Searched refs:masterPrim (Results 1 – 2 of 2) sorted by relevance
274 UsdShadeMaterial::CreateMasterMaterialVariant(const UsdPrim &masterPrim, in CreateMasterMaterialVariant() argument278 if (!masterPrim){ in CreateMasterMaterialVariant()284 UsdStagePtr stage = masterPrim.GetStage(); in CreateMasterMaterialVariant()302 masterPrim.GetPath().GetText(), in CreateMasterMaterialVariant()330 UsdVariantSet masterSet = masterPrim.GetVariantSet(masterSetName); in CreateMasterMaterialVariant()336 masterPrim.GetPath().GetText()); in CreateMasterMaterialVariant()358 if (material->GetPath().HasPrefix(masterPrim.GetPath())){ in CreateMasterMaterialVariant()365 ReplacePrefix(_GetRootPath(*material), masterPrim.GetPath()); in CreateMasterMaterialVariant()
641 const UsdPrim &masterPrim,