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/dports/games/frogatto/frogatto-1.3.1/src/
H A Diphone_sound.m9 static float master_volume = 1.0;
44 music_delegate.amount = master_volume/((duration/1000.0) * (1.0/fade_interval));
52 music_delegate.amount = master_volume/((duration/1000.0) * (1.0/fade_interval));
68 song.volume = master_volume;
99 return master_volume;
104 master_volume = v;
106 song.volume = master_volume;
116 if (song.volume + amount >= master_volume)
120 song.volume = master_volume; //fading is done
/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/effects/control/
H A Dsfx_generator.cfg7 …master_volume_: "if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[effect_na…
16 master_volume: -1,
33 name: "master_volume",
H A Dsfx_falloff_generator.cfg24 …master_volume_: "if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[effect_na…
48 master_volume: -1,
64 name: "master_volume",
H A Dsfx_intermittent_falloff_generator.cfg14 …volume_level_base128: "( if(desired_volume > 14, min(max_volume, (desired_volume * master_volume)/…
45 name: "master_volume",
/dports/games/stuntrally/stuntrally-2.6.1/source/sound/
H A DSoundBaseMgr.cpp24 ,slot(0), effect(0), master_volume(1.f) in SoundBaseMgr()
328 case REASON_GAIN: alSourcef(hw_sources[sources[id]->hw_id], AL_GAIN, fl * master_volume); break; in recomputeSource()
400 alSourcef(source, AL_GAIN, sources[id]->gain * master_volume); in assign()
439 alListenerf(AL_GAIN, mute ? 0.0f : master_volume); in pauseAll()
445 master_volume = vol; in setMasterVolume()
446 alListenerf(AL_GAIN, master_volume); in setMasterVolume()
/dports/audio/timidity/timidity-0.2i/
H A Dplaymidi.c62 master_volume;
77 master_volume = (double)(amplification) / 100.0L; in s32tos8()
242 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume,
250 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume,
258 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume,
266 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume,
277 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume,
669 ctl->master_volume(amplification);
938 ctl->master_volume(amplification);
/dports/audio/funktrackergold/funkgold/
H A Dfunkgold_trac.c136 byte2str(tmpstr,funk_info.master_volume); in trac_dis_seqpatno()
574 if(funk_info.master_volume < 0xff) in play_song()
575 funk_info.master_volume++; in play_song()
578 if(funk_info.master_volume > 0x0) in play_song()
579 funk_info.master_volume--; in play_song()
/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/
H A Dsoundux.c170 SoundData.master_volume [0] = SoundData.master_volume [1] = 127; in S9xSetMasterVolume()
173 SoundData.master_volume [0] = volume_left; in S9xSetMasterVolume()
174 SoundData.master_volume [1] = volume_right; in S9xSetMasterVolume()
764 …I = (MixBuffer[J] * SoundData.master_volume [J & 1] + E * SoundData.echo_volume [J & 1]) / VOL_DIV… in S9xMixSamples()
792 …I = (MixBuffer[J] * SoundData.master_volume [J & 1] + E * SoundData.echo_volume [J & 1]) / VOL_DIV… in S9xMixSamples()
803 I = (MixBuffer[J] * SoundData.master_volume [J & 1]) / VOL_DIV16; in S9xMixSamples()
860 SoundData.master_volume[0] = 0; in S9xResetSound()
861 SoundData.master_volume[1] = 0; in S9xResetSound()
867 SoundData.master_volume [0] = SoundData.master_volume [1] = 127; in S9xResetSound()
/dports/audio/gbsplay/gbsplay-0.0.94/
H A Dgbhw.c75 static long master_volume; variable
643 master_volume += master_fade; in sequencer_step()
645 master_volume >= master_dstvol) || in sequencer_step()
647 master_volume <= master_dstvol)) { in sequencer_step()
649 master_volume = master_dstvol; in sequencer_step()
659 if (dstvol > master_volume) in gbhw_master_fade()
705 soundbuf->data[i*2 ] = l_out * master_volume / MASTER_VOL_MAX; in gb_flush_buffer()
706 soundbuf->data[i*2+1] = r_out * master_volume / MASTER_VOL_MAX; in gb_flush_buffer()
951 master_volume = MASTER_VOL_MAX; in gbhw_init()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/audio/midi_drivers/timidity/
H A Dtimidity_playmidi.cpp57 master_volume; variable
77 master_volume = static_cast<float>(amplification) / static_cast<float>(100.0); in adjust_amplification()
237 FSCALENEG(static_cast<double>(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp()
245 FSCALENEG(static_cast<double>(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp()
253 FSCALENEG(static_cast<double>(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp()
261 FSCALENEG(static_cast<double>(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp()
272 FSCALENEG(static_cast<double>(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp()
666 ctl->master_volume(amplification); in apply_controls()
910 ctl->master_volume(amplification); in Timidity_SetVolume()
/dports/audio/denemo/denemo-2.0.6/src/audio/
H A Daudiointerface.c682 (volume ? volume : 127) * Denemo.project->movement->master_volume in play_note()
730 play_note (backend, 0, 9, 67, 100, 60 * Denemo.project->movement->master_volume); in rhythm_feedback()
732 …d, 0, 9, rhythm_sounds[duration], rest ? 100 : 200, 127 * Denemo.project->movement->master_volume); in rhythm_feedback()
735 play_note (backend, 0, 9, 46, 300, 127 * Denemo.project->movement->master_volume); in rhythm_feedback()
737 play_note (backend, 0, 9, key, 300, 127 * Denemo.project->movement->master_volume); in rhythm_feedback()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/linux_x/sndserv/
