Searched refs:maxVelY (Results 1 – 1 of 1) sorted by relevance
4237 real_t maxVelY = sin(tangent2) * .045 * (myDex + 10) * weightratio; in actMonster() local4241 MONSTER_VELY = maxVelY; in actMonster()4263 MONSTER_VELY = maxVelY * 0.01; in actMonster()4423 real_t maxVelY = sin(tangent2) * .045 * (myDex + 10) * weightratio * -.5; in actMonster() local4431 MONSTER_VELY = maxVelY; in actMonster()5319 real_t maxVelY = sin(tangent) * .045 * (myDex + 10) * weightratio; in actMonster() local5327 MONSTER_VELY = maxVelY; in actMonster()10464 …real_t maxVelY = sin(monsterFacingTangent) * .045 * (monsterGetDexterityForMovement() + 10) * weig… in monsterHandleKnockbackVelocity() local10475 if ( maxVelY > 0 ) in monsterHandleKnockbackVelocity()10477 …this->vel_y = std::min(this->vel_y + (this->monsterKnockbackVelocity * maxVelY), mobile ? maxVelY … in monsterHandleKnockbackVelocity()[all …]