/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | iphone_sound.m | 9 static float master_volume = 1.0; 44 music_delegate.amount = master_volume/((duration/1000.0) * (1.0/fade_interval)); 52 music_delegate.amount = master_volume/((duration/1000.0) * (1.0/fade_interval)); 68 song.volume = master_volume; 99 return master_volume; 104 master_volume = v; 106 song.volume = master_volume; 116 if (song.volume + amount >= master_volume) 120 song.volume = master_volume; //fading is done
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/effects/control/ |
H A D | sfx_generator.cfg | 7 …master_volume_: "if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[effect_na… 16 master_volume: -1, 33 name: "master_volume",
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H A D | sfx_falloff_generator.cfg | 24 …master_volume_: "if(master_volume = -1, if(tmp.volume_list[effect_name], tmp.volume_list[effect_na… 48 master_volume: -1, 64 name: "master_volume",
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H A D | sfx_intermittent_falloff_generator.cfg | 14 …volume_level_base128: "( if(desired_volume > 14, min(max_volume, (desired_volume * master_volume)/… 45 name: "master_volume",
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/dports/games/stuntrally/stuntrally-2.6.1/source/sound/ |
H A D | SoundBaseMgr.cpp | 24 ,slot(0), effect(0), master_volume(1.f) in SoundBaseMgr() 328 case REASON_GAIN: alSourcef(hw_sources[sources[id]->hw_id], AL_GAIN, fl * master_volume); break; in recomputeSource() 400 alSourcef(source, AL_GAIN, sources[id]->gain * master_volume); in assign() 439 alListenerf(AL_GAIN, mute ? 0.0f : master_volume); in pauseAll() 445 master_volume = vol; in setMasterVolume() 446 alListenerf(AL_GAIN, master_volume); in setMasterVolume()
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/dports/audio/timidity/timidity-0.2i/ |
H A D | playmidi.c | 62 master_volume; 77 master_volume = (double)(amplification) / 100.0L; in s32tos8() 242 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, 250 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, 258 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, 266 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, 277 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, 669 ctl->master_volume(amplification); 938 ctl->master_volume(amplification);
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/dports/audio/funktrackergold/funkgold/ |
H A D | funkgold_trac.c | 136 byte2str(tmpstr,funk_info.master_volume); in trac_dis_seqpatno() 574 if(funk_info.master_volume < 0xff) in play_song() 575 funk_info.master_volume++; in play_song() 578 if(funk_info.master_volume > 0x0) in play_song() 579 funk_info.master_volume--; in play_song()
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/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/ |
H A D | soundux.c | 170 SoundData.master_volume [0] = SoundData.master_volume [1] = 127; in S9xSetMasterVolume() 173 SoundData.master_volume [0] = volume_left; in S9xSetMasterVolume() 174 SoundData.master_volume [1] = volume_right; in S9xSetMasterVolume() 764 …I = (MixBuffer[J] * SoundData.master_volume [J & 1] + E * SoundData.echo_volume [J & 1]) / VOL_DIV… in S9xMixSamples() 792 …I = (MixBuffer[J] * SoundData.master_volume [J & 1] + E * SoundData.echo_volume [J & 1]) / VOL_DIV… in S9xMixSamples() 803 I = (MixBuffer[J] * SoundData.master_volume [J & 1]) / VOL_DIV16; in S9xMixSamples() 860 SoundData.master_volume[0] = 0; in S9xResetSound() 861 SoundData.master_volume[1] = 0; in S9xResetSound() 867 SoundData.master_volume [0] = SoundData.master_volume [1] = 127; in S9xResetSound()
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/dports/audio/gbsplay/gbsplay-0.0.94/ |
H A D | gbhw.c | 75 static long master_volume; variable 643 master_volume += master_fade; in sequencer_step() 645 master_volume >= master_dstvol) || in sequencer_step() 647 master_volume <= master_dstvol)) { in sequencer_step() 649 master_volume = master_dstvol; in sequencer_step() 659 if (dstvol > master_volume) in gbhw_master_fade() 705 soundbuf->data[i*2 ] = l_out * master_volume / MASTER_VOL_MAX; in gb_flush_buffer() 706 soundbuf->data[i*2+1] = r_out * master_volume / MASTER_VOL_MAX; in gb_flush_buffer() 951 master_volume = MASTER_VOL_MAX; in gbhw_init()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/audio/midi_drivers/timidity/ |
H A D | timidity_playmidi.cpp | 57 master_volume; variable 77 master_volume = static_cast<float>(amplification) / static_cast<float>(100.0); in adjust_amplification() 237 FSCALENEG(static_cast<double>(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp() 245 FSCALENEG(static_cast<double>(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp() 253 FSCALENEG(static_cast<double>(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp() 261 FSCALENEG(static_cast<double>(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp() 272 FSCALENEG(static_cast<double>(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp() 666 ctl->master_volume(amplification); in apply_controls() 910 ctl->master_volume(amplification); in Timidity_SetVolume()
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/dports/audio/denemo/denemo-2.0.6/src/audio/ |
H A D | audiointerface.c | 682 (volume ? volume : 127) * Denemo.project->movement->master_volume in play_note() 730 play_note (backend, 0, 9, 67, 100, 60 * Denemo.project->movement->master_volume); in rhythm_feedback() 732 …d, 0, 9, rhythm_sounds[duration], rest ? 100 : 200, 127 * Denemo.project->movement->master_volume); in rhythm_feedback() 735 play_note (backend, 0, 9, 46, 300, 127 * Denemo.project->movement->master_volume); in rhythm_feedback() 737 play_note (backend, 0, 9, key, 300, 127 * Denemo.project->movement->master_volume); in rhythm_feedback()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/linux_x/sndserv/ |
