/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | bih.c | 155 static void BIH_GetTriangleListForBox_Node(const bih_t *bih, int nodenum, int maxtriangles, int *tr… in BIH_GetTriangleListForBox_Node() argument 176 if (*numtrianglespointer >= maxtriangles) in BIH_GetTriangleListForBox_Node() 197 …BIH_GetTriangleListForBox_Node(bih, node->front, maxtriangles, trianglelist_idx, trianglelist_surf… in BIH_GetTriangleListForBox_Node() 211 int BIH_GetTriangleListForBox(const bih_t *bih, int maxtriangles, int *trianglelist_idx, int *trian… in BIH_GetTriangleListForBox() argument 214 …BIH_GetTriangleListForBox_Node(bih, bih->rootnode, maxtriangles, trianglelist_idx, trianglelist_su… in BIH_GetTriangleListForBox()
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H A D | bih.h | 89 int BIH_GetTriangleListForBox(const bih_t *bih, int maxtriangles, int *trianglelist_idx, int *trian…
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H A D | model_shared.h | 216 int numtriangles, maxtriangles; member 1133 shadowmesh_t *Mod_ShadowMesh_Alloc(mempool_t *mempool, int maxverts, int maxtriangles, rtexture_t *… 1138 shadowmesh_t *Mod_ShadowMesh_Begin(mempool_t *mempool, int maxverts, int maxtriangles, rtexture_t *…
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H A D | model_brush.h | 229 int numtriangles, maxtriangles; member
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H A D | model_shared.c | 1030 shadowmesh_t *Mod_ShadowMesh_Alloc(mempool_t *mempool, int maxverts, int maxtriangles, rtexture_t *… in Mod_ShadowMesh_Alloc() argument 1039 size += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 1041 size += maxtriangles * sizeof(unsigned short[3]); in Mod_ShadowMesh_Alloc() 1043 size += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 1052 newmesh->maxtriangles = maxtriangles; in Mod_ShadowMesh_Alloc() 1066 newmesh->element3i = (int *)data;data += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 1069 newmesh->neighbor3i = (int *)data;data += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 1077 newmesh->element3s = (unsigned short *)data;data += maxtriangles * sizeof(unsigned short[3]); in Mod_ShadowMesh_Alloc() 1142 …= map_normal || mesh->numverts + 3 > mesh->maxverts || mesh->numtriangles + 1 > mesh->maxtriangles) in Mod_ShadowMesh_AddTriangle() 1145 …mesh->next = Mod_ShadowMesh_Alloc(mempool, max(mesh->maxverts, 300), max(mesh->maxtriangles, 100),… in Mod_ShadowMesh_AddTriangle() [all …]
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H A D | render.h | 83 int maxtriangles; member
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H A D | model_brush.c | 8104 int maxtriangles = 0; in Mod_OBJ_Load() local 8344 if (maxtriangles <= numtriangles) in Mod_OBJ_Load() 8346 maxtriangles = max(maxtriangles * 2, 32768); in Mod_OBJ_Load() 8347 …vertices = (objvertex_t*)Mem_Realloc(loadmodel->mempool, vertices, maxtriangles * sizeof(objvertex… in Mod_OBJ_Load()
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H A D | r_shadow.c | 3643 int maxtriangles = 1024; in R_Shadow_RenderLighting_Light_Vertex_Pass() local 3681 if (newnumtriangles >= maxtriangles) in R_Shadow_RenderLighting_Light_Vertex_Pass()
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H A D | gl_rmain.c | 7918 if (mesh->numtriangles < mesh->maxtriangles) in R_Mesh_AddPolygon3f() 7939 if (mesh->numtriangles < mesh->maxtriangles) in R_Mesh_AddPolygon3d()
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/dports/games/darkplaces/darkplaces/ |
H A D | bih.c | 155 static void BIH_GetTriangleListForBox_Node(const bih_t *bih, int nodenum, int maxtriangles, int *tr… in BIH_GetTriangleListForBox_Node() argument 176 if (*numtrianglespointer >= maxtriangles) in BIH_GetTriangleListForBox_Node() 197 …BIH_GetTriangleListForBox_Node(bih, node->front, maxtriangles, trianglelist_idx, trianglelist_surf… in BIH_GetTriangleListForBox_Node() 211 int BIH_GetTriangleListForBox(const bih_t *bih, int maxtriangles, int *trianglelist_idx, int *trian… in BIH_GetTriangleListForBox() argument 214 …BIH_GetTriangleListForBox_Node(bih, bih->rootnode, maxtriangles, trianglelist_idx, trianglelist_su… in BIH_GetTriangleListForBox()
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H A D | bih.h | 89 int BIH_GetTriangleListForBox(const bih_t *bih, int maxtriangles, int *trianglelist_idx, int *trian…
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H A D | model_brush.h | 227 int numtriangles, maxtriangles; member
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H A D | model_shared.h | 222 int numtriangles, maxtriangles; member 1171 shadowmesh_t *Mod_ShadowMesh_Alloc(mempool_t *mempool, int maxverts, int maxtriangles, rtexture_t *… 1176 shadowmesh_t *Mod_ShadowMesh_Begin(mempool_t *mempool, int maxverts, int maxtriangles, rtexture_t *…
