Searched refs:materials_raw (Results 1 – 12 of 12) sorted by relevance
/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | BlenderLoader.cpp | 518 conv_data.materials->reserve(conv_data.materials_raw.size()); in BuildMaterials() 540 index = static_cast<unsigned int>( conv_data.materials_raw.size() ); in BuildMaterials() 541 conv_data.materials_raw.push_back(p); in BuildMaterials() 549 for_each(boost::shared_ptr<Material> mat, conv_data.materials_raw) { in BuildMaterials() 677 conv_data.materials_raw.begin(), in ConvertMesh() 678 conv_data.materials_raw.end(),mat in ConvertMesh() 681 if (has != conv_data.materials_raw.end()) { in ConvertMesh() 682 …out->mMaterialIndex = static_cast<unsigned int>( std::distance(conv_data.materials_raw.begin(),has… in ConvertMesh() 685 out->mMaterialIndex = static_cast<unsigned int>( conv_data.materials_raw.size() ); in ConvertMesh() 686 conv_data.materials_raw.push_back(mat); in ConvertMesh()
|
H A D | BlenderIntermediate.h | 142 std::deque< boost::shared_ptr< Material > > materials_raw; member
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | BlenderLoader.cpp | 558 conv_data.materials->reserve(conv_data.materials_raw.size()); in BuildMaterials() 583 index = static_cast<unsigned int>( conv_data.materials_raw.size() ); in BuildMaterials() 584 conv_data.materials_raw.push_back(p); in BuildMaterials() 591 for_each(boost::shared_ptr<Material> mat, conv_data.materials_raw) { in BuildMaterials() 747 conv_data.materials_raw.begin(), in ConvertMesh() 748 conv_data.materials_raw.end(),mat in ConvertMesh() 751 if (has != conv_data.materials_raw.end()) { in ConvertMesh() 752 …t->mMaterialIndex = static_cast<unsigned int>( std::distance(conv_data.materials_raw.begin(),has)); in ConvertMesh() 755 out->mMaterialIndex = static_cast<unsigned int>( conv_data.materials_raw.size() ); in ConvertMesh() 756 conv_data.materials_raw.push_back(mat); in ConvertMesh()
|
H A D | BlenderIntermediate.h | 163 std::deque< boost::shared_ptr< Material > > materials_raw; member
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | BlenderLoader.cpp | 582 index = static_cast<unsigned int>( conv_data.materials_raw.size() ); in BuildDefaultMaterial() 583 conv_data.materials_raw.push_back(p); in BuildDefaultMaterial() 704 conv_data.materials->reserve(conv_data.materials_raw.size()); in BuildMaterials() 708 for(std::shared_ptr<Material> mat : conv_data.materials_raw) { in BuildMaterials() 871 conv_data.materials_raw.begin(), in ConvertMesh() 872 conv_data.materials_raw.end(),mat in ConvertMesh() 875 if (has != conv_data.materials_raw.end()) { in ConvertMesh() 876 …t->mMaterialIndex = static_cast<unsigned int>( std::distance(conv_data.materials_raw.begin(),has)); in ConvertMesh() 879 out->mMaterialIndex = static_cast<unsigned int>( conv_data.materials_raw.size() ); in ConvertMesh() 880 conv_data.materials_raw.push_back(mat); in ConvertMesh()
|
H A D | BlenderIntermediate.h | 160 std::deque< std::shared_ptr< Material > > materials_raw; member
|
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | BlenderLoader.cpp | 593 index = static_cast<unsigned int>( conv_data.materials_raw.size() ); in BuildDefaultMaterial() 594 conv_data.materials_raw.push_back(p); in BuildDefaultMaterial() 715 conv_data.materials->reserve(conv_data.materials_raw.size()); in BuildMaterials() 719 for(std::shared_ptr<Material> mat : conv_data.materials_raw) { in BuildMaterials() 882 conv_data.materials_raw.begin(), in ConvertMesh() 883 conv_data.materials_raw.end(),mat in ConvertMesh() 886 if (has != conv_data.materials_raw.end()) { in ConvertMesh() 887 …t->mMaterialIndex = static_cast<unsigned int>( std::distance(conv_data.materials_raw.begin(),has)); in ConvertMesh() 890 out->mMaterialIndex = static_cast<unsigned int>( conv_data.materials_raw.size() ); in ConvertMesh() 891 conv_data.materials_raw.push_back(mat); in ConvertMesh()
|
H A D | BlenderIntermediate.h | 160 std::deque< std::shared_ptr< Material > > materials_raw; member
|
/dports/devel/upp/upp/bazaar/plugin/assimp/code/Blender/ |
H A D | BlenderLoader.cpp | 587 index = static_cast<unsigned int>( conv_data.materials_raw.size() ); in BuildDefaultMaterial() 588 conv_data.materials_raw.push_back(p); in BuildDefaultMaterial() 709 conv_data.materials->reserve(conv_data.materials_raw.size()); in BuildMaterials() 713 for(std::shared_ptr<Material> mat : conv_data.materials_raw) { in BuildMaterials() 876 conv_data.materials_raw.begin(), in ConvertMesh() 877 conv_data.materials_raw.end(),mat in ConvertMesh() 880 if (has != conv_data.materials_raw.end()) { in ConvertMesh() 881 …t->mMaterialIndex = static_cast<unsigned int>( std::distance(conv_data.materials_raw.begin(),has)); in ConvertMesh() 884 out->mMaterialIndex = static_cast<unsigned int>( conv_data.materials_raw.size() ); in ConvertMesh() 885 conv_data.materials_raw.push_back(mat); in ConvertMesh()
|
H A D | BlenderIntermediate.h | 165 std::deque< std::shared_ptr< Material > > materials_raw; member
|
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/Blender/ |
H A D | BlenderLoader.cpp | 600 index = static_cast<unsigned int>(conv_data.materials_raw.size()); in BuildDefaultMaterial() 601 conv_data.materials_raw.push_back(p); in BuildDefaultMaterial() 717 conv_data.materials->reserve(conv_data.materials_raw.size()); in BuildMaterials() 721 for (const std::shared_ptr<Material> &mat : conv_data.materials_raw) { in BuildMaterials() 877 conv_data.materials_raw.begin(), in ConvertMesh() 878 conv_data.materials_raw.end(), mat); in ConvertMesh() 880 if (has != conv_data.materials_raw.end()) { in ConvertMesh() 881 …t->mMaterialIndex = static_cast<unsigned int>(std::distance(conv_data.materials_raw.begin(), has)); in ConvertMesh() 883 out->mMaterialIndex = static_cast<unsigned int>(conv_data.materials_raw.size()); in ConvertMesh() 884 conv_data.materials_raw.push_back(mat); in ConvertMesh()
|
H A D | BlenderIntermediate.h | 165 std::deque< std::shared_ptr< Material > > materials_raw; member
|