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/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/workbench/
H A Dworkbench_materials.c94 BLI_INLINE Material *workbench_object_material_get(Object *ob, int mat_nr) in workbench_object_material_get() argument
96 Material *ma = BKE_object_material_get(ob, mat_nr); in workbench_object_material_get()
104 Object *ob, int mat_nr, Image **r_image, ImageUser **r_iuser, eGPUSamplerState *r_sampler) in workbench_material_get_image() argument
109 ED_object_get_active_image(ob, mat_nr, r_image, r_iuser, &node, NULL); in workbench_material_get_image()
163 int mat_nr, in workbench_material_setup_ex() argument
174 workbench_material_get_image(ob, mat_nr, &ima, &iuser, &sampler); in workbench_material_setup_ex()
183 return workbench_image_setup_ex(wpd, ob, mat_nr, ima, iuser, sampler, datatype); in workbench_material_setup_ex()
191 Material *ma = workbench_object_material_get(ob, mat_nr); in workbench_material_setup_ex()
250 int mat_nr, in workbench_image_setup_ex() argument
259 workbench_material_get_image(ob, mat_nr, &ima, &iuser, &sampler); in workbench_image_setup_ex()
H A Dworkbench_private.h481 int mat_nr,
487 int mat_nr,
496 #define workbench_material_setup(wpd, ob, mat_nr, color_type, r_transp) \ argument
497 workbench_material_setup_ex(wpd, ob, mat_nr, color_type, WORKBENCH_OBJECT_DATATYPE(ob), r_transp)
498 #define workbench_image_setup(wpd, ob, mat_nr, ima, iuser, interp) \ argument
499 workbench_image_setup_ex(wpd, ob, mat_nr, ima, iuser, interp, WORKBENCH_OBJECT_DATATYPE(ob))
501 #define workbench_material_hair_setup(wpd, ob, mat_nr, color_type) \ argument
502 workbench_material_setup_ex(wpd, ob, mat_nr, color_type, WORKBENCH_DATATYPE_HAIR, 0)
503 #define workbench_image_hair_setup(wpd, ob, mat_nr, ima, iuser, interp) \ argument
504 workbench_image_setup_ex(wpd, ob, mat_nr, ima, iuser, interp, WORKBENCH_DATATYPE_HAIR)
/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/
H A DDNA_meshdata_types.h93 short mat_nr; member
449 #define ME_MAT_NR_TEST(mat_nr, totmat) \ argument
450 (CHECK_TYPE_ANY(mat_nr, short, const short), \
452 (LIKELY(mat_nr < totmat) ? mat_nr : 0))
466 short mat_nr; member
534 char flag, mat_nr, _pad[2]; member
H A DDNA_curve_types.h164 short mat_nr; member
189 short mat_nr; member
/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/operators/
H A Dbmo_fill_edgeloop.c49 const short mat_nr = BMO_slot_int_get(op->slots_in, "mat_nr"); in bmo_edgeloop_fill_exec() local
139 f->mat_nr = mat_nr; in bmo_edgeloop_fill_exec()
H A Dbmo_create.c43 const short mat_nr = BMO_slot_int_get(op->slots_in, "mat_nr"); in bmo_contextual_create_exec() local
168 mat_nr, in bmo_contextual_create_exec()
299 f->mat_nr = mat_nr; in bmo_contextual_create_exec()
H A Dbmo_fill_grid.c209 const short mat_nr, in bm_grid_fill_array() argument
454 f->mat_nr = mat_nr; in bm_grid_fill_array()
480 const short mat_nr, in bm_grid_fill() argument
564 bm_grid_fill_array(bm, v_grid, xtot, ytot, mat_nr, use_smooth, use_flip, use_interp_simple); in bm_grid_fill()
607 const short mat_nr = (short)BMO_slot_int_get(op->slots_in, "mat_nr"); in bmo_grid_fill_exec() local
718 bm, estore_a, estore_b, estore_rail_a, estore_rail_b, mat_nr, use_smooth, use_interp_simple); in bmo_grid_fill_exec()
H A Dbmo_edgenet.c43 const short mat_nr = BMO_slot_int_get(op->slots_in, "mat_nr"); in bmo_edgenet_fill_exec() local
60 f->mat_nr = mat_nr; in bmo_edgenet_fill_exec()
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Dsubdiv_ccg_material.c44 material_flags.mat_nr = poly->mat_nr; in subdiv_ccg_material_flags_eval()
H A Dfont.c429 short mat_nr, in build_underline() argument
441 if (mat_nr > 0) { in build_underline()
442 nu2->mat_nr = mat_nr - 1; in build_underline()
530 if (info->mat_nr > 0) { in buildchar()
531 nu2->mat_nr = info->mat_nr - 1; in buildchar()
534 nu2->mat_nr = 0; in buildchar()
1481 if (ob != NULL && (info->mat_nr > (ob->totcol))) { in vfont_to_curve()
1484 info->mat_nr = 0; in vfont_to_curve()
1514 cu, r_nubase, &rect, cu->ulpos - 0.05f, ct->rot, i, info->mat_nr, font_size); in vfont_to_curve()
H A Deditmesh.c74 em_copy->mat_nr = em->mat_nr; in BKE_editmesh_copy()
/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/tools/
H A Dbmesh_wireframe.c436 f_new->mat_nr = CLAMPIS(f_new->mat_nr + mat_offset, 0, mat_max); in BM_mesh_wireframe()
449 f_new->mat_nr = CLAMPIS(f_new->mat_nr + mat_offset, 0, mat_max); in BM_mesh_wireframe()
468 f_new->mat_nr = CLAMPIS(f_new->mat_nr + mat_offset, 0, mat_max); in BM_mesh_wireframe()
480 f_new->mat_nr = CLAMPIS(f_new->mat_nr + mat_offset, 0, mat_max); in BM_mesh_wireframe()
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed.python/
H A Dbindblendermeshconverter.cpp51 short mat_nr; member
95 short mat_nr; member
