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Searched refs:material_count (Results 1 – 25 of 34) sorted by relevance

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/dports/cad/libredwg/libredwg-0.12.4/test/unit-testing/
H A Drenderentry.c23 BITCODE_BL material_count; /*!< DXF 90 */ in api_process() local
45 CHK_ENTITY_TYPE (_obj, RENDERENTRY, material_count, BL); in api_process()
H A Ddynapi_test.c54605 BITCODE_BL material_count; in test_RENDERENTRY() local
54606 … if (dwg_dynapi_entity_value (renderentry, "RENDERENTRY", "material_count", &material_count, NULL) in test_RENDERENTRY()
54607 && material_count == renderentry->material_count) in test_RENDERENTRY()
54610 … fail ("RENDERENTRY.material_count [BL] %u != %u", renderentry->material_count, material_count); in test_RENDERENTRY()
54611 material_count++; in test_RENDERENTRY()
54612 … if (dwg_dynapi_entity_set_value (renderentry, "RENDERENTRY", "material_count", &material_count, 0) in test_RENDERENTRY()
54613 && material_count == renderentry->material_count) in test_RENDERENTRY()
54616 …il ("RENDERENTRY.material_count [BL] set+1 %u != %u", renderentry->material_count, material_count); in test_RENDERENTRY()
54617 renderentry->material_count--; in test_RENDERENTRY()
/dports/cad/libredwg/libredwg-0.12.4/examples/
H A Dalldxf_RENDERENTRY.inc38 { 90, "29", NULL, 0, BITS_UNKNOWN, "material_count", 2, {-1,-1,-1,-1,-1} },
77 { 90, "31", NULL, 0, BITS_UNKNOWN, "material_count", 1, {-1,-1,-1,-1,-1} },
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Goals.ocd/Resource.ocd/
H A DScript.c194 func ExploitableObjectCount(int material_count, int material) in ExploitableObjectCount() argument
196 return material_count / GetBlastRatio(material); in ExploitableObjectCount()
/dports/cad/cura/Cura-58bae31/cura/Backups/
H A DBackup.py68 material_count = max(len([s for s in files if "materials/" in s]) - 1, 0)
77 "material_count": str(material_count),
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MMD/
H A DMMDImporter.cpp153 pNode->mNumMeshes = pModel->material_count; in CreateDataFromImport()
159 pScene->mNumMeshes = pModel->material_count; in CreateDataFromImport()
193 pScene->mNumMaterials = pModel->material_count; in CreateDataFromImport()
H A DMMDPmxParser.cpp497 this->material_count = 0; in Init()
558 stream->read((char*) &material_count, sizeof(int)); in Read()
559 this->materials = mmd::make_unique<PmxMaterial []>(material_count); in Read()
560 for (int i = 0; i < material_count; i++) in Read()
H A DMMDPmxParser.h742 , material_count(0) in PmxModel()
763 int material_count; variable
/dports/devel/upp/upp/bazaar/plugin/assimp/code/MMD/
H A DMMDImporter.cpp152 pNode->mNumMeshes = pModel->material_count; in CreateDataFromImport()
158 pScene->mNumMeshes = pModel->material_count; in CreateDataFromImport()
192 pScene->mNumMaterials = pModel->material_count; in CreateDataFromImport()
H A DMMDPmxParser.cpp498 this->material_count = 0; in Init()
561 stream->read((char*) &material_count, sizeof(int)); in Read()
562 this->materials = mmd::make_unique<PmxMaterial []>(material_count); in Read()
563 for (int i = 0; i < material_count; i++) in Read()
H A DMMDPmxParser.h742 , material_count(0) in PmxModel()
763 int material_count; variable
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DMMDImporter.cpp155 pNode->mNumMeshes = pModel->material_count; in CreateDataFromImport()
161 pScene->mNumMeshes = pModel->material_count; in CreateDataFromImport()
195 pScene->mNumMaterials = pModel->material_count; in CreateDataFromImport()
H A DMMDPmxParser.cpp494 this->material_count = 0; in Init()
561 stream->read((char*) &material_count, sizeof(int)); in Read()
562 this->materials = mmd::make_unique<PmxMaterial []>(material_count); in Read()
563 for (int i = 0; i < material_count; i++) in Read()
H A DMMDPmxParser.h740 , material_count(0) in PmxModel()
761 int material_count; variable
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dx9mesh.h711 DWORD *material_count, struct ID3DXPMesh **mesh);
731 DWORD *material_count, struct ID3DXMesh **mesh);
734 DWORD *material_count, struct ID3DXMesh **mesh);
738 struct ID3DXBuffer **effect_instances, DWORD *material_count, struct ID3DXMesh **mesh);
742 DWORD *material_count, struct ID3DXMesh **mesh);
745 DWORD *material_count, struct ID3DXMesh **mesh);
748 DWORD *material_count, struct ID3DXPatchMesh **mesh);
751 DWORD *material_count, struct ID3DXSkinInfo **skin_info, struct ID3DXMesh **mesh);
759 …TERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, DWORD material_count, DWORD format);
761 …TERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, DWORD material_count, DWORD format);
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3dx9mesh.h711 DWORD *material_count, struct ID3DXPMesh **mesh);
731 DWORD *material_count, struct ID3DXMesh **mesh);
734 DWORD *material_count, struct ID3DXMesh **mesh);
738 struct ID3DXBuffer **effect_instances, DWORD *material_count, struct ID3DXMesh **mesh);
742 DWORD *material_count, struct ID3DXMesh **mesh);
745 DWORD *material_count, struct ID3DXMesh **mesh);
748 DWORD *material_count, struct ID3DXPatchMesh **mesh);
751 DWORD *material_count, struct ID3DXSkinInfo **skin_info, struct ID3DXMesh **mesh);
759 …TERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, DWORD material_count, DWORD format);
761 …TERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, DWORD material_count, DWORD format);
/dports/cad/cura/Cura-58bae31/plugins/CuraDrive/src/qml/components/
H A DBackupListItemDetails.qml38 value: backupDetailsData.metadata.material_count
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/kernel/intersection/
H A Dtriangletree.cpp1007 const size_t material_count = m_materials.size(); in operator ==() local
1009 for (size_t i = 0; i < material_count; ++i) in operator ==()
1030 const size_t material_count = m_materials.size(); in operator <() local
1032 for (size_t i = 0; i < material_count; ++i) in operator <()
1053 const size_t material_count = m_materials.size(); in has_alpha_maps() local
1055 for (size_t i = 0; i < material_count; ++i) in has_alpha_maps()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/tools/
H A Dgltfpack.cpp376 for (unsigned int mi = 0; mi < obj->material_count; ++mi) in parseSceneObj()
400 data->materials = (cgltf_material*)calloc(obj->material_count, sizeof(cgltf_material)); in parseSceneObj()
401 data->materials_count = obj->material_count; in parseSceneObj()
403 for (unsigned int mi = 0; mi < obj->material_count; ++mi) in parseSceneObj()
437 unsigned int material_count = std::max(obj->material_count, 1u); in parseMeshesObj() local
439 std::vector<size_t> vertex_count(material_count); in parseMeshesObj()
440 std::vector<size_t> index_count(material_count); in parseMeshesObj()
450 std::vector<size_t> mesh_index(material_count); in parseMeshesObj()
452 for (unsigned int mi = 0; mi < material_count; ++mi) in parseMeshesObj()
482 std::vector<size_t> vertex_offset(material_count); in parseMeshesObj()
[all …]
H A Dfast_obj.h121 unsigned int material_count; member
1383 m->material_count = array_size(m->materials); in fast_obj_read()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/tools/
H A Dgltfpack.cpp376 for (unsigned int mi = 0; mi < obj->material_count; ++mi) in parseSceneObj()
400 data->materials = (cgltf_material*)calloc(obj->material_count, sizeof(cgltf_material)); in parseSceneObj()
401 data->materials_count = obj->material_count; in parseSceneObj()
403 for (unsigned int mi = 0; mi < obj->material_count; ++mi) in parseSceneObj()
437 unsigned int material_count = std::max(obj->material_count, 1u); in parseMeshesObj() local
439 std::vector<size_t> vertex_count(material_count); in parseMeshesObj()
440 std::vector<size_t> index_count(material_count); in parseMeshesObj()
450 std::vector<size_t> mesh_index(material_count); in parseMeshesObj()
452 for (unsigned int mi = 0; mi < material_count; ++mi) in parseMeshesObj()
482 std::vector<size_t> vertex_offset(material_count); in parseMeshesObj()
[all …]
H A Dfast_obj.h121 unsigned int material_count; member
1383 m->material_count = array_size(m->materials); in fast_obj_read()
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dwieldmesh.cpp427 u32 material_count = m_meshnode->getMaterialCount(); in setItem() local
428 for (u32 i = 0; i < material_count; ++i) { in setItem()
/dports/games/scid/scid/gtest/
H A Dtest_position.cpp153 TEST(Test_MaterialCount, material_count) { in TEST() argument
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/xs/xsp/
H A DModel.xsp71 size_t material_count() const

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