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/dports/games/criticalmass/CriticalMass-1.5/game/
H A DVideo.cpp235 GLfloat mat_ambient_b[] = { 0.3f, 0.3f, 0.3f, 0.5f }; in init() local
240 glMaterialfv(GL_BACK, GL_AMBIENT, mat_ambient_b); in init()