153 blender_mesh->push_triangle(Triangle(face.v[0], face.v[1], face.v[2], face.mat_nr)); in export_mesh_blender79()
253 short mat_index = bl_poly_array[bl_looptri.poly].mat_nr; in export_mesh_blender80()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DBlenderLoader.cpp703 per_mat[ mf.mat_nr ]++; in ConvertMesh()
704 per_mat_verts[ mf.mat_nr ] += mf.v4?4:3; in ConvertMesh()
709 per_mat[ mp.mat_nr ]++; in ConvertMesh()
710 per_mat_verts[ mp.mat_nr ] += mp.totloop; in ConvertMesh()
766 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh()
852 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh()
911 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh()
923 aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ]; in ConvertMesh()
951 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh()
976 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh()
[all …]
H A DBlenderScene.h151 int mat_nr WARN;
183 short mat_nr; member
202 int mat_nr FAIL;
/dports/graphics/blender/blender-2.91.0/source/blender/modifiers/intern/
H A DMOD_boolean.c391 if (LIKELY(efa->mat_nr < ob_src_totcol)) { in BMD_mesh_intersection()
392 efa->mat_nr = material_remap[efa->mat_nr]; in BMD_mesh_intersection()
576 if (LIKELY(efa->mat_nr < curshape_ncol)) { in collection_boolean_exact()
577 efa->mat_nr = material_remap[efa->mat_nr]; in collection_boolean_exact()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/Blender/
H A DBlenderLoader.cpp832 per_mat[ mf.mat_nr ]++; in ConvertMesh()
833 per_mat_verts[ mf.mat_nr ] += mf.v4?4:3; in ConvertMesh()
838 per_mat[ mp.mat_nr ]++; in ConvertMesh()
839 per_mat_verts[ mp.mat_nr ] += mp.totloop; in ConvertMesh()
895 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh()
981 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh()
1077 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh()
1089 aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ]; in ConvertMesh()
1092 const auto itMatTexUvMapping = matTexUvMappings.find(v.mat_nr); in ConvertMesh()
1138 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh()
[all …]
H A DBlenderScene.h162 int mat_nr WARN;
167 , mat_nr(0) in MVert()
200 short mat_nr; member
219 int mat_nr FAIL;
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/Blender/
H A DBlenderLoader.cpp833 per_mat[mf.mat_nr]++; in ConvertMesh()
834 per_mat_verts[mf.mat_nr] += mf.v4 ? 4 : 3; in ConvertMesh()
839 per_mat[mp.mat_nr]++; in ConvertMesh()
840 per_mat_verts[mp.mat_nr] += mp.totloop; in ConvertMesh()
894 aiMesh *const out = temp[mat_num_to_mesh_idx[mf.mat_nr]]; in ConvertMesh()
980 aiMesh *const out = temp[mat_num_to_mesh_idx[mf.mat_nr]]; in ConvertMesh()
1071 aiMesh *const out = temp[mat_num_to_mesh_idx[mesh->mface[i].mat_nr]]; in ConvertMesh()
1083 aiMesh *const out = temp[mat_num_to_mesh_idx[v.mat_nr]]; in ConvertMesh()
1086 const auto itMatTexUvMapping = matTexUvMappings.find(v.mat_nr); in ConvertMesh()
1132 aiMesh *const out = temp[mat_num_to_mesh_idx[mesh->mface[i].mat_nr]]; in ConvertMesh()
[all …]
H A DBlenderScene.h181 int mat_nr WARN;
185 ElemBase(), flag(0), mat_nr(0), bweight(0) {} in MVert()
216 short mat_nr; member
235 int mat_nr FAIL;
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DBlenderLoader.cpp827 per_mat[ mf.mat_nr ]++; in ConvertMesh()
828 per_mat_verts[ mf.mat_nr ] += mf.v4?4:3; in ConvertMesh()
833 per_mat[ mp.mat_nr ]++; in ConvertMesh()
834 per_mat_verts[ mp.mat_nr ] += mp.totloop; in ConvertMesh()
890 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh()
976 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh()
1035 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh()
1047 aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ]; in ConvertMesh()
1075 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh()
1100 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh()
[all …]
H A DBlenderScene.h153 int mat_nr WARN;
185 short mat_nr; member
204 int mat_nr FAIL;
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DBlenderLoader.cpp838 per_mat[ mf.mat_nr ]++; in ConvertMesh()
839 per_mat_verts[ mf.mat_nr ] += mf.v4?4:3; in ConvertMesh()
844 per_mat[ mp.mat_nr ]++; in ConvertMesh()
845 per_mat_verts[ mp.mat_nr ] += mp.totloop; in ConvertMesh()
901 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh()
987 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh()
1046 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh()
1058 aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ]; in ConvertMesh()
1086 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh()
1111 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh()
[all …]
/dports/graphics/blender/blender-2.91.0/source/blender/editors/include/
H A DED_uvedit.h83 int mat_nr,
90 int mat_nr,
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/
H A DBKE_editmesh.h75 short mat_nr; member

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