H A Dsoundsrv.c136 int master_volume=31; /* 0..31 */ variable
144 chp->left_vol_tab = &volume_lookup[(leftvol * master_volume)/31][0]; in set_channel_volume()
148 chp->right_vol_tab = &volume_lookup[(rightvol * master_volume)/31][0]; in set_channel_volume()
159 if( new_volume == master_volume ) in set_master_volume()
163 master_volume = new_volume; in set_master_volume()
/dports/audio/sdl_mixer/SDL_mixer-1.2.12/timidity/
H A Dplaymidi.c48 master_volume; variable
77 master_volume = (FLOAT_T)(amplification) / (FLOAT_T)100.0; in adjust_amplification()
78 master_volume /= 2; in adjust_amplification()
84 master_volume = (double)(vol*amplification) / 1638400.0L; in adjust_master_volume()
85 master_volume /= 2; in adjust_master_volume()
352 master_volume, 20); in recompute_amp()
355 master_volume, 21); in recompute_amp()
362 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp()
415 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp()
1377 ctl->master_volume(amplification); in apply_controls()
[all …]
/dports/audio/din/din-52/src/factory/
H A Dblues.drone3 master_volume 0.05
H A Dbinaural_drones1 master_volume 0.3
/dports/audio/wildmidi/wildmidi-wildmidi-0.4.2/src/
H A Dwildmidi.c1565 uint8_t master_volume = 100; in main() local
1633 master_volume = (uint8_t) atoi(optarg); in main()
1795 WildMidi_MasterVolume(master_volume); in main()
1918 if (master_volume > 0) { in main()
1919 master_volume--; in main()
1920 WildMidi_MasterVolume(master_volume); in main()
1924 if (master_volume < 127) { in main()
1925 master_volume++; in main()
1926 WildMidi_MasterVolume(master_volume); in main()
1999 display_lyrics, modes, (int)master_volume, pro_mins, in main()
[all …]
/dports/audio/sidplayer/SIDPlayer-4.4/src/
H A Dsid.cpp99 static int32 master_volume; variable
643 master_volume = to; in prefs_volume_changed()
786 master_volume = PrefsFindInt32("volume"); in SIDInit()
1037 uint8 master_volume = sid.sample_buf[(sample_count >> 16) % SAMPLE_BUF_SIZE]; in calc_sid()
1040 uint8 master_volume = sid.volume; in calc_sid() local
1043 sum_output_left += sample_tab[master_volume] << 8; in calc_sid()
1044 sum_output_right += sample_tab[master_volume] << 8; in calc_sid()
1084 envelope = (v->eg_level * master_volume) >> 20; in calc_sid()
1468 gain = (volume * (-panning + 0x100) * master_volume) >> 20; in calc_gain_voice()
1474 gain = (volume * (panning + 0x100) * master_volume) >> 20; in calc_gain_voice()
/dports/emulators/vice/vice-3.5/src/resid-dtv/
H A Dsid.cc114 master_volume = 0; in SID()
264 master_volume = value & 0xf; in write()
579 …filter.clock(voice[0].output(master_volume), voice[1].output(master_volume), voice[2].output(maste… in clock()
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/resid-dtv/
H A Dsid.cc114 master_volume = 0; in SID()
264 master_volume = value & 0xf; in write()
579 …filter.clock(voice[0].output(master_volume), voice[1].output(master_volume), voice[2].output(maste… in clock()
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dmidisynth.h96 …ze(int_least32_t* out, std::size_t samples, float rate, int_least32_t master_volume, int master_ba…
229 void set_master_volume(int value){ master_volume = value; } in set_master_volume()
236 int get_master_volume()const{ return master_volume; } in get_master_volume()
246 int master_volume; variable
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/
H A Dmlimbs.c63 int master_volume = 100; variable
873 AIL_set_sequence_volume(_uiD_seq(usernum), (unsigned)rel_vol * master_volume / 100, 0); in mlimbs_play_piece()
1236 … (unsigned)(userID[usernum].rel_vol * master_volume / 100), in mlimbs_timer_callback()
1240 … (unsigned)(userID[usernum].rel_vol * master_volume / 100), 0); in mlimbs_timer_callback()
1346 master_volume = vol; in mlimbs_change_master_volume()
1348 percent = userID[i].rel_vol * master_volume / 100; in mlimbs_change_master_volume()
/dports/audio/playmidi/playmidi-2.4/
H A Dpatchload.c45 unsigned short master_volume; member
149 header.master_volume = *(unsigned short *) &buf[87];
234 patch->volume = header.master_volume;
/dports/games/edge/Edge-1.35-source/timidity/
H A Dplaymidi.cc53 static double master_volume = 1.0; variable
94 master_volume = vol * amplification / 16384.0; in adjust_master_volume()
97 master_volume *= 2.0; in adjust_master_volume()
100 master_volume /= (double)(1 << (quiet_factor-1)); in adjust_master_volume()
374 master_volume, 20); in recompute_amp()
377 master_volume, 21); in recompute_amp()
384 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, 20); in recompute_amp()
391 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, 20); in recompute_amp()
395 double refv = (double)(tempamp) * voice[v].sample->volume * master_volume; in recompute_amp()
435 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, 21); in recompute_amp()
/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/
H A DNes_Fds_Apu.cpp124 int const master_volume = master_volumes [regs (0x4089) & 0x03]; in run_until() local
240 volume *= master_volume; in run_until()
/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/
H A DNes_Fds_Apu.cpp124 int const master_volume = master_volumes [regs (0x4089) & 0x03]; in run_until() local
240 volume *= master_volume; in run_until()

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