/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/workbench/ |
H A D | workbench_materials.c | 94 BLI_INLINE Material *workbench_object_material_get(Object *ob, int mat_nr) in workbench_object_material_get() argument 96 Material *ma = BKE_object_material_get(ob, mat_nr); in workbench_object_material_get() 104 Object *ob, int mat_nr, Image **r_image, ImageUser **r_iuser, eGPUSamplerState *r_sampler) in workbench_material_get_image() argument 109 ED_object_get_active_image(ob, mat_nr, r_image, r_iuser, &node, NULL); in workbench_material_get_image() 163 int mat_nr, in workbench_material_setup_ex() argument 174 workbench_material_get_image(ob, mat_nr, &ima, &iuser, &sampler); in workbench_material_setup_ex() 183 return workbench_image_setup_ex(wpd, ob, mat_nr, ima, iuser, sampler, datatype); in workbench_material_setup_ex() 191 Material *ma = workbench_object_material_get(ob, mat_nr); in workbench_material_setup_ex() 250 int mat_nr, in workbench_image_setup_ex() argument 259 workbench_material_get_image(ob, mat_nr, &ima, &iuser, &sampler); in workbench_image_setup_ex()
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H A D | workbench_private.h | 481 int mat_nr, 487 int mat_nr, 496 #define workbench_material_setup(wpd, ob, mat_nr, color_type, r_transp) \ argument 497 workbench_material_setup_ex(wpd, ob, mat_nr, color_type, WORKBENCH_OBJECT_DATATYPE(ob), r_transp) 498 #define workbench_image_setup(wpd, ob, mat_nr, ima, iuser, interp) \ argument 499 workbench_image_setup_ex(wpd, ob, mat_nr, ima, iuser, interp, WORKBENCH_OBJECT_DATATYPE(ob)) 501 #define workbench_material_hair_setup(wpd, ob, mat_nr, color_type) \ argument 502 workbench_material_setup_ex(wpd, ob, mat_nr, color_type, WORKBENCH_DATATYPE_HAIR, 0) 503 #define workbench_image_hair_setup(wpd, ob, mat_nr, ima, iuser, interp) \ argument 504 workbench_image_setup_ex(wpd, ob, mat_nr, ima, iuser, interp, WORKBENCH_DATATYPE_HAIR)
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/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/ |
H A D | DNA_meshdata_types.h | 93 short mat_nr; member 449 #define ME_MAT_NR_TEST(mat_nr, totmat) \ argument 450 (CHECK_TYPE_ANY(mat_nr, short, const short), \ 452 (LIKELY(mat_nr < totmat) ? mat_nr : 0)) 466 short mat_nr; member 534 char flag, mat_nr, _pad[2]; member
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H A D | DNA_curve_types.h | 164 short mat_nr; member 189 short mat_nr; member
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/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/operators/ |
H A D | bmo_fill_edgeloop.c | 49 const short mat_nr = BMO_slot_int_get(op->slots_in, "mat_nr"); in bmo_edgeloop_fill_exec() local 139 f->mat_nr = mat_nr; in bmo_edgeloop_fill_exec()
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H A D | bmo_create.c | 43 const short mat_nr = BMO_slot_int_get(op->slots_in, "mat_nr"); in bmo_contextual_create_exec() local 168 mat_nr, in bmo_contextual_create_exec() 299 f->mat_nr = mat_nr; in bmo_contextual_create_exec()
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H A D | bmo_fill_grid.c | 209 const short mat_nr, in bm_grid_fill_array() argument 454 f->mat_nr = mat_nr; in bm_grid_fill_array() 480 const short mat_nr, in bm_grid_fill() argument 564 bm_grid_fill_array(bm, v_grid, xtot, ytot, mat_nr, use_smooth, use_flip, use_interp_simple); in bm_grid_fill() 607 const short mat_nr = (short)BMO_slot_int_get(op->slots_in, "mat_nr"); in bmo_grid_fill_exec() local 718 bm, estore_a, estore_b, estore_rail_a, estore_rail_b, mat_nr, use_smooth, use_interp_simple); in bmo_grid_fill_exec()
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H A D | bmo_edgenet.c | 43 const short mat_nr = BMO_slot_int_get(op->slots_in, "mat_nr"); in bmo_edgenet_fill_exec() local 60 f->mat_nr = mat_nr; in bmo_edgenet_fill_exec()
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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/ |
H A D | subdiv_ccg_material.c | 44 material_flags.mat_nr = poly->mat_nr; in subdiv_ccg_material_flags_eval()
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H A D | font.c | 429 short mat_nr, in build_underline() argument 441 if (mat_nr > 0) { in build_underline() 442 nu2->mat_nr = mat_nr - 1; in build_underline() 530 if (info->mat_nr > 0) { in buildchar() 531 nu2->mat_nr = info->mat_nr - 1; in buildchar() 534 nu2->mat_nr = 0; in buildchar() 1481 if (ob != NULL && (info->mat_nr > (ob->totcol))) { in vfont_to_curve() 1484 info->mat_nr = 0; in vfont_to_curve() 1514 cu, r_nubase, &rect, cu->ulpos - 0.05f, ct->rot, i, info->mat_nr, font_size); in vfont_to_curve()
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H A D | editmesh.c | 74 em_copy->mat_nr = em->mat_nr; in BKE_editmesh_copy()
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/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/tools/ |
H A D | bmesh_wireframe.c | 436 f_new->mat_nr = CLAMPIS(f_new->mat_nr + mat_offset, 0, mat_max); in BM_mesh_wireframe() 449 f_new->mat_nr = CLAMPIS(f_new->mat_nr + mat_offset, 0, mat_max); in BM_mesh_wireframe() 468 f_new->mat_nr = CLAMPIS(f_new->mat_nr + mat_offset, 0, mat_max); in BM_mesh_wireframe() 480 f_new->mat_nr = CLAMPIS(f_new->mat_nr + mat_offset, 0, mat_max); in BM_mesh_wireframe()
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed.python/ |
