Searched refs:matRes2 (Results 1 – 1 of 1) sorted by relevance
/dports/science/v_sim/v_sim-3.8.0/src/openGLFunctions/ |
H A D | view.c | 1537 float matRes[3][3], matRes2[3][3]; in visu_gl_camera_getScreenAxes() local 1580 tool_matrix_productMatrix(matRes2, matPhi, matRes); in visu_gl_camera_getScreenAxes() 1585 tool_matrix_productVector(xAxis, matRes2, axis); in visu_gl_camera_getScreenAxes() 1590 tool_matrix_productVector(yAxis, matRes2, axis); in visu_gl_camera_getScreenAxes() 1985 float matRes[3][3], matRes2[3][3]; in visu_gl_view_rotateCamera() local 2053 tool_matrix_productMatrix(matRes2, matOmega, matRes); in visu_gl_view_rotateCamera() 2054 tool_matrix_productMatrix(matRes, matTheta, matRes2); in visu_gl_view_rotateCamera() 2125 tool_matrix_productMatrix(matRes2, matPhiPrime, matRprime2R); in visu_gl_view_rotateCamera() 2126 tool_matrix_productMatrix(matRes, matThetaPrime, matRes2); in visu_gl_view_rotateCamera()
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