Searched refs:max_group_threads (Results 1 – 8 of 8) sorted by relevance
67 uint32_t max_group_threads; // maximum number of local threads per work group member139 uint32_t max_group_threads PL_DEPRECATED;
118 (bw * bh) > glsl.max_group_threads) in sh_try_compute()127 bh = glsl.max_group_threads / bw; in sh_try_compute()146 pl_assert(*sh_bw * *sh_bh <= glsl.max_group_threads); in sh_try_compute()
30 .max_group_threads = 1024,
239 LOG(PRIu32, max_group_threads); in pl_gpu_finalize()330 gpu->limits.max_group_threads = gpu->glsl.max_group_threads; in pl_gpu_finalize()
138 get(GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, &glsl->max_group_threads); in pl_gpu_create_gl()
500 gpu->glsl.max_group_threads = D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP; in pl_gpu_create_d3d11()
435 gpu->glsl.max_group_threads = vk->limits.maxComputeWorkGroupInvocations; in pl_gpu_create_vk()
597 const int bw = 32, bh = sh_glsl(sh).max_group_threads / bw; in pl_shader_sample_polar()