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H A D | model_shared.c | 1033 shadowmesh_t *Mod_ShadowMesh_Alloc(mempool_t *mempool, int maxverts, int maxtriangles, rtexture_t *… in Mod_ShadowMesh_Alloc() argument 1042 size += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 1044 size += maxtriangles * sizeof(unsigned short[3]); in Mod_ShadowMesh_Alloc() 1046 size += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 1055 newmesh->maxtriangles = maxtriangles; in Mod_ShadowMesh_Alloc() 1069 newmesh->element3i = (int *)data;data += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 1072 newmesh->neighbor3i = (int *)data;data += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 1080 newmesh->element3s = (unsigned short *)data;data += maxtriangles * sizeof(unsigned short[3]); in Mod_ShadowMesh_Alloc() 1145 …= map_normal || mesh->numverts + 3 > mesh->maxverts || mesh->numtriangles + 1 > mesh->maxtriangles) in Mod_ShadowMesh_AddTriangle() 1148 …mesh->next = Mod_ShadowMesh_Alloc(mempool, max(mesh->maxverts, 300), max(mesh->maxtriangles, 100),… in Mod_ShadowMesh_AddTriangle() [all …]
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H A D | render.h | 86 int maxtriangles; member
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H A D | model_brush.c | 8198 int maxtriangles = 0; in Mod_OBJ_Load() local 8438 if (maxtriangles <= numtriangles) in Mod_OBJ_Load() 8440 maxtriangles = max(maxtriangles * 2, 32768); in Mod_OBJ_Load() 8441 …vertices = (objvertex_t*)Mem_Realloc(loadmodel->mempool, vertices, maxtriangles * sizeof(objvertex… in Mod_OBJ_Load()
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H A D | r_shadow.c | 3900 int maxtriangles = 1024; in R_Shadow_RenderLighting_Light_Vertex_Pass() local 3938 if (newnumtriangles >= maxtriangles) in R_Shadow_RenderLighting_Light_Vertex_Pass()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | model_shared.h | 153 int numtriangles, maxtriangles; member 943 shadowmesh_t *Mod_ShadowMesh_Alloc(mempool_t *mempool, int maxverts, int maxtriangles, rtexture_t *… 948 shadowmesh_t *Mod_ShadowMesh_Begin(mempool_t *mempool, int maxverts, int maxtriangles, rtexture_t *…
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H A D | model_shared.c | 943 shadowmesh_t *Mod_ShadowMesh_Alloc(mempool_t *mempool, int maxverts, int maxtriangles, rtexture_t *… in Mod_ShadowMesh_Alloc() argument 952 size += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 954 size += maxtriangles * sizeof(unsigned short[3]); in Mod_ShadowMesh_Alloc() 956 size += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 965 newmesh->maxtriangles = maxtriangles; in Mod_ShadowMesh_Alloc() 977 newmesh->element3i = (int *)data;data += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 980 newmesh->neighbor3i = (int *)data;data += maxtriangles * sizeof(int[3]); in Mod_ShadowMesh_Alloc() 988 newmesh->element3s = (unsigned short *)data;data += maxtriangles * sizeof(unsigned short[3]); in Mod_ShadowMesh_Alloc() 1051 …= map_normal || mesh->numverts + 3 > mesh->maxverts || mesh->numtriangles + 1 > mesh->maxtriangles) in Mod_ShadowMesh_AddTriangle() 1054 …mesh->next = Mod_ShadowMesh_Alloc(mempool, max(mesh->maxverts, 300), max(mesh->maxtriangles, 100),… in Mod_ShadowMesh_AddTriangle() [all …]
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H A D | model_brush.h | 208 int numtriangles, maxtriangles; member
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H A D | render.h | 80 int maxtriangles; member
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H A D | model_alias.c | 2786 int maxtriangles = 32768; in Mod_OBJ_Load() 2787 int *element3i = Mem_Alloc(tempmempool, maxtriangles * sizeof(int[3])); in Mod_OBJ_Load() 2983 if (maxtriangles <= numtriangles) in Mod_OBJ_Load() 2985 maxtriangles *= 2; in Mod_OBJ_Load()
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H A D | r_shadow.c | 2796 int maxtriangles = 4096; in R_Shadow_RenderLighting_Light_Vertex_Pass() local 2834 if (newnumtriangles >= maxtriangles) in R_Shadow_RenderLighting_Light_Vertex_Pass()
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H A D | gl_rmain.c | 5190 if (mesh->numtriangles < mesh->maxtriangles) in R_Mesh_AddPolygon3f() 5211 if (mesh->numtriangles < mesh->maxtriangles) in R_Mesh_AddPolygon3d()
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/dports/science/drawxtl/DRAWxtl/source/DRAWxtl55/ |
H A D | MC.cxx | 90 unsigned long maxtriangles = 3 * (ncellsX + 1) * (ncellsY + 1) * (ncellsZ + 1); in MC() local 114 TRIANGLE *triangles = (TRIANGLE *) zalloc (maxtriangles * sizeof (TRIANGLE)); in MC() 446 if ((unsigned int) numTriangles == maxtriangles) { in MC()
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