H A D | bindblendermeshconverter.cpp | 51 short mat_nr; member 95 short mat_nr; member 153 blender_mesh->push_triangle(Triangle(face.v[0], face.v[1], face.v[2], face.mat_nr)); in export_mesh_blender79() 253 short mat_index = bl_poly_array[bl_looptri.poly].mat_nr; in export_mesh_blender80()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | BlenderLoader.cpp | 703 per_mat[ mf.mat_nr ]++; in ConvertMesh() 704 per_mat_verts[ mf.mat_nr ] += mf.v4?4:3; in ConvertMesh() 709 per_mat[ mp.mat_nr ]++; in ConvertMesh() 710 per_mat_verts[ mp.mat_nr ] += mp.totloop; in ConvertMesh() 766 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh() 852 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh() 911 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh() 923 aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ]; in ConvertMesh() 951 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh() 976 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh() [all …]
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H A D | BlenderScene.h | 151 int mat_nr WARN; 183 short mat_nr; member 202 int mat_nr FAIL;
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/dports/graphics/blender/blender-2.91.0/source/blender/modifiers/intern/ |
H A D | MOD_boolean.c | 391 if (LIKELY(efa->mat_nr < ob_src_totcol)) { in BMD_mesh_intersection() 392 efa->mat_nr = material_remap[efa->mat_nr]; in BMD_mesh_intersection() 576 if (LIKELY(efa->mat_nr < curshape_ncol)) { in collection_boolean_exact() 577 efa->mat_nr = material_remap[efa->mat_nr]; in collection_boolean_exact()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/Blender/ |
H A D | BlenderLoader.cpp | 832 per_mat[ mf.mat_nr ]++; in ConvertMesh() 833 per_mat_verts[ mf.mat_nr ] += mf.v4?4:3; in ConvertMesh() 838 per_mat[ mp.mat_nr ]++; in ConvertMesh() 839 per_mat_verts[ mp.mat_nr ] += mp.totloop; in ConvertMesh() 895 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh() 981 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh() 1077 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh() 1089 aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ]; in ConvertMesh() 1092 const auto itMatTexUvMapping = matTexUvMappings.find(v.mat_nr); in ConvertMesh() 1138 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh() [all …]
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H A D | BlenderScene.h | 162 int mat_nr WARN; 167 , mat_nr(0) in MVert() 200 short mat_nr; member 219 int mat_nr FAIL;
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/Blender/ |
H A D | BlenderLoader.cpp | 833 per_mat[mf.mat_nr]++; in ConvertMesh() 834 per_mat_verts[mf.mat_nr] += mf.v4 ? 4 : 3; in ConvertMesh() 839 per_mat[mp.mat_nr]++; in ConvertMesh() 840 per_mat_verts[mp.mat_nr] += mp.totloop; in ConvertMesh() 894 aiMesh *const out = temp[mat_num_to_mesh_idx[mf.mat_nr]]; in ConvertMesh() 980 aiMesh *const out = temp[mat_num_to_mesh_idx[mf.mat_nr]]; in ConvertMesh() 1071 aiMesh *const out = temp[mat_num_to_mesh_idx[mesh->mface[i].mat_nr]]; in ConvertMesh() 1083 aiMesh *const out = temp[mat_num_to_mesh_idx[v.mat_nr]]; in ConvertMesh() 1086 const auto itMatTexUvMapping = matTexUvMappings.find(v.mat_nr); in ConvertMesh() 1132 aiMesh *const out = temp[mat_num_to_mesh_idx[mesh->mface[i].mat_nr]]; in ConvertMesh() [all …]
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H A D | BlenderScene.h | 181 int mat_nr WARN; 185 ElemBase(), flag(0), mat_nr(0), bweight(0) {} in MVert() 216 short mat_nr; member 235 int mat_nr FAIL;
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | BlenderLoader.cpp | 827 per_mat[ mf.mat_nr ]++; in ConvertMesh() 828 per_mat_verts[ mf.mat_nr ] += mf.v4?4:3; in ConvertMesh() 833 per_mat[ mp.mat_nr ]++; in ConvertMesh() 834 per_mat_verts[ mp.mat_nr ] += mp.totloop; in ConvertMesh() 890 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh() 976 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh() 1035 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh() 1047 aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ]; in ConvertMesh() 1075 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh() 1100 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh() [all …]
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H A D | BlenderScene.h | 153 int mat_nr WARN; 185 short mat_nr; member 204 int mat_nr FAIL;
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | BlenderLoader.cpp | 838 per_mat[ mf.mat_nr ]++; in ConvertMesh() 839 per_mat_verts[ mf.mat_nr ] += mf.v4?4:3; in ConvertMesh() 844 per_mat[ mp.mat_nr ]++; in ConvertMesh() 845 per_mat_verts[ mp.mat_nr ] += mp.totloop; in ConvertMesh() 901 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh() 987 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mf.mat_nr ] ]; in ConvertMesh() 1046 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh() 1058 aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ]; in ConvertMesh() 1086 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh() 1111 aiMesh* const out = temp[ mat_num_to_mesh_idx[ mesh->mface[i].mat_nr ] ]; in ConvertMesh() [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/include/ |
H A D | ED_uvedit.h | 83 int mat_nr, 90 int mat_nr,
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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/ |
H A D | BKE_editmesh.h | 75 short mat_nr; member
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