Searched refs:maxNumSoundSources (Results 1 – 4 of 4) sorted by relevance
50 void b3SoundEngine::init(int maxNumSoundSources, bool useRealTimeDac) in init() argument52 for (int i = 0; i < maxNumSoundSources; i++) in init()
43 void init(int maxNumSoundSources, bool useRealTimeDac);