/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/item/consumption/ |
H A D | Eater.java | 80 private int damage(int maxDamage) { in damage() argument 82 if (maxDamage > 0) { in damage() 83 return Rand.rand(maxDamage); in damage()
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/game/ |
H A D | game.h | 128 void gameDamageParty(int minDamage, int maxDamage); 135 void gameDamageShip(int minDamage, int maxDamage);
|
H A D | game.cpp | 530 void gameDamageParty(int minDamage, int maxDamage) { in gameDamageParty() argument 537 damage = ((minDamage >= 0) && (minDamage < maxDamage)) ? in gameDamageParty() 538 xu4_random((maxDamage + 1) - minDamage) + minDamage : in gameDamageParty() 539 maxDamage; in gameDamageParty() 553 void gameDamageShip(int minDamage, int maxDamage) { in gameDamageShip() argument 557 damage = ((minDamage >= 0) && (minDamage < maxDamage)) ? in gameDamageShip() 558 xu4_random((maxDamage + 1) - minDamage) + minDamage : in gameDamageShip() 559 maxDamage; in gameDamageShip()
|
H A D | player.cpp | 463 int maxDamage; in getDamage() local 465 maxDamage = g_weapons->get(_player->_weapon)->getDamage(); in getDamage() 466 maxDamage += _player->_str; in getDamage() 467 if (maxDamage > 255) in getDamage() 468 maxDamage = 255; in getDamage() 470 return xu4_random(maxDamage); in getDamage()
|
H A D | spell.cpp | 346 …ls::spellMagicAttack(const Common::String &tilename, Direction dir, int minDamage, int maxDamage) { in spellMagicAttack() argument 352 int attackDamage = ((minDamage >= 0) && (minDamage < maxDamage)) ? in spellMagicAttack() 353 xu4_random((maxDamage + 1) - minDamage) + minDamage : in spellMagicAttack() 354 maxDamage; in spellMagicAttack()
|
H A D | spell.h | 143 void spellMagicAttack(const Common::String &tilename, Direction dir, int minDamage, int maxDamage);
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/ |
H A D | fire_type.cpp | 39 FireType::FireType(uint16 typeNo, uint16 minDamage, uint16 maxDamage, uint8 range, in FireType() argument 42 _typeNo(typeNo), _minDamage(minDamage), _maxDamage(maxDamage), in FireType() 47 assert(maxDamage >= minDamage); in FireType()
|
H A D | fire_type.h | 37 FireType(uint16 typeNo, uint16 minDamage, uint16 maxDamage, uint8 range,
|
/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/ |
H A D | cp_installation.cpp | 163 installation.installationDamage = installation.installationTemplate->maxDamage; in INS_Build() 374 …mage", V_INT, offsetof(installationTemplate_t, maxDamage), MEMBER_SIZEOF(installationTemplate_t, m…
|
H A D | cp_installation.h | 63 …int maxDamage; /**< The maximum amount of damage an installation can sustain before it is des… member
|
/dports/games/alienblaster/alienblaster/src/ |
H A D | racer.cc | 69 maxDamage = LIGHT_FIGHTER_MAX_DAMAGE; in Racer() 71 damage = maxDamage; in Racer() 100 maxDamage = HEAVY_FIGHTER_MAX_DAMAGE; in Racer() 102 damage = maxDamage; in Racer() 132 pixPerHP = spriteHPStat->w / (maxDamage + maxShield); in Racer() 1047 float possibleDamageAdd = maxDamage - damage; in repair()
|
H A D | racer.h | 98 float maxDamage; variable
|
/dports/games/avp/avp-20170505/src/avp/ |
H A D | weapons.h | 43 …YBLOCK *objectToIgnorePtr, VECTORCH *centrePtr, int maxRange, DAMAGE_PROFILE *maxDamage, int flat);
|
H A D | weapons.c | 2574 …GYBLOCK *objectToIgnorePtr, VECTORCH *centrePtr, int maxRange, DAMAGE_PROFILE *maxDamage, int flat) in HandleEffectsOfExplosion() argument 2628 damage=MUL_FIXED(TotalKineticDamage(maxDamage),mult); in HandleEffectsOfExplosion() 2636 CauseDamageToObject(sbPtr,maxDamage,mult,&attack_dir); in HandleEffectsOfExplosion() 2674 switch (maxDamage->ExplosivePower) in HandleEffectsOfExplosion()
|
/dports/games/freeorion/freeorion-0.4.10.2/default/python/tests/ |
H A D | freeOrionAIInterface.py | 106 maxDamage = 6 variable in meterType
|
/dports/games/freeorion/freeorion-0.4.10.2/default/python/ |
H A D | freeorion.pyi | 2105 maxDamage = None # meterType(maxDamage, "maxDamage") 2144 meterType.maxDamage = meterType(maxDamage, "maxDamage")
|
/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaSyncedCtrl.cpp | 1902 const float maxDamage = unit->flankingBonusAvgDamage + in SetUnitFlanking() local 1904 unit->flankingBonusAvgDamage = (maxDamage + minDamage) * 0.5f; in SetUnitFlanking() 1905 unit->flankingBonusDifDamage = (maxDamage - minDamage) * 0.5f; in SetUnitFlanking() 1908 const float maxDamage = luaL_checkfloat(L, 3); in SetUnitFlanking() local 1911 unit->flankingBonusAvgDamage = (maxDamage + minDamage) * 0.5f; in SetUnitFlanking() 1912 unit->flankingBonusDifDamage = (maxDamage - minDamage) * 0.5f; in SetUnitFlanking()
|
/dports/games/freeorion/freeorion-0.4.10.2/default/python/AI/ |
H A D | freeOrionAIInterface.pyi | 2097 maxDamage = None # meterType(maxDamage, "maxDamage") 2136 meterType.maxDamage = meterType(maxDamage, "maxDamage")
|