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Searched refs:maxlives (Results 1 – 7 of 7) sorted by relevance

/dports/games/pachi/Pachi/src/
H A Dsetgame.c35 mplayer[n].lives=maxlives; in setgame()
H A Ddefinitions.h96 #define maxlives 10 macro
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dclient.h339 int maxlives; // NERVE - SMF member
H A Dcl_ui.c313 …Info_SetValueForKey( info, "maxlives", va( "%i", server->maxlives ) ); // NE… in LAN_GetServerInfo()
H A Dcl_main.c2627 server->maxlives = 0; // NERVE - SMF in CL_InitServerInfo()
4354 server->maxlives = atoi( Info_ValueForKey( info, "maxlives" ) ); // NERVE - SMF in CL_SetServerInfo()
/dports/games/iortcw/iortcw-1.51c/MP/code/ui/
H A Dui_main.c5370 …int i, count, clients, maxClients, ping, game = 0, len, visible, friendlyFire, tourney, maxlives, … in UI_BuildServerDisplayList() local
5478 maxlives = atoi( Info_ValueForKey( info, "maxlives" ) ); in UI_BuildServerDisplayList()
5479 if ( maxlives ) { in UI_BuildServerDisplayList()
/dports/games/masterserver/masterserver-0.4.1/docs/
H A DPROTOCOLS2002 00b0 72 65 5c 31 5c 6d 61 78 6c 69 76 65 73 5c 30 5c re\1\maxlives\0\