in drawmasks()
5868 drawmaskwall(--maskwallcnt); in drawmasks()
5872 while (maskwallcnt > 0) drawmaskwall(--maskwallcnt); in drawmasks()
H A Dpolymost.c2779 if ((wal->cstat&48) == 16) maskwall[maskwallcnt++] = z; in polymost_drawalls()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine_priv.h230 extern int16_t maskwall[MAXWALLSB], maskwallcnt;
H A Dengine.cpp4420 maskwall[maskwallcnt++] = z; in classicDrawBunches()
9023 maskwallcnt = 0; smostwallcnt = 0; smostcnt = 0; spritesortcnt = 0; in renderDrawRoomsQ16()
9560 int32_t numMaskWalls = maskwallcnt; in renderDrawMasks()
9561 maskwallcnt = 0; in renderDrawMasks()
9566 maskwall[maskwallcnt] = maskwall[i]; in renderDrawMasks()
9567 maskwallcnt++; in renderDrawMasks()
9608 while (maskwallcnt) in renderDrawMasks()
9612 maskwall[maskwallcnt-1] : thewall[maskwall[maskwallcnt-1]]; in renderDrawMasks()
9614 maskwallcnt--; in renderDrawMasks()
9713 debugmask_add(maskwall[maskwallcnt], thewall[maskwall[maskwallcnt]]); in renderDrawMasks()
[all …]
H A Dpolymer.cpp2213 maskwallcnt = localmaskwallcnt; in polymer_displayrooms()
2214 Bmemcpy(maskwall, localmaskwall, sizeof(int16_t) * maskwallcnt); in polymer_displayrooms()
H A Dpolymost.cpp6360 if ((wal->cstat&48) == 16) maskwall[maskwallcnt++] = z; in polymost_drawalls()
7039 maskwallcnt = 0; in polymost_drawrooms()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C143 static short maskwall[MAXWALLSB], maskwallcnt; variable
498 maskwallcnt = 0; smostwallcnt = 0; smostcnt = 0; spritesortcnt = 0; in drawrooms()
833 if ((wal->cstat&48) == 16) maskwall[maskwallcnt++] = z; in drawalls()
2893 while ((spritesortcnt > 0) && (maskwallcnt > 0)) //While BOTH > 0 in drawmasks()
2895 j = maskwall[maskwallcnt-1]; in drawmasks()
2929 drawmaskwall(--maskwallcnt); in drawmasks()
2933 while (maskwallcnt > 0) drawmaskwall(--maskwallcnt); in drawmasks()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C142 static short maskwall[MAXWALLSB], maskwallcnt; variable
504 maskwallcnt = 0; smostwallcnt = 0; smostcnt = 0; spritesortcnt = 0; in drawrooms()
872 if ((wal->cstat&48) == 16) maskwall[maskwallcnt++] = z; in drawalls()
2932 while ((spritesortcnt > 0) && (maskwallcnt > 0)) //While BOTH > 0 in drawmasks()
2934 j = maskwall[maskwallcnt-1]; in drawmasks()
2968 drawmaskwall(--maskwallcnt); in drawmasks()
2972 while (maskwallcnt > 0) drawmaskwall(--maskwallcnt); in drawmasks()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuild.h759 EXTERN int16_t maskwall[MAXWALLSB], maskwallcnt; variable