H A D | soundsrv.c | 136 int master_volume=31; /* 0..31 */ variable 144 chp->left_vol_tab = &volume_lookup[(leftvol * master_volume)/31][0]; in set_channel_volume() 148 chp->right_vol_tab = &volume_lookup[(rightvol * master_volume)/31][0]; in set_channel_volume() 159 if( new_volume == master_volume ) in set_master_volume() 163 master_volume = new_volume; in set_master_volume()
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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/timidity/ |
H A D | playmidi.c | 48 master_volume; variable 77 master_volume = (FLOAT_T)(amplification) / (FLOAT_T)100.0; in adjust_amplification() 78 master_volume /= 2; in adjust_amplification() 84 master_volume = (double)(vol*amplification) / 1638400.0L; in adjust_master_volume() 85 master_volume /= 2; in adjust_master_volume() 352 master_volume, 20); in recompute_amp() 355 master_volume, 21); in recompute_amp() 362 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp() 415 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, in recompute_amp() 1377 ctl->master_volume(amplification); in apply_controls() [all …]
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/dports/audio/din/din-52/src/factory/ |
H A D | blues.drone | 3 master_volume 0.05
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H A D | binaural_drones | 1 master_volume 0.3
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/dports/audio/wildmidi/wildmidi-wildmidi-0.4.2/src/ |
H A D | wildmidi.c | 1565 uint8_t master_volume = 100; in main() local 1633 master_volume = (uint8_t) atoi(optarg); in main() 1795 WildMidi_MasterVolume(master_volume); in main() 1918 if (master_volume > 0) { in main() 1919 master_volume--; in main() 1920 WildMidi_MasterVolume(master_volume); in main() 1924 if (master_volume < 127) { in main() 1925 master_volume++; in main() 1926 WildMidi_MasterVolume(master_volume); in main() 1999 display_lyrics, modes, (int)master_volume, pro_mins, in main() [all …]
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/dports/audio/sidplayer/SIDPlayer-4.4/src/ |
H A D | sid.cpp | 99 static int32 master_volume; variable 643 master_volume = to; in prefs_volume_changed() 786 master_volume = PrefsFindInt32("volume"); in SIDInit() 1037 uint8 master_volume = sid.sample_buf[(sample_count >> 16) % SAMPLE_BUF_SIZE]; in calc_sid() 1040 uint8 master_volume = sid.volume; in calc_sid() local 1043 sum_output_left += sample_tab[master_volume] << 8; in calc_sid() 1044 sum_output_right += sample_tab[master_volume] << 8; in calc_sid() 1084 envelope = (v->eg_level * master_volume) >> 20; in calc_sid() 1468 gain = (volume * (-panning + 0x100) * master_volume) >> 20; in calc_gain_voice() 1474 gain = (volume * (panning + 0x100) * master_volume) >> 20; in calc_gain_voice()
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/dports/emulators/vice/vice-3.5/src/resid-dtv/ |
H A D | sid.cc | 114 master_volume = 0; in SID() 264 master_volume = value & 0xf; in write() 579 …filter.clock(voice[0].output(master_volume), voice[1].output(master_volume), voice[2].output(maste… in clock()
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/resid-dtv/ |
H A D | sid.cc | 114 master_volume = 0; in SID() 264 master_volume = value & 0xf; in write() 579 …filter.clock(voice[0].output(master_volume), voice[1].output(master_volume), voice[2].output(maste… in clock()
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | midisynth.h | 96 …ze(int_least32_t* out, std::size_t samples, float rate, int_least32_t master_volume, int master_ba… 229 void set_master_volume(int value){ master_volume = value; } in set_master_volume() 236 int get_master_volume()const{ return master_volume; } in get_master_volume() 246 int master_volume; variable
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | mlimbs.c | 63 int master_volume = 100; variable 873 AIL_set_sequence_volume(_uiD_seq(usernum), (unsigned)rel_vol * master_volume / 100, 0); in mlimbs_play_piece() 1236 … (unsigned)(userID[usernum].rel_vol * master_volume / 100), in mlimbs_timer_callback() 1240 … (unsigned)(userID[usernum].rel_vol * master_volume / 100), 0); in mlimbs_timer_callback() 1346 master_volume = vol; in mlimbs_change_master_volume() 1348 percent = userID[i].rel_vol * master_volume / 100; in mlimbs_change_master_volume()
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/dports/audio/playmidi/playmidi-2.4/ |
H A D | patchload.c | 45 unsigned short master_volume; member 149 header.master_volume = *(unsigned short *) &buf[87]; 234 patch->volume = header.master_volume;
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/dports/games/edge/Edge-1.35-source/timidity/ |
H A D | playmidi.cc | 53 static double master_volume = 1.0; variable 94 master_volume = vol * amplification / 16384.0; in adjust_master_volume() 97 master_volume *= 2.0; in adjust_master_volume() 100 master_volume /= (double)(1 << (quiet_factor-1)); in adjust_master_volume() 374 master_volume, 20); in recompute_amp() 377 master_volume, 21); in recompute_amp() 384 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, 20); in recompute_amp() 391 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, 20); in recompute_amp() 395 double refv = (double)(tempamp) * voice[v].sample->volume * master_volume; in recompute_amp() 435 FSCALENEG((double)(tempamp) * voice[v].sample->volume * master_volume, 21); in recompute_amp()
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/ |
H A D | Nes_Fds_Apu.cpp | 124 int const master_volume = master_volumes [regs (0x4089) & 0x03]; in run_until() local 240 volume *= master_volume; in run_until()
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/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/ |
H A D | Nes_Fds_Apu.cpp | 124 int const master_volume = master_volumes [regs (0x4089) & 0x03]; in run_until() local 240 volume *= master_volume; in run_until()
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