Searched refs:maxPuddleTime (Results 1 – 4 of 4) sorted by relevance
69 maxPuddleTime = 5.0f; in WeatherRenderer()178 maxPuddleTime = 1.5f; in set()329 maxPuddleTime = BZDB.eval("_rainMaxPuddleTime"); in set()852 if (splash->time > maxPuddleTime) in updatePuddle()919 float lifeTime = splash.time / maxPuddleTime; in drawPuddle()
78 float maxPuddleTime; variable