/dports/graphics/blender/blender-2.91.0/release/scripts/addons/materials_utils/ |
H A D | operators.py | 28 material_name: StringProperty( 68 material_name = self.material_name 71 material_name = mu_new_material_name(material_name) 72 elif material_name == "": 87 material_name: StringProperty( 135 material_name = self.material_name 139 material_name = mu_new_material_name(material_name) 140 elif material_name == "": 159 material_name: StringProperty( 186 material_name = self.material_name [all …]
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H A D | menus.py | 36 op.material_name = "" 45 op.material_name = mu_new_material_name(mu_prefs.new_material_name) 53 for material_name, material in materials: 55 text = material_name, 57 op.material_name = material_name 114 for material_name, material in materials: 119 text = material_name, 122 op.material_name = material_name 143 op.material_name = material.name
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/dports/graphics/appleseed/appleseed-2.1.0-beta/sandbox/share/ |
H A D | mitsuba2appleseed.py | 589 if material_name is None and "id" in element.attrib: 590 material_name = element.attrib["id"] 622 bsdf_name = "{0}_bsdf".format(material_name) 665 material_name = ref_element.attrib["id"] 666 material = assembly.materials().get_by_name(material_name) 671 material_name = "{0}_material".format(instance_name) 672 convert_material(assembly, material_name, {}, bsdf_element) 673 material = assembly.materials().get_by_name(material_name) 690 material = assembly.materials().get_by_name(material_name) 702 if material_name is not None: [all …]
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H A D | rfmdisneypresets2appleseed.py | 60 material_name = filename.replace(".mel", "") 78 print "Error: material preset %s is not a Disney BRDF." % material_name 87 print "Error: material %s preset uses emision." % material_name 95 print "Error: material preset %s uses subsurface color." % material_name 100 out_filename = os.path.join(args.output_directory, material_name + ".dmt") 108 out_file.write(' <parameter name="__name" value="%s" />\n' % material_name)
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/dports/games/openclonk/openclonk-release-8.1-src/src/editor/ |
H A D | C4ConsoleQt.cpp | 280 const char *material_name = entry->GetMaterialName(); in ToolsDlgInitMaterialCtrls() local 281 if (strcmp(material_name, "Vehicle") && strcmp(material_name, "HalfVehicle")) in ToolsDlgInitMaterialCtrls() 283 items.append(QString(FormatString("%s-%s", material_name, entry->GetTextureName()).getData())); in ToolsDlgInitMaterialCtrls() 300 const char *material_name = entry->GetMaterialName(); in ToolsDlgInitMaterialCtrls() local 302 …if (strcmp(material_name, "Vehicle") && strcmp(material_name, "HalfVehicle") && mat->Density == C4… in ToolsDlgInitMaterialCtrls() 304 items.append(QString(FormatString("%s-%s", material_name, entry->GetTextureName()).getData())); in ToolsDlgInitMaterialCtrls() 317 const char *material_name = entry->GetMaterialName(); in ToolsDlgInitMaterialCtrls() local 319 …if (strcmp(material_name, "Vehicle") && strcmp(material_name, "HalfVehicle") && mat->Density != C4… in ToolsDlgInitMaterialCtrls() 321 items.append(QString(FormatString("%s-%s", material_name, entry->GetTextureName()).getData())); in ToolsDlgInitMaterialCtrls()
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed.studio/mainwindow/project/ |
H A D | objectinstanceitem.cpp | 206 const string material_name = in create_and_assign_new_material() local 214 … assembly_item->get_material_collection_item().create_default_disney_material(material_name); in create_and_assign_new_material() 230 material_name.c_str()); in create_and_assign_new_material() 238 material_name.c_str()); in create_and_assign_new_material() 388 const string material_name = entity_name.toStdString(); in assign_material() local 392 do_assign_material(data.m_slot.c_str(), data.m_sides, material_name.c_str()); in assign_material() 398 item->do_assign_material(data.m_slot.c_str(), data.m_sides, material_name.c_str()); in assign_material() 537 const char* material_name) in do_assign_material() argument 540 m_entity->assign_material(slot_name, ObjectInstance::FrontSide, material_name); in do_assign_material() 543 m_entity->assign_material(slot_name, ObjectInstance::BackSide, material_name); in do_assign_material()
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/scene/ |
H A D | objectinstance.cpp | 386 const char* material_name = material_mappings.get(slot_name); in do_bind_materials() local 387 material_array[i] = materials.get_by_name(material_name); in do_bind_materials() 391 const char* material_name = material_mappings.begin().value(); in do_bind_materials() local 392 material_array[i] = materials.get_by_name(material_name); in do_bind_materials() 415 const char* material_name = material_mappings.get(slot_name); in do_check_materials() local 416 throw ExceptionUnknownEntity(material_name, object_instance); in do_check_materials() 420 const char* material_name = material_mappings.begin().value(); in do_check_materials() local 421 throw ExceptionUnknownEntity(material_name, object_instance); in do_check_materials()
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed.studio/mainwindow/rendering/ |
H A D | materialdrophandler.cpp | 54 const QString& material_name) in slot_material_dropped() argument 57 m_material_name = material_name.toStdString(); in slot_material_dropped() 90 const std::string& material_name) in ApplyDroppedMaterial() argument 93 m_material_name(material_name) in ApplyDroppedMaterial()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Environment.ocd/Cloud.ocd/ |
H A D | Script.c | 422 private func SmokeyMaterial(string material_name) in SmokeyMaterial() argument 424 var mat = Material(material_name); in SmokeyMaterial() 428 private func DropHit(string material_name, int color, int x_orig, int y_orig) in DropHit() argument 437 InsertMaterial(Material(material_name), x, y - 1); in DropHit() 447 if (GetMaterial(x,y) == Material("Water") && SmokeyMaterial(material_name)) in DropHit() 460 …if( (material_name == "Acid" && GetMaterial(x,y) == Material("Earth")) || material_name == "Lava" … in DropHit() 463 if(material_name == "Ice") in DropHit()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/perl_scripts/unpackers/xr_formats/ |
H A D | gamemtl_cdc.pl | 248 my $material_name; 252 $material_name = $2; 254 $material_name = $string; 261 my $fh = ''.$material_name.'.ltx'; 519 my $material_name; 528 while ($material_name = readdir $dir_handle_1) { 529 if ((-d $material_root.'/'.$material_name) and ($j > 1)) { 531 } elsif (($j > 1) and (not($material_name eq 'gamemtl.ltx'))) { 532 my $fn = $material_root.'/'.$material_name; 537 $material->{material}->{name} = $material_root.'\\'.substr($material_name, 0, -4); [all …]
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/dports/devel/ros-urdfdom/urdfdom-1.0.4/urdf_parser/src/ |
H A D | model.cpp | 66 if (visual->material_name.empty()) in assignMaterial() 69 const MaterialSharedPtr& material = model->getMaterial(visual->material_name); in assignMaterial() 72 …_logDebug("urdfdom: setting link '%s' material to '%s'", link_name, visual->material_name.c_str()); in assignMaterial() 79 …g("urdfdom: link '%s' material '%s' defined in Visual.", link_name, visual->material_name.c_str()); in assignMaterial() 84 …CONSOLE_BRIDGE_logWarn("link '%s' material '%s' undefined.", link_name,visual->material_name.c_str… in assignMaterial()
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/dports/graphics/appleseed/appleseed-2.1.0-beta/sandbox/tests/test scenes/many light sampling/generators/ |
H A D | 4_point_lights_test_scene.py | 105 material_name = {"material_slot_0": "01 - Default_mat"} 123 material_name, 124 material_name)
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H A D | grid_emt.py | 155 material_name = {"material_slot_0": "01 - Default_mat"} 162 material_name, 163 material_name)
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H A D | grid_point_lights.py | 114 material_name = {"material_slot_0": "01 - Default_mat"} 132 material_name, 133 material_name)
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/dports/games/el/Eternal-Lands-1.9.5.9-1/io/ |
H A D | e3d_io.h | 60 char material_name[128]; /*!< name of the material */ member 85 char material_name[128]; /*!< name of the material */ member
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/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/xmlvalidator/ |
H A D | validator.py | 93 material_name = os.path.basename(material_file['vfs_path']) 94 if material_name in self.materials: 98 self.materials[material_name] = material 100 self.invalid_materials[material_name] = material
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/dports/games/openclonk/openclonk-release-8.1-src/src/mape/ |
H A D | mapgen.c | 45 const gchar* material_name; in mape_mapgen_read_color() local 85 material_name = mape_texture_map_get_material_name_from_mapping( in mape_mapgen_read_color() 92 material_name in mape_mapgen_read_color()
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/kernel/rendering/ |
H A D | scenepicker.cpp | 182 const char* material_name = in pick() local 185 if (material_name) in pick() 189 material_name, in pick()
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_scene_gltf2/blender/exp/ |
H A D | gltf2_blender_gather_primitives.py | 61 material_name = material_names[i] 62 if material_name is not None: 63 blender_material = bpy.data.materials[material_name]
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/dports/misc/sdformat/osrf-sdformat-f555f9a69f8f/src/urdf/urdf_parser/ |
H A D | model.cpp | 136 if (!link->visual->material_name.empty()) in parseURDF() 138 if (model->getMaterial(link->visual->material_name)) in parseURDF() 140 link->visual->material = model->getMaterial( link->visual->material_name.c_str() ); in parseURDF()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/lightRotation/ |
H A D | lightRotation.rib | 68 Attribute "user" "string material_name" [ "Material" ] 136 Attribute "user" "string material_name" [ "dummyMat" ] 204 Attribute "user" "string material_name" [ "coneMat" ] 472 Attribute "user" "string material_name" [ "cylinderMat" ] 868 Attribute "user" "string material_name" [ "sphereMat" ] 5013 Attribute "user" "string material_name" [ "Material" ] 5081 Attribute "user" "string material_name" [ "dummyMat" ] 5149 Attribute "user" "string material_name" [ "coneMat" ] 10094 Attribute "user" "string material_name" [ "coneMat" ] 15039 Attribute "user" "string material_name" [ "coneMat" ] [all …]
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/dports/misc/morse/morse-1.4-154-g53f9eaa8/src/morse/sensors/ |
H A D | camera.py | 205 material_name = mesh_material_name 210 logger.debug("\tMATERIAL: %s" % material_name) 225 mat_id = blenderapi.texture().materialID(screen, material_name)
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Tools.ocd/Bucket.ocd/ |
H A D | Script.c | 135 var material_name = obj->GetMaterialName(); in Spill() local 141 CastPXS(material_name, material_amount, 20, 0,0, angle, 15); in Spill()
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/dports/games/traingame/traingame-cb6513e/src/ |
H A D | Model.cpp | 286 string material_name; in load_model() local 287 f >> material_name; in load_model() 291 active_mtl = material_file->get(material_name); in load_model()
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/dports/devel/ros-urdfdom_headers/urdfdom_headers-1.0.4/urdf_model/include/urdf_model/ |
H A D | link.h | 154 std::string material_name; variable 160 material_name.clear(); in clear()
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