Searched refs:mat_trac_rotation (Results 1 – 1 of 1) sorted by relevance
124 Matrix44f mat_trac_rotation ; in SlotExportButton() local125 trackball_slice.track.rot.ToMatrix( mat_trac_rotation ); //rotation Matrix of the plans' trackball in SlotExportButton()126 Invert(mat_trac_rotation); in SlotExportButton()128 dir= mat_trac_rotation * dir; //rotation of the directions vector in SlotExportButton()162 Point3f off= mat_trac_rotation * Point3f(translation_plans+po); //translation vector in SlotExportButton()