Searched refs:maxlives (Results 1 – 7 of 7) sorted by relevance
/dports/games/pachi/Pachi/src/ |
H A D | setgame.c | 35 mplayer[n].lives=maxlives; in setgame()
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H A D | definitions.h | 96 #define maxlives 10 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | client.h | 339 int maxlives; // NERVE - SMF member
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H A D | cl_ui.c | 313 …Info_SetValueForKey( info, "maxlives", va( "%i", server->maxlives ) ); // NE… in LAN_GetServerInfo()
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H A D | cl_main.c | 2627 server->maxlives = 0; // NERVE - SMF in CL_InitServerInfo() 4354 server->maxlives = atoi( Info_ValueForKey( info, "maxlives" ) ); // NERVE - SMF in CL_SetServerInfo()
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_main.c | 5370 …int i, count, clients, maxClients, ping, game = 0, len, visible, friendlyFire, tourney, maxlives, … in UI_BuildServerDisplayList() local 5478 maxlives = atoi( Info_ValueForKey( info, "maxlives" ) ); in UI_BuildServerDisplayList() 5479 if ( maxlives ) { in UI_BuildServerDisplayList()
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/dports/games/masterserver/masterserver-0.4.1/docs/ |
H A D | PROTOCOLS | 2002 00b0 72 65 5c 31 5c 6d 61 78 6c 69 76 65 73 5c 30 5c re\1\maxlives